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The Legend Run: (Athenodoros) Timeless Tower [Completed]

Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus
Hi, if you're not involved, don't post until the completion of the TLR.

Anyways, Athenodoros is back for another round of TLR, ready to be crushed once more! Let's see what he decided to bring...

Athenodoros

448.png

Ares the Lucario (M)

Nature:
Brave - Adds * to Attack, - 15% Speed, -10% Evasion

Type:
Fighting - Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.
Steel - Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.

Abilities:
Steadfast - If this Pokemon is flinched, it becomes aware of the speed difference and increases speed by one (1) stage to make up the difference. This speed boost is maintained at the end of each round.
Inner Focus - When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Justified (DW) - (Innate) This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way by another Pokemon's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts

HP: 100
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 4
SpD: Rank 3
Spe: 76 (-)
Size Class: 3
Weight Class: 4
Base Rank Total: 20

EC: Fully Evolved
MC: 0
DC: Unlocked

Attacks:
-Quick Attack
-Foresight
-Endure
-Counter
-Force Palm
-Feint
-Reversal
-Screech
-Blaze Kick
-Crunch
-Detect
-Earthquake
-Shadow Claw
-Payback
-Rock Slide
-Magic Coat
-Heal Pulse
-Extremespeed
-Close Combat
-Shadow Ball
-Dark Pulse
-Metal Claw
-Counter
-Bone Rush
-Metal Sound
-Agility
-Dig
-Substitute
-Quick Guard
-Aura Sphere
-Bullet Punch
-Follow Me
-Helping Hand
-Vacuum Wave
-Magnet Rise
-Protect
-Drain Punch
-Double Team
260.png

Male Swampert (*), "Poseidon"

Nature:
Brave - A 15% decrease (rounded down) in Base Speed and a +5% increase in accuracy (e.g. 85 becomes 90) on an opponent's attacks. Adds * to Attack.

Type:
Water - Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious. Splash and Ice Moves have Energy Cost reduced by one (1).
Ground - Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings

Abilities:
Torrent - (Innate) When this Pokemon’s HP is lower than 33%, the base damage of any water attack is increased by two (2). (eg Water Pulse goes from 6 to 8, Hydro Pump from 12 to 14)
Damp (DW) - (Innate) This Pokemon releases a damp mist upon entry into battle that short circuits the opponent’s ability to use Selfdestruct or Explosion.

HP: 110
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 52 (-)
Size Class: 4
Weight Class: 4
Base Rank Total: 19


EC: Fully Evolved
MC: 9
DC: Unlocked

Attacks (35):
-Tackle (*)
-Growl (*)
-Mud-slap (*)
-Water Gun (*)
-Bide (*)
-Foresight (*)
-Mud Sport (*)
-Counter (*)
-Mirror Coat (*)
-Avalanche (*)
-Surf (*)
-Rain Dance (*)
-Waterfall (*)
-Toxic
-Earthquake
-Ice Beam
-Hammer Arm
-Focus Blast
-Stone Edge
-Substitute
-Scald
-Hydro Cannon
-Yawn
-Protect
-Wide Guard
-Blizzard
-Rollout
-Focus Blast
-Brick Break
-Earth Power
-Endure
-Sludge
-Sludge Wave
-Bulldoze
-Stealth Rock
-Whirlpool
-Wide Guard
-Sleep Talk
-Dig
-Dive
-Defence Curl
-Muddy Water
-Low Kick
-Sleep Talk
-Rest
199.png

Nestor the Slowking (M)

Nature:
Quiet (Adds * to Sp. Att., divides Speed by 1.15, -10 Evasion)

Type:
Water - Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious. Splash and Ice Moves have Energy Cost reduced by one (1).
Psychic - Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic attacks regardless of weight difference. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Abilities:
Oblivious - (Innate) This Pokemon is incapable of being effected by Attract or Cute Charm.
Own Tempo - (Innate) This Pokemon moves at its own pace and cannot be confused by any method.
Regenerator (DW) - (Innate) When this Pokemon is switched out during a switch batttle, it reacts to the energy in the Pokeball and ten (10) HP is restored. When this Pokemon Chills, it restores six (6) HP in addition to its 12 Energy.

HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 4
Spe: 26 (-)
Size Class: 3
Weight Class: 4
Base Rank Total: 19

EC: Fully Evolved
MC: 0
DC: Unlocked

Attacks (47):
-Curse
-Yawn
-Tackle
-Growl
-Water Gun
-Confusion
-Disable
-Headbutt
-Future Sight
-Mud Sport
-Me First
-Ice Beam
-Flamethrower
-Grass Knot
-Surf
-Psychic
-Slack Off
-Shadow Ball
-Light Screen
-Bide
-Heal Pulse
-Slack Off
-Brine
-Nasty Plot
-Mud Sport
-Counter
-Endure
-Signal Beam
-Psyshock
-Protect
-Earthquake
-Dig
-Brick Break
-Swagger
-Scald
-Bulldoze
-Dragon Tail
-Substitute
-Drain Punch
-Zap Cannon
-Icy Wind
-Pay Day (wtf?)
-Fissure
-Teleport
-Reflect
-Fire Blast
-Toxic
-Thunder Wave
-Block
-Skill Swap
-Magic Coat
-Trick
-Dive
-Telekinesis
-Belly Drum
-Power Gem
-Trick Room
-Hidden Power Electric (7)
-Giga Impact
-Safeguard
-Rest
-Sleep Talk
Potion: 0/2 free slots
2 Potions
Super Potion: 0/1 free slots
1 Super Potion
Ether: 0/2 free slots
2 Ethers
Revive: 0/1 free slots
1 Revive
Pokeballs: 0/50 free slots
4 Cherish Balls
20 Heal Balls
16 Sport Balls
10 Timer Balls
Berries: 30/30 free slots
Battle Items: 17/20 free slots
3 Expert Belts (Equipped)
Gems: 20/20 free slots
Spare Pocket (any item): 3/3 free slots



TIMELESS TOWER

Timeless Tower is an unfathomably large structure seated on an impregnable cliffside. The tower's main spire looms over its entrance hundreds of feet into the air. Bridges extend from the main tower to three separate spires, each on an island pillar of immense density. The ocean roars violently below, beckoning you to stay away.

