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Battle Castle Challenge - Korski

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Dogfish44

You can call me Jiggly
is a Forum Moderatoris a Community Contributoris a CAP Contributor
Challenge 1:

Mode: Singles
Thread: N/A
Rank: 1
Starting CP: 0

Abilities:
Krilowatt: Magic Guard
Blaziken: Speed Boost
Snorlax: Gluttony

Items:
Krilowatt: None
Blaziken: None
Snorlax: None

frontnormal-mkrilowatt.png

Krilowatt Itasca (F)

Type: Electric/Water
  • Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.
  • Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Abilities: Trace, Magic Guard, Shell Armor
  • Trace: (Can be Activated) This Pokemon can copy an ability of the opponent and replace Trace for six (6) actions. Wonder Guard cannot be Traced.
  • Magic Guard: (Innate) This Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Hail, Sandstorm, and damage from Leech Seed, Poisoning, and Burn. It can still attack itself in confusion, but will not absorb any damage from it.
  • Shell Armor (DW): (Innate) This Pokemon’s thick, bony outer shell prevents it from taking critical hits.
Nature: Timid (+15% Speed, +17% Accuracy, -1 Atk)

Stats:

HP: 125
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 121 (+)

Size Class: 1
Weight Class: 2
Base Rank Total: 21

EC: 6/6
MC: 0
DC: 5/5

Attacks (53):

Ice Shard
Bubble
Charge
Tackle
Thundershock
Detect
Confuse Ray
Aqua Jet
Mirror Coat
Bubblebeam
Counter
Imprison
Volt Switch
Copycat
Heart Swap
Zap Cannon
Discharge
Guillotine
Thunder
Hydro Pump
Muddy Water

Follow Me
Me First
Metronome
Mind Reader
Sheer Cold
Signal Beam
Whirlpool

Dive
Earth Power
Helping Hand
Icy Wind

Hone Claws
Toxic
Hail
Hidden Power-Fire (7)
Ice Beam
Blizzard
Protect
Rain Dance
Safeguard
Thunderbolt
Earthquake
Torment
Rest
Attract
Scald
Endure
Thunder Wave
Sleep Talk
Substitute
Surf
Waterfall
257.png

Blaziken Yonderwear (M)

Type: Fire/Fighting
  • Fire: Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
  • Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.
Abilities: Blaze, Speed Boost
  • Blaze: (Innate) When this Pokemon’s HP is lower than 33%, the base damage of any fire attack is increased by two (2). (e.g. Flamethrower goes from 10 to 12, Fire Blast from 12 to 14).
  • Speed Boost (DW): (Innate) Pokemon with this ability increase their speed as the battle progresses, boosting it one (1) stage at the end of each round at the cost of 2% of their energy. This overrides the normal drop in stats that ocurs at the end of each round (stats other than Speed are still affected).
Nature: Mild (+1 SpA, -1 Def)

Stats:

HP: 100
Atk: Rank 5
Def: Rank 2 (-)
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 80

Size Class: 3
Weight Class: 4
Base Rank Total: 21

EC: 9/9
MC: 0
DC: 5/5

Attacks (26):

Fire Punch
Hi Jump Kick
Scratch
Growl
Focus Energy
Ember
Double Kick
Peck
Sand-Attack
Fire Spin
Quick Attack
Brave Bird
Mirror Move
Sky Uppercut
Flare Blitz

Counter
Baton Pass
Rock Slide

Magic Coat
Vacuum Wave

Protect
SolarBeam
Dig
Will-o-Wisp
Flamethrower
Substitute
143.png

Snorlax Bullshorts (M)

Type: Normal
  • Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
Abilities: Immunity, Thick Fat, Gluttony
  • Immunity: (Innate) This Pokemon’s body has an immensely strong immune response to venom and does not take poison damage when Poisoned. Toxic Poisoning will not do damage, however it will continue getting more severe.
  • Thick Fat: (Innate) This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)
  • Gluttony (DW): (Innate) This Pokemon devours healing and stat increasing berries at 50% health (flat) instead of 25% health (flat).
Nature: Quiet (+1 SpA, -15% Speed, -10% Evasion)

Stats:

HP: 125
Atk: Rank 4
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 4
Spe: 26 (-)

Size Class: 4
Weight Class: 9
Base Rank Total: 22

EC: 6/6
MC: 0
DC: 5/5

Attacks (26):

Metronome
Odor Sleuth
Tackle
Defense Curl
Belly Drum
Headbutt
Amnesia
Lick
Recycle
Screech
Stockpile
Swallow
Yawn
Chip Away
Crunch
Heavy Slam
Snatch

Counter
Double-edge
Zen Headbutt

Protect
Ice Beam
Earthquake
Thunderbolt
Flamethrower
Rest

Battle 1-1:
RNG Rolls: 30/79, 1/1

Spr_BW_Clerk_F.png

Clerk Claire would like to battle!
"You have an appointment with the manager in 1 hour"
206.png

Dunsparce (M)
Nature: Brave
+Atk, -15% Speed, -10% Evasion

Item: Castle Leftovers

Type: Normal
Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

Ability:
Serene Grace: (Innate) This Pokemon has a blessing which doubles the success chance of its attack’s secondary effects. (e.g., paralysis from Thunderbolt)
Run Away: (Innate) This Pokemon is quick on its feet and will evade any field traps and hazards that would harm it (Spikes, Stealth Rock, Toxic Spikes) in an arena. A Pokemon can still absorb Toxic Spikes if it has Run Away and is Poison-typed. Run Away does not allow the Pokemon to switch out of trapping moves or abilities, however it can escape other situational trapping strategies in battle.
Rattled:
(Innate) These Pokemon are more easily frightened by Ghost, Bug, and Dark-typed attacks and will raise their speed by one (1) stage when struck by attacks of those types. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.

Stats:
HP: 110
Atk: 4
Def: 3
SpA: 3
SpD: 2
Spe: 39
Size Class: 3
Weight Class: 2
Base Rank Total: 18

Attacks:
Rage
Defense Curl
Yawn
Glare
Rollout
Spite
Pursuit

Ancientpower
Headbutt
Magic Coat

Toxic
Hidden Power Water 7
Earthquake
Shadow Ball
Double Team
Charge Beam
Rock Slide
Swagger
Substitute
Rock Smash
Ice Beam
Protect
Thunderbolt
Flamethrower
Poison Jab

Ability: Serene Grace

Spr_BW_Clerk_F.png

"When filing you have to keep things serene and organised"

Ancientpower ~ Earthquake ~ Ancientpower
IF Thunder Wave used, THEN replace action with Magic Coat
IF Toxic used, THEN replace action with Magic Coat
 
Yeah let's get this started! I don't like the looks of this haxmon, so let's get a little insurance that we can stay in control of the match!

Safeguard~Counter~Confuse Ray
 
frontnormal-fkrilowatt.png

Itasca (F) @ Nothing
HP: 125 | En: 100
2 / 3 / 3 / 3 / 121 (+17)
SC:1 | WC:2 | Sub:2
Magic Guard

206.png

Dunsparce (M) @ Castle Leftovers
HP: 110 | En: 100
4 / 3 / 3 / 2 / 39 (-10)
SC:3 | WC:2 | Sub:1
Serene Grace

Action 1:

Itasca used Safeguard