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MK vs Ziposaki in a NFE Match

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MK's Pokemon:
112.png

Rhydon [Behemoth] (M)
Nature: Careful (+SDef, -Spa)
Type: Ground/Rock
Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.
Rock: Rock STAB; Take 2 less damage from all special attacks during Sandstorm. Able to use Sand Tomb without losing focus.

Stats:
HP: 110
Atk: Rank 5
Def: Rank 5
SpA: Rank 1 (-)
SpD: Rank 3 (+)
Spe: 40
Size Class: 4
Weight Class: 5
Base Rank Total: 20

EC: 4/9
MC: 0
DC: 2/5

Abilities:
Lightningrod: (Innate) These Pokemon naturally attract electricity to themselves and away from partners in double battles. When struck with an Electric attack, they tranfer the energy into their body, using it to increase their Special Attack by one (1) stage. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts. If a Pokemon has a type immunity to Electric attacks, Lightningrod will not activate.
Rock Head: (Innate) This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
Reckless (DW Locked): (Innate) This Pokemon has an innately aggressive nature that lets it use all-out attacks with recoil more effectively. Recoil attacks from this Pokemon have two (2) more Base Attack Power, and recoil percentage is unaffected.

Moves (14):
Horn Attack
Tail Whip
Stomp
Fury Attack
Scary Face
Rock Blast

Counter
Ice Fang
Thunder Fang

Earthquake
Rock Slide
Payback

Stone Edge
Megahorn
Protect
193.png

Yanma [Locust] (M)
Nature: Modest (+Spa, -Atk)
Type: Bug/Flying
Bug: Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.
Flying: Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.

Stats:
HP: 100
Atk: Rank 2 (-)
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 95

EC: 1/6
MC: 0
DC: 1/5

Abilities:
Speed Boost: (Innate) Pokemon with this ability increase their speed as the battle progresses, boosting it one (1) stage at the end of each round at the cost of 2% of their energy. This overrides the normal drop in stats that ocurs at the end of each round (stats other than Speed are still affected).
Compoundeyes: (Innate) This Pokemon’s complex eyes give it a comprehensive view of the field, making its attack 30% (x1.3) more accurate.
Frisk (DW Locked): (Innate) The Pokemon has intimate knowledge of the opponent's held item and ignores any item-based increases in damage or status. The Pokemon will not be affected by Fling or Natural Gift.

Moves:
Tackle
Foresight
Quick Attack
Double Team
Sonic Boom
Hypnosis
Detect
Supersonic

Signal Beam
Silver Wind
Feint

Giga Drain
Shadow Ball
Psychic

Bug Buzz
Air Slash
285.png

Shroomish [Angel] (M)
Nature: Careful (+SpD, -Spa)
Type: Grass
Grass: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

Stats:
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 3 (+)
Spe: 35

EC: 1/6
MC: 1
DC: 1/5

Abilities:
Effect Spore: (Can be Disabled) This Pokemon has a stockpile of defensive spores which it realeases on opponents who strike with contact attacks. There is a 10% chance each of poison, paralysis, and sleep.

When disabled, the Pokemon's Powder attacks are 10% more accurate.
Poison Heal: (Innate) Pokemon with this ability have internal structures that absorb the toxins in poison and uses them to recover two (2) HP/action instead of taking poison damage. When a Pokemon with Poison Heal inflicts Poison on themselves with an attack, it uses up one of their Recovery Moves. If Toxic'd, the Toxic counter will still go up each round and Toxic will do the relevant damage for that round should their ability be disabled.
Quick Feet (DW Locked): (Innate) This Pokemon feels a sense of anxiety when afflicted with a status condition and its speed increases by 50% (x1.5). Although it can still be fully paralyzed, it will not suffer the speed drop.

Moves:
Absorb
Tackle
Stun Spore
Leech Seed
Mega Drain
Headbutt
PoisonPowder

Seed Bomb
Drain Punch
Focus Punch

Protect
Toxic
Swagger

Spore
Ziposaki's Pokemon:
84.png

Doduo [D] (M)

Nature: Adamant (Adds * to Attack, Subtracts * from Special Attack)

Type: Normal/Flying

Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
Flying: Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.