The bridge to the east leads to a tower frozen over in a massive pillar of ice. The sunlight glistens against its reflective surface, yet no melt can be shown. You look cold just staring at it.

The bridge to the west leads to a craggy pillar that seems to be etched from the very earth itself, impossibly dense and immovable.

A third tower can be seen behind the structure on your map, but it is eclipsed by the sheer enormity of the main spire. It is made of the sturdiest looking metal you have ever seen, an unnaturally purely refined solidity that shares the brilliant sheen of the icy tower and the sheer density of the crag.

As you go up to the entrance, the drawbridge on the main gate opens and falls with a loud crash onto the only access to the mainland. On either side of the bridge are statues of Golurk holding up massive spears. As you enter the main atrium, a massive statue of Golem rolled up into a ball takes the centre of the arena. You look around the room and see exits your east and west going to the towers, stairs built into the floor going down presumably to the tower behind the main spire, and a massive door with 3 slots in the gate. Depictions of the gate are on the left and right, and show 3 stones being placed in the gate. Both mosaics are completely sand-coloured except for the stones. One is an azure blue, one is a dull brown, and the other a shimmering silver. You attempt to push the gate, but it is so massively heavy you feel tired just pushing on it. It will not budge.

What could this all mean? And where do you go from here?

Your Options are as follows...
Enter Ice Spire
Enter Rock Crag
Enter Iron Dungeon
Enter Heaven's Ascent, which you can't do at the moment

You do not have to go to Rock Crag to reach HA. Other than that, TLR Begin!
 
ATHENODOROS

Iron Dungeon - Still Pall

You decide that you want to head north to the metal pillar, feeling that it will be the best dungeon to start with, so you go inside.

You instantly have to put up with dullness & endless staircases as soon as you're inside & you find it to be rather annoying. Eventually, through the staircases & whatnot, you come across a chamber that feels silent. You see that it is empty, & carelessly make your way inside. Not as soon as you make your way inside, you are instantly attacked by two intricate mechanisms, i.e. Klink. These two are not friendly & attack you, forcing you to send in your three Pokemon. It's time to duel, it seems...

Athenodoros AAA
448.png
|
260.png
|
199.png

Ares @ Expert Belt | Posedion @ Expert Belt | Nestor @ Expert Belt
HP: 100 | 110 | 100
Energy: 100 | 100 | 100
Atk: Rank 5 | 5 | 3
Def: Rank 3 | 3 | 3
SpA: Rank 4 | 3 | 5
SpD: Rank 3 | 3 | 4
Speed: 76 | 52 | 26
Size Class: 3 | 4 | 3
Weight Class: 4 | 4 | 4
Base Rank Total: 20 | 19 | 19
No Changes | No Changes | No Changes

Lackeys AA
599.png
|
599.png

Klink (-) @ Steel Gem (5) | Klink (-) @ Steel Gem (5)
HP: 90 | 90
Energy: 100 | 100
Atk: Rank 2 | 2
Def: Rank 3 | 3
SpA: Rank 3 | 3
SpD: Rank 2 | 2
Speed: 26 | 26
Size Class: 1 | 1
Weight Class: 2 | 2
Base Rank Total: 13 | 13
No Changes | No Changes
BACKPACK
Potion: 0/2 free slots
2 Potions
Super Potion: 0/1 free slots
1 Super Potion
Ether: 0/2 free slots
2 Ethers
Revive: 0/1 free slots
1 Revive
Pokeballs: 0/50 free slots
4 Cherish Balls
20 Heal Balls
16 Sport Balls
10 Timer Balls
Berries: 30/30 free slots
Battle Items: 17/20 free slots
3 Expert Belts (Equipped)
Gems: 20/20 free slots
Spare Pocket (any item): 3/3 free slots

REWARDS BANK
Athenodoros: 2 CC
Ares: 3 MC
Posedion: 3 MC
Nestor: 3 MC

Klink A: Suck > Fail Thunderbolt (Nestor) > Thunderbolt (Nestor)
IF Nestor uses Disable (Thunderbolt) on you, THEN replace all remaining actions with Disharge


Klink B: Who cares > Die before you attack Thunderbolt (Nestor) > Thunderbolt (Nestor)
IF Nestor uses Disable (Thunderbolt) on you, THEN replace all remaining actions with Disharge

 
Slowking: Evasive Teleport ~ Yawn (Klink B)
Swampert: Earth Power (Klink A) ~ Muddy Water
Luke: Close Combat (Klink A) * 2

Also, Swampert should be holding an EBelt.
 
ATHENODOROS

Iron Dungeon - Still Pall

Boom. You kill a Klink & they do shit all to you. God the Klink suck. Issue your actions.

