for lou: RAGE MATCH
lou's woobat vs my Mamoswine
2 day dq for battlers and refs
no recoveries or chills
Arena: RAGE MODE- everyone is mad. very very mad. THEY BE RAGING. During the whole match both pokemon have +6 Atk/Spa, due to hard core rage built up. also the rage makes the pokemon unable to do anything but attack. no protect, taunt, calm mind, endure, etc etc. only damaging attacks.
Mamoswine(*) [Truffles] (Male)
Nature: Sassy (+1 SpD, -15% Speed, -10% Evasion)
Info on Truffles: As a trainee tradition in the E.K.G, Glacier Knight received his first pokemon based on which elemental path he chose, and his other two based on his parent's pokemon. Because he chose ice as is path, he received Truffles, the runt of the ice master's Mamoswine's litter. not caring if he wasn't the toughest or strongest, G.K took Truffles in and gave the swine all the love and care he could muster. as the main power house on his team G.K knows that Truffles can take a beating and dish out ten-fold. Truffles himself is quite like his owner, always trying his best and making sure the job gets done. Truffles enjoys get ear rubs from his trainer and making ice sculptures with his ice beam (and then pummeling them with mud bombs)
Type:
Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.
Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.
Abilities:
Oblivious: (Innate) This Pokemon is incapable of being effected by Attract or Cute Charm.
Snow Cloak: (Innate) This Pokemon is used to snowy blizzard conditions and gains a 20% evasion boost during Hail. Pokemon with this ability are immune to Hail damage.
Thick Fat (DW,Unlocked): (Innate) This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)
Stats:
HP: 110
Atk: Rank 5
Def: Rank 3
SpA: Rank 3
SpD: Rank 3 (+)
Spe: 69 (-)
Size Class: 5
Weight Class: 7
Base Rank Total: 20
EC: 9/9
MC: 0
DC: 5/5 Dream World Ability Unlocked!
Attacks:
Ancient Power
Peck
Tackle*
Odor Sleuth*
Mud Sport*
Powder Snow*
Mud-slap*
Endure*
Mud Bomb*
Icy Wind*
Blizzard
Earthquake
Ice Fang
Scary Face
Ice Shard
Curse*
Body Slam*
Icicle Spear*
Fissure
Horn Attack
Ice Beam*
Toxic*
Hail*
Dig
Light Screen
Protect
Avalanche
Woobat ♀ - Cassandra
Nature: Timid (Spe +11, Accuracy +16%, Atk: -1)
Type: Psychic / Flying
Psychic Type - Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic attacks regardless of weight difference. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Flying Type - Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.
Abilities:
Unaware - (Innate) When this Pokemon is released, a light aura enshrouds the opponent, nullifying all stat boosts or reductions other than Speed, it remains while this Pokemon is active.
Klutz - (Can be Disabled) The Pokemon moves in a rare style of battling that uses an unpredictable, clumsy looking manner. The accuracy of its attacks are increased by 10% (flat). While engaging in this style it cannot use a hold item, however an item is necessary to pull it off.*
(DW) Simple - (Innate) This Pokemon innately exaggerates the effect of stat boosts and drops to the point where they have double the stage modifier. Stats still maximize or minimize at six stages.
Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 2
SpD: Rank 2
Spe: 83 (+)
Height Class: 1
Weight Class: 1
BRT: 13
EC: 1 / 6
MC: 1
DC: 5 / 5
22 moves known. Moves are sorted by type and then alphabetized.
Physical Moves - Assurance, Endeavor, Heart Stamp
Special Moves - Air Cutter, Confusion, Gust, Psyshock, Stored Power
Status Moves - Attract, Calm Mind, Fake Tears, Substitute, Imprison, Light Screen, Odor Sleuth, Protect, Reflect, Rest, Roost, Taunt, Thunder Wave, Substitute,
Unused to the outside world, Cassandra is innately afraid of anything that isn't commonly found in a cave (along with a few things that are). Putting forth effort to overcome her fears and pull her weight on a team, she nonetheless focuses on defensive play and protecting herself from attack.
Glacier, you go first