Abilities:

Run Away: (Innate) This Pokemon is quick on its feet and will evade any field traps and hazards that would harm it (Spikes, Stealth Rock, Toxic Spikes) in an arena. A Pokemon can still absorb Toxic Spikes if it has Run Away and is Poison-typed. Run Away does not allow the Pokemon to switch out of trapping moves or abilities, however it can escape other situational trapping strategies in battle.
Early Bird: (Innate) This Pokemon is used to waking up at early hours or operating in low-light conditions and subsequently sleep status is automatically reduced by one intensity level when inflicted on this Pokemon. When the Pokemon uses Rest they will gain 18 HP per action and only be asleep for two actions.
Tangled Feet (DW): (Innat) (Locked) When confused, this Pokemon moves around in a haphazard manner, increasing their evasion by one (1) stage. These Pokemon will never damage themselves in confusion. If the Pokemon also has Own Tempo, The duration of confusion doubles.

Stats:

HP: 90
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 75
Size Class: 3
Weight Class: 3
Base Rank Total: 14

EC: 2/6
MC: 1
DC: 1/5

Attacks:

Peck
Growl
Pursuit
Quick Attack
Rage
Fury Attack
Tri Attack
Rage
Uproar
Drill Peck

Faint Attack
Quick Attack
Supersonic

Return
Toxic
Facade

Total: 15
1v1 NFE Singles
1 Day DQ
2 Recovery / 5 Chill
ASB Arena
All Abilities
No Items

MK, choose what will battle Doduo and its actions, then Ziposaki choose what Doduo does, then I'll ref
 
This is a tough choice.

Rhydon, Stone Edge-Rock Slide-Stone Edge
Protect if Toxic, but not twice in a row, and push actions down.
 
Rhydon, predicting a Toxic from the flightless bird, Protects.

Doduo is then able to Toxic it after the second use. However, it is unprepared for Rhydon's Stone Edge, which causes massive damage.

Doduo, having no other viable option, fires off a supersonic blast, which misses. Rhydon starts a Rock Slide, causing even more damage to Doduo.

Rhydon used Protect.
-7 EN

Doduo used Toxic
But it failed
-7 EN

Doduo used Toxic
7929 (Hit, yes)
Rhydon was Toxiced
-11 EN

Rhydon used Stone Edge
3880 (Hit, yes)
8408 (Crit, no)
(10 + 3 + 4.5) * 1.5 = 26.25 = 26 DMG
-6 EN

-1 HP Rhydon

Doduo used Supersonic.
8510 (Hit, no)
-4 EN

Rhydon used Rock Slide
8518 (Hit, yes)
6496 (Crit, no)
(8 + 3 + 4.5) * 1.5 = 23.25 = 23 DMG
-5 EN

-1 HP Rhydon
Post Round:

112.png

HP: 108
EN: 82
Status: Toxic (2)
84.png

HP: 41
EN: 78
Status: None
 
Doduo fires off another supersonic blast, but Rhydon is able to throw up a Protect before it can hit.

Doduo used Faint Attack, which did little to the rock hard exterior of Rhydon. Rhydon causes another Rock Slide.

Doduo used a Tri Attack, but was still no match for Rhydon, who finished it off with another Rock Slide.

MK wins!
Rhydon used Protect.
-7 EN

Doduo used Supersonic
Rhydon protected itself.
-4 EN

Doduo used Faint Attack
4636 (Crit, no)
(6 - 1.5) = 4.5 = 5 DMG
-4 EN

Rhydon used Rock Slide
6806 (Hit, yes)
6626 (Crit, no)
(8 + 3 + 4.5) * 1.5 =23.25 = 23 DMG
-5 EN

Doduo used Tri Attack
6810 (Crit, no)
(8 + 3 - 3) * 2/3 = 5.33 = 5 DMG
2817 (Status, no)
-5 EN

Rhydon used Rock Slide
3758 (Hit, yes)
3626 (Crit, no)
(8 + 3 + 4.5) * 1.5 = 23.25 = 23 DMG
Doduo Fainted
+1 KOC Rhydon
Rewards:
MK: 2CC
Rhydon: 1EC, 2MC, 1DC, 1KOC

Ziposaki: 2CC
Doduo: 1EC, 2MC, 1DC

Me: 3UC
 
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