Athenodoros AAA
448.png
|
260.png
|
199.png

Ares @ Expert Belt | Posedion @ Expert Belt | Nestor @ Expert Belt
HP: 100 | 110 | 87
Energy: 82 | 88 | 87
Atk: Rank 5 | 5 | 3
Def: Rank 3 | 3 | 3
SpA: Rank 4 | 3 | 5
SpD: Rank 3 | 3 | 4
Speed: 76 | 52 | 26
Size Class: 3 | 4 | 3
Weight Class: 4 | 4 | 4
Base Rank Total: 20 | 19 | 19
-2 Defence, -2 Sp. Defence | No Changes | No Changes

Lackeys XA
599.png
|
599.png

Klink (-) @ Steel Gem (5) | Klink (-) @ Steel Gem (5)
HP: KO | 78
Energy: 93 | 82
Atk: Rank 2 | 2
Def: Rank 3 | 3
SpA: Rank 3 | 3
SpD: Rank 2 | 2
Speed: 26 | 26
Size Class: 1 | 1
Weight Class: 2 | 2
Base Rank Total: 13 | 13
No Changes | Drowsy
BEGIN ROUND
---
ACTION ONE
Nestor used Teleport (Evade)!
Nestor disappeared!
Nestor used 6 Energy!

Ares used Close Combat (Klink A)!
(Crit Roll [<=625]: 8932/10000; No Crit)
Its Super Effective!
Klink A took ((12+3+3+2)*1.5)=30 Damage! Ares' Defence & Sp. Defence dropped 1 Stage!
Ares used 7 Energy!

Posedion used Earth Power (Klink A)!
(Crit Roll [<=625]: 2099/10000; No Crit)
Its Super Effective!
Klink A took ((9+3+1.5+2)*1.5)=23 Damage!
Posedion used 6 Energy!

The two Klink used Thunderbolt (Nestor)!
Nestor evaded both attacks!
The two Klink used 7 Energy each!
---
ACTION TWO
Ares used Close Combat (Klink A)!
(Crit Roll [<=625]: 5881/10000; No Crit)
Its Super Effective!
Klink A took ((12+3+3+2)*1.5)=30 Damage! Ares' Defence & Sp. Defence dropped 1 Stage!
Ares used 11 Energy!

Posedion used Muddy Water (Klink A, Klink B)!
(Hit Rolls [<=9500/10000]: 5099, 5188; Hit Both)
(Crit Rolls [<=625/10000]: 3253, 8736; No Crits)
Klink A took (7.5+3+1.5)=12 Damage!
Klink B took (7.5+3+1.5)=12 Damage!
Posedion used 6 Energy!

Klink A Fainted! Posedion gained 1 KO Counter!

(Speed Tie Roll [Nestor/Klink B]: 268/10000; Nestor strikes first)

Nestor used Yawn (Klink B)!
Klink B became drowsy!
Nestor used 7 Energy!

Klink B used Thunderbolt (Nestor)!
(Crit Roll [<=625]: 9712/10000; No Crit)
(Effect Roll {Paralysis} [<=1000]: 2713/10000; No Paralysis)
Its Super Effective!
Nestor took ((10-1.5)*1.5)=13 Damage!
Klink B used 11 Energy!
---
END ROUND
BACKPACK
Potion: 0/2 free slots
2 Potions
Super Potion: 0/1 free slots
1 Super Potion
Ether: 0/2 free slots
2 Ethers
Revive: 0/1 free slots
1 Revive
Pokeballs: 0/50 free slots
4 Cherish Balls
20 Heal Balls
16 Sport Balls
10 Timer Balls
Berries: 30/30 free slots
Battle Items: 17/20 free slots
3 Expert Belts (Equipped)
Gems: 20/20 free slots
Spare Pocket (any item): 3/3 free slots

REWARDS BANK
Athenodoros: 2 CC
Ares: 3 MC
Posedion: 3 MC, 1 KOC
Nestor: 3 MC
 
ATHENODOROS

Iron Dungeon - Still Pall

As always, you try to catch the victim, & you end up catching it in 2 attempts. Well done. After the battle, you pick up 1 Steel Gem (The other is equipped to your captured Klink), & move on to the next area.

Athenodoros OOOO
448.png
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260.png
|
199.png

Ares @ Expert Belt | Posedion @ Expert Belt | Nestor @ Expert Belt
HP: 100 | 110 | 87
Energy: 82 | 88 | 87
Atk: Rank 5 | 5 | 3
Def: Rank 3 | 3 | 3
SpA: Rank 4 | 3 | 5
SpD: Rank 3 | 3 | 4
Speed: 76 | 52 | 26
Size Class: 3 | 4 | 3
Weight Class: 4 | 4 | 4
Base Rank Total: 20 | 19 | 19
No Changes | No Changes | No Changes
BEGIN CAPTURE ROUND
---
ATTEMPT ONE
Athenodoros threw 1 Heal Ball!
(Catch Rate=((115*260)/270)/256=43.26%)
(Catch Roll [<=4326]: 9496/10000; No Catch)
Awww...Klink B appeared to be caught!

Klink B Chilled Out!
Klink B recovered 12 Energy!

(Sleep Roll [1a/1a/2a]: 2342/10000; 1 Action)
Klink B fell asleep (1a)!
---
ATTEMPT TWO
Athenodoros threw 1 Heal Ball!
(Catch Rate=((115*520)/270)/256=86.52%)
(Catch Roll [<=8652]: 1211/10000; Catch)
Gotcha! Klink was caught!
---
END CAPTURE ROUND
BACKPACK
Potion: 0/2 free slots
2 Potions
Super Potion: 0/1 free slots
1 Super Potion
Ether: 0/2 free slots
2 Ethers
Revive: 0/1 free slots
1 Revive
Pokeballs: 2/50 free slots
4 Cherish Balls
18 Heal Balls (-2)
16 Sport Balls
10 Timer Balls
Berries: 30/30 free slots
Battle Items: 17/20 free slots
3 Expert Belts (Equipped)
Gems: 18/20 free slots
1 Steel Gem (Equipped, +1)
1 Steel Gem (+1)
Spare Pocket (any item): 3/3 free slots

REWARDS BANK

Athenodoros: 2 CC
Ares: 3 MC
Posedion: 3 MC, 1 KOC
Nestor: 3 MC
Klink: Nothing

You know the drill by now. Also, if you wish to nickname your shiny new Klink, do so now.
 
ATHENODOROS

Iron Dungeon - Gear Golem

Some more Staircases await you as you struggle to make it up some of them. Eventually, you come across a very strange chamber. While the rest of the area seem bland for the most part, a very intricate design has been placed here. A massive humanoid contraption stands at the centre of the room. What this represents you have no clue. It doesn't really resemble any person or Pokemon you know of. In any case the room has no apparent exit, but the gear golem has several levers in front of it. Upon review, the room looks a bit round on the edges, not like the square steel structures you've been used to. There are 3 levers, left, right, and centre placed about 2 metres in front on the golem. You hear clanging behind you, forward seems like the best part. Which lever shall you pull?

a) Pull the lever on the left.
b) Pull the lever in the centre.
c) Pull the lever on the right.

Athenodoros OOOO
448.png
|
260.png
|
599.png

Ares @ Expert Belt | Posedion @ Expert Belt | Klink @ Steel Gem (5)
HP: 100 | 110 | 90
Energy: 82 | 88 | 100
Atk: Rank 5 | 5 | 2
Def: Rank 3 | 3 | 3
SpA: Rank 4 | 3 | 3
SpD: Rank 3 | 3 | 2
Speed: 76 | 52 | 26
Size Class: 3 | 4 | 1
Weight Class: 4 | 4 | 2
Base Rank Total: 20 | 19 | 13
No Changes | No Changes | No Changes
BACKPACK
Potion: 0/2 free slots
2 Potions
Super Potion: 0/1 free slots
1 Super Potion
Ether: 0/2 free slots
2 Ethers
Revive: 0/1 free slots
1 Revive
Pokeballs: 2/50 free slots
4 Cherish Balls
18 Heal Balls (-2)
16 Sport Balls
10 Timer Balls
Berries: 30/30 free slots
Battle Items: 17/20 free slots
3 Expert Belts (Equipped)
Gems: 18/20 free slots
1 Steel Gem (Equipped, +1)
1 Steel Gem (+1)
Spare Pocket (any item): 3/3 free slots

REWARDS BANK
Athenodoros: 2 CC
Ares: 3 MC
Posedion: 3 MC, 1 KOC
Nestor: 3 MC
Klink: Nothing
 
ATHENODOROS

Iron Dungeon - Gear Golem

You pull the right lever, thinking it will have a cache of items in it, & the gear golem springs to life and rotates to the right, extending its arms. The room rotates and a corridor to the right opens up. The left lever breaks in your hand. The golem powers down and you find you can't budge the other levers. You'll need to power it again. You look back but find the original entrance is sealed. With nowhere to go, you venture left, and you find a power source... or more accurately, it finds you. A Magneton greets you and uses a Magnetic Field to bounce forward your Klink. It won't dispel for two rounds. Magneton generates another field and rises further from the ground, then glows red and targets your pokemon with red rings. This does not look good for you...

Athenodoros OOOA
599.png

Klink @ Steel Gem (5)
HP: 90
Energy: 100
Atk: Rank 2
Def: Rank 3
SpA: Rank 3
SpD: Rank 2
Speed: 26
Size Class: 1
Weight Class: 2
Base Rank Total: 13
No Changes

Trap A
82.png

Magneton @ Magnet
HP: 100
Energy: 89
Atk: Rank 2
Def: Rank 4
SpA: Rank 5
SpD: Rank 3
Speed: 81
Size Class: 2
Weight Class: 3
Base Rank Total: 18
Levitating (6a), Locked-On (Klink)
BACKPACK
Potion: 0/2 free slots
2 Potions
Super Potion: 0/1 free slots
1 Super Potion
Ether: 0/2 free slots
2 Ethers
Revive: 0/1 free slots
1 Revive
Pokeballs: 2/50 free slots
4 Cherish Balls
18 Heal Balls (-2)
16 Sport Balls
10 Timer Balls
Berries: 30/30 free slots
Battle Items: 17/20 free slots
3 Expert Belts (Equipped)
Gems: 18/20 free slots
1 Steel Gem (Equipped, +1)
1 Steel Gem (+1)
Spare Pocket (any item): 3/3 free slots

REWARDS BANK
Athenodoros: 4 CC
Ares: 3 MC
Posedion: 3 MC, 1 KOC
Nestor: 3 MC
Klink: 1 EC, 2 MC, 1 DC

Magneton: Zap Cannon > Thunderbolt > Electro Ball
IF Klink uses Protect successfully without transfer A1, THEN change your course of action to Rain Dance
> Thunder > Thunder
 
1) You must be kidding

2) This is going to be a ridiculous battle

3) Klink: Zap Cannon * 3
IF magnetron gets paralysed, use Charge ~ Thunderbolt from then on.
 
Allow me to make your day worse then...Also, your substitution is illegal, although I will accept IF Zap Cannon hits Magneton, however...Lastly, don't blame me, blame random.org. After all, IT decided your fate...

ATHENODOROS

Iron Dungeon - Gear Golem

Your luck turns from bad to worse as Magneton successfully paralyses Klink...And manages to avoid 2 Zap Cannons from Klink, & the 3rd never came, due to paralysis. Ragequit Issue your actions.

Athenodoros OOOA
599.png

Klink @ Steel Gem (5)
HP: 17
Energy: 78
Atk: Rank 2
Def: Rank 3
SpA: Rank 3
SpD: Rank 2
Speed: 26
Size Class: 1
Weight Class: 2
Base Rank Total: 13
Paralysed (15%)

Trap A
82.png

Magneton @ Magnet
HP: 100
Energy: 67
Atk: Rank 2
Def: Rank 4
SpA: Rank 5
SpD: Rank 3
Speed: 81
Size Class: 2
Weight Class: 3
Base Rank Total: 18
Levitating (3a)
BEGIN ROUND
---
ACTION ONE
Magneton used Zap Cannon (Klink)!
(Crit Roll [<=625]: 6916/10000; No Crit)
Klink took (12+3+4.5+4)=24 Damage! Klink became Paralysed (25%)!
Magneton used 8 Energy!


(Paralysis Roll [<=2500]: 9153/10000; No Paralysis)
Klink used Zap Cannon (Magneton)!
(Hit Roll [<=5000]: 7836/10000; Miss)
Klink's attack missed!
Klink used 9 Energy!
---
ACTION TWO
Magneton used Thunderbolt (Klink)!
(Crit Roll [<=625]: 9791/10000; No Crit)
Klink took (10+3+4.5+4)=22 Damage!
Magneton used 6 Energy!


(Paralysis Roll [<=2500]: 3232/10000; No Paralysis)
Klink used Zap Cannon (Magneton)!
(Hit Roll [<=5000]: 7234/10000; Miss)
Klink's attack missed!
Klink used 13 Energy!
---
ACTION THREE
Magneton used Electro Ball (Klink)!
(Crit Roll [<=625]: 2080/10000; No Crit)
Klink took (15+3+4.5+4)=27 Damage!
Magneton used 8 Energy!


(Paralysis Roll [<=2500]: 365/10000; No Paralysis)
Klink was fully paralysed! Klink's Paralysis weakened!

Klink's Paralysis weakened!
---
END ROUND
BACKPACK
Potion: 0/2 free slots
2 Potions
Super Potion: 0/1 free slots
1 Super Potion
Ether: 0/2 free slots
2 Ethers
Revive: 0/1 free slots
1 Revive
Pokeballs: 2/50 free slots
4 Cherish Balls
18 Heal Balls (-2)
16 Sport Balls
10 Timer Balls
Berries: 30/30 free slots
Battle Items: 17/20 free slots
3 Expert Belts (Equipped)
Gems: 18/20 free slots
1 Steel Gem (Equipped, +1)
1 Steel Gem (+1)
Spare Pocket (any item): 3/3 free slots

REWARDS BANK
Athenodoros: 4 CC
Ares: 3 MC
Posedion: 3 MC, 1 KOC
Nestor: 3 MC
Klink: 1 EC, 2 MC, 1 DC
 
Why does TLR hate me so much? This whole thing couldn't have gone worse. ffs. Anyway, it just dies instantly I guess.

Zap Cannon until you die i.e. not at all.
If by some bizarre manner of strange actions from Random you hit and have another action, use Thunderbolt from then on.


Ugh.
 
Apparently, the more you complain, the worse it gets...So I advise you don't complain.

ATHENODOROS

Iron Dungeon - Gear Golem

Magneton is a trap. It shows no mercy. It fries Klink with a bolt of lightning. Klink faints. You come to the rescue with Ares, Posedion, & Nestor. Issue your actions.

Athenodoros AAAX
448.png
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260.png
|
199.png
|
599.png

Ares @ Expert Belt | Posedion @ Expert Belt | Nestor @ Expert Belt | Klink
HP: 100 | 110 | 87 | KO
Energy: 82 | 88 | 87 | 78
Atk: Rank 5 | 5 | 3 | 2
Def: Rank 3 | 3 | 3 | 3
SpA: Rank 4 | 3 | 5 | 3
SpD: Rank 3 | 3 | 4 | 2
Speed: 76 | 52 | 26 | 26
Size Class: 3 | 4 | 3 | 1
Weight Class: 4 | 4 | 4 | 2
Base Rank Total: 20 | 19 | 19 | 13
No Changes | No Changes | No Changes | Paralysed (15%)

Trap A
82.png

Magneton @ Magnet
HP: 100
Energy: 61
Atk: Rank 2
Def: Rank 4
SpA: Rank 5
SpD: Rank 3
Speed: 81
Size Class: 2
Weight Class: 3
Base Rank Total: 18
Levitating (2a)
BEGIN ROUND
---
ACTION ONE
Magneton used Thunderbolt (Klink)!
(Crit Roll [<=625]: 9791/10000; No Crit)
Klink took (10+3+4.5+4)=22 Damage!
Magneton used 6 Energy!


Klink Fainted!

Athenodoros sent in Ares (Lucario), Posedion (Swampert), & Nestor (Slowking)!
---
END ROUND
BACKPACK
Potion: 0/2 free slots
2 Potions
Super Potion: 0/1 free slots
1 Super Potion
Ether: 0/2 free slots
2 Ethers
Revive: 0/1 free slots
1 Revive
Pokeballs: 2/50 free slots
4 Cherish Balls
18 Heal Balls (-2)
16 Sport Balls
10 Timer Balls
Berries: 30/30 free slots
Battle Items: 17/20 free slots
3 Expert Belts (Equipped)
Gems: 18/20 free slots
2 Steel Gems (+2)
Spare Pocket (any item): 3/3 free slots

REWARDS BANK

Athenodoros: 4 CC
Ares: 4 MC
Posedion: 4 MC, 1 KOC
Nestor: 4 MC
Klink: 1 EC, 2 MC, 1 DC

Magneton: Discharge > Discharge
IF Posedion uses Wide Guard successfully, THEN replace that action with Electro Ball (Nestor) (This substitution supersedes all other subs)
IF Nestor uses Disable (Discharge) on you successfully, THEN replace all remaining actions with Thunderbolt (Nestor)
> Electro Ball (Nestor) (If there's actions left)
 
Pert: Yawn (Ton) ~ Wide Guard
King: Flamethrower (Ton) ~ Evasive Teleport
Luke: Close Combat (Ton) ~ Heal Pulse (Kimg)
 
ATHENODOROS

Iron Dungeon - Gear Golem

Luck continues to go against you, as a Discharge parahax on Nestor doesn't do you any favours. Other than that, a sleepy Magneton...Issue your actions.

Athenodoros AAAX
448.png
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Ares @ Expert Belt | Posedion @ Expert Belt | Nestor @ Expert Belt
HP: 84 | 110 | 61
Energy: 61 | 74 | 80
Atk: Rank 5 | 5 | 3
Def: Rank 3 | 3 | 3
SpA: Rank 4 | 3 | 5
SpD: Rank 3 | 3 | 4
Speed: 76 | 52 | 26
Size Class: 3 | 4 | 3
Weight Class: 4 | 4 | 4
Base Rank Total: 20 | 19 | 19
-1 Defence, -1 Sp. Defence | No Changes | Paralysed (15%)

Trap A
82.png

Magneton @ Magnet
HP: 53
Energy: 50
Atk: Rank 2
Def: Rank 4
SpA: Rank 5
SpD: Rank 3
Speed: 81
Size Class: 2
Weight Class: 3
Base Rank Total: 18
Drowsy
BEGIN ROUND
---
ACTION ONE
Magneton used Discharge (Ares, Posedion, Nestor)!
(Crit Rolls [<=625/10000]: 4599, 2827; No Crits)
(Effect Rolls {Paralysis} [<=3000/10000]: 9985, 1697; Nestor Paralysed)
Its Super Effective (Nestor)!
Ares took (6+3+3+4)=16 Damage!
It doesn't affect Posedion...
Nestor took ((6+3+1.5)*1.5+4)=20 Damage! Nestor became paralysed (20%)!
Magneton used 5 Energy!

Ares used Close Combat (Magneton)!
(Crit Roll [<=625]: 3562/10000; No Crit)
Its Super Effective!
Magneton took ((12+3+1.5-1+2)*1.5)=26 Damage! Ares' Defence & Sp. Defence dropped 1 Stage!
Ares used 7 Energy!

Posedion used Yawn (Magneton)!
Magneton became drowsy!
Posedion used 7 Energy!

(Paralysis Roll [<=2000]: 5321/10000; No Paralysis)
Nestor used Flamethrower (Magneton)!
(Crit Roll [<=625]: 4854/10000; No Crit)
(Effect Roll {Burn} [<=1000]: 5554/10000; No Burn)
Its Super Effective!
Magneton took ((10+3-1+2)*1.5)=21 Damage!
Nestor used 7 Energy!
---
ACTION TWO
Posedion used Wide Guard!
Posedion protected his team!
Posedion used 7 Energy!

(Paralysis Roll [<=2000]: 152/10000; Paralysis)
Nestor was fully paralysed! Nestor's paralysis weakened!

Magneton used Thunderbolt (Nestor)!
(Crit Roll [<=625]: 6940/10000; No Crit)
Its Super Effective!
Nestor took ((10+3+1.5)*1.5+4)=26 Damage!
Magneton used 6 Energy!

Ares used Heal Pulse (Nestor)!
Nestor recovered 20 HP!
Ares used 14 Energy!

Magneton stopped Levitating!
---
END ROUND
BACKPACK
Potion: 0/2 free slots
2 Potions
Super Potion: 0/1 free slots
1 Super Potion
Ether: 0/2 free slots
2 Ethers
Revive: 0/1 free slots
1 Revive
Pokeballs: 2/50 free slots
4 Cherish Balls
18 Heal Balls (-2)
16 Sport Balls
10 Timer Balls
Berries: 30/30 free slots
Battle Items: 17/20 free slots
3 Expert Belts (Equipped)
Gems: 18/20 free slots
2 Steel Gems (+2)
Spare Pocket (any item): 3/3 free slots

REWARDS BANK
Athenodoros: 4 CC
Ares: 4 MC
Posedion: 4 MC, 1 KOC
Nestor: 4 MC
Klink: 1 EC, 2 MC, 1 DC
 
gdi parahax. Although I guess considering my luck before I should be thankful there was only one. Anyway, time to cross fingers and hope.

Chuck Heal Balls until it is caught. gdi it had better not take long.
 
ATHENODOROS

Iron Dungeon - Gear Golem

tl;dr, you Catch the Magneton in 2 tries, directly after Magneton falls asleep. Well done. You also get a free Magnet as well...

Athenodoros OOOXO
448.png
|
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|
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Ares @ Expert Belt | Posedion @ Expert Belt | Nestor @ Expert Belt
HP: 84 | 110 | 61
Energy: 61 | 74 | 80
Atk: Rank 5 | 5 | 3
Def: Rank 3 | 3 | 3
SpA: Rank 4 | 3 | 5
SpD: Rank 3 | 3 | 4
Speed: 76 | 52 | 26
Size Class: 3 | 4 | 3
Weight Class: 4 | 4 | 4
Base Rank Total: 20 | 19 | 19
No Changes | No Changes | Paralysed (15%)
BEGIN CAPTURE ROUND
---
ATTEMPT ONE
Athenodoros threw 1 Heal Ball!
(Catch Rate=((195*120)/300)/256=30.47%)
(Catch Roll [<=3047]: 4756/10000; No Catch)
Aargh! Almost had it!

Magneton Chilled Out!
Magneton recovered 12 Energy!

(Sleep Lv. Roll [1a/1a/2a]: 148/10000; 1 Action)
Magneton fell asleep (1a)!
---
Athenodoros threw 1 Heal Ball!
(Catch Rate=((195*240)/300)/256=60.94%)
(Catch Roll [<=6094]: 3882/10000; Catch)
Gotcha! Magneton was caught!
---
END CAPTURE ROUND
BACKPACK
Potion: 0/2 free slots
2 Potions
Super Potion: 0/1 free slots
1 Super Potion
Ether: 0/2 free slots
2 Ethers
Revive: 0/1 free slots
1 Revive
Pokeballs: 3/50 free slots
4 Cherish Balls
16 Heal Balls (-4)
16 Sport Balls
10 Timer Balls
Berries: 30/30 free slots
Battle Items: 16/20 free slots
3 Expert Belts (Equipped)
1 Magnet (Equipped, +1)
Gems: 18/20 free slots
2 Steel Gems (+2)
Spare Pocket (any item): 3/3 free slots

REWARDS BANK
Athenodoros: 4 CC
Ares: 4 MC
Posedion: 4 MC, 1 KOC
Nestor: 4 MC
Klink: 1 EC, 2 MC, 1 DC
Magneton: Nothing

With the Magneton out of the way, the Gear Golem powers up again & you see that two levers remain. Which one will you pull?

a) Pull the lever on the left.
b) Pull the lever in the centre.

You also have the opportunity to change your party & items around, and nickname Magneton as well. Since you have data, I don't need to send Magneton's data to you. Lastly, you should totally waste your 4k on your response to this. :P
 
308celebration_salute2.jpg
308celebration_salute2.jpg

celebration-toast-with-champagne.jpg


w00t, a 4K!! Shoutouts to all of those who deserve them and none to those who don't, and unfortunately hat is just about the best that I can do atm. Special mention goes to the IRC crowd. You're all cool. Well, mostly. And props to Random for reffing this and all my crazy challenges (I actually think a good proportion of the last 1K would be you haxxing me). I'll be back on IRC in a few weeks, so I'm sure you can all hang on for a bit.

Oh, and as for this, we'll charge ahead to the Left Lever! And I'll call my new Magneton Forky after this great occasion, and add him in over Nestor.
 
Congratulations. :)

ATHENODOROS

Iron Dungeon - Gear Golem

Curious about the left lever, you decide to pull it, & you do. The Gear Golem spins around & rotates, before revealing the cache you wanted to see, now with items on pedestals. They could be booby-trapped. Unfortunately the golem has stopped moving, and there's still two other levers. You try them, but they are stuck. Looks like you'll need to chance it. The items are Ether, Silk Scark, & Rock Gem. What will you do?

a) Grab 1 Item (Specify)
b) Grab 2 Items (Specify)
c) Grab them all

Athenodoros OOOXO
448.png
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|
82.png

Ares @ Expert Belt | Posedion @ Expert Belt | Forky @ Magnet
HP: 84 | 110 | 100
Energy: 61 | 74 | 100
Atk: Rank 5 | 5 | 2
Def: Rank 3 | 3 | 4
SpA: Rank 4 | 3 | 5
SpD: Rank 3 | 3 | 3
Speed: 76 | 52 | 81
Size Class: 3 | 4 | 2
Weight Class: 4 | 4 | 3
Base Rank Total: 20 | 19 | 18
No Changes | No Changes | No Changes
BACKPACK
Potion: 0/2 free slots
2 Potions
Super Potion: 0/1 free slots
1 Super Potion
Ether: 0/2 free slots
2 Ethers
Revive: 0/1 free slots
1 Revive
Pokeballs: 3/50 free slots
4 Cherish Balls
16 Heal Balls (-4)
16 Sport Balls
10 Timer Balls
Berries: 30/30 free slots
Battle Items: 16/20 free slots
3 Expert Belts (Equipped)
1 Magnet (Equipped, +1)
Gems: 18/20 free slots
2 Steel Gems (+2)
Spare Pocket (any item): 3/3 free slots

REWARDS BANK

Athenodoros: 4 CC
Ares: 4 MC
Posedion: 4 MC, 1 KOC
Nestor: 4 MC
Klink: 1 EC, 2 MC, 1 DC
Magneton: Nothing
 
ATHENODOROS

Iron Dungeon - Gear Golem

Deciding not to be greedy, you pick up the Ether & the Gear Golem sparks to life again! Luckily for you, nothing else happens...At this point, only the lever in the centre remains, & unsurprisingly, you decide to pull that lever, & much to your surprise, the lever opens a Staircase. More staircases...So you reluctantly go up them, onward to the next area.

Athenodoros OOOXO
448.png
|
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Ares @ Expert Belt | Posedion @ Expert Belt | Forky @ Magnet
HP: 84 | 110 | 100
Energy: 61 | 74 | 100
Atk: Rank 5 | 5 | 2
Def: Rank 3 | 3 | 4
SpA: Rank 4 | 3 | 5
SpD: Rank 3 | 3 | 3
Speed: 76 | 52 | 81
Size Class: 3 | 4 | 2
Weight Class: 4 | 4 | 3
Base Rank Total: 20 | 19 | 18
No Changes | No Changes | No Changes
BACKPACK
Potion: 0/2 free slots
2 Potions
Super Potion: 0/1 free slots
1 Super Potion
Ether: 0/2 free slots
2 Ethers
Revive: 0/1 free slots
1 Revive
Pokeballs: 3/50 free slots
4 Cherish Balls
16 Heal Balls (-4)
16 Sport Balls
10 Timer Balls
Berries: 30/30 free slots
Battle Items: 16/20 free slots
3 Expert Belts (Equipped)
1 Magnet (Equipped, +1)
Gems: 18/20 free slots
2 Steel Gems (+2)
Spare Pocket (any item): 2/3 free slots
1 Ether (+1)

REWARDS BANK
Athenodoros: 4 CC
Ares: 4 MC
Posedion: 4 MC, 1 KOC
Nestor: 4 MC
Klink: 1 EC, 2 MC, 1 DC
Magneton: Nothing

Iron Dungeon - Scrapyard

rotom-2.png
So, you end up going through more staircases...When is this going to come to an end...Eventually, you see light at the end of the tunnel, & you enter this next room. Looks like you have come across an abandoned scrapyard. As you look around there seems to be little of value, however you imagine there's a few abandoned appliances here. You spot an array of broken down appliances. You could probably take one with you, it seems a Rotom used to inhabit it and it has enough energy to fit in one of your Pokeballs, at least until you leave. So, what shall you do?

a) Grab an appliance (Specify).
b) Move onward.
 
I am enthralled, but much as I have often thought of getting a Washtom, I think I can just spend the TC.

Onwards and Upwards!
 
Exactly why Scrapyard should be replaced...Of course, you can garner enough CC to buy one anyway if you make it to the end of Iron Dungeon anyway...

ATHENODOROS

Iron Dungeon - Scrapyard

You show no interest in the appliances & you decide that the best action to take is to move on, & you do so without incident. It's still unsettling how much trash was in a place with no people to create it...

Athenodoros OOOXO
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|
260.png
|
82.png

Ares @ Expert Belt | Posedion @ Expert Belt | Forky @ Magnet
HP: 84 | 110 | 100
Energy: 61 | 74 | 100
Atk: Rank 5 | 5 | 2
Def: Rank 3 | 3 | 4
SpA: Rank 4 | 3 | 5
SpD: Rank 3 | 3 | 3
Speed: 76 | 52 | 81
Size Class: 3 | 4 | 2
Weight Class: 4 | 4 | 3
Base Rank Total: 20 | 19 | 18
No Changes | No Changes | No Changes
BACKPACK
Potion: 0/2 free slots
2 Potions
Super Potion: 0/1 free slots
1 Super Potion
Ether: 0/2 free slots
2 Ethers
Revive: 0/1 free slots
1 Revive
Pokeballs: 3/50 free slots
4 Cherish Balls
16 Heal Balls (-4)
16 Sport Balls
10 Timer Balls
Berries: 30/30 free slots
Battle Items: 16/20 free slots
3 Expert Belts (Equipped)
1 Magnet (Equipped, +1)
Gems: 18/20 free slots
2 Steel Gems (+2)
Spare Pocket (any item): 2/3 free slots
1 Ether (+1)

REWARDS BANK

Athenodoros: 4 CC
Ares: 4 MC
Posedion: 4 MC, 1 KOC
Nestor: 4 MC
Klink: 1 EC, 2 MC, 1 DC
Magneton: Nothing

Iron Dungeon - Iron Maiden

Unfortunately, more staircases await you as you struggle to surmount them. You can feel that you're getting higher up the tower at this point & eventually you come across another chamber. What you enter, is a bland, iron-coloured area with few defining features. This whole tower appears cold, hollow, and heavy, and this room is no exception. You come down the end of the hall to a dead end and find yourself frustrated. You look around and notice how wide the place is. This is a hall and must be at least 5 metres wide. The size of the place begins to make your heart sink. Sadly, the only thing left at the end of this hallway is a 3 metre tall statue of a woman in full battle dress. She holds a shield and a sword, but both look like they can be taken. The expression on the statue's face is entirely wooden, it appears she'll be displeased with any decision. Both objects look extraordinarily heavy but maybe you can use one of them, which one will you choose?

a) Grab the Sword!
b) Grab the Shield!
 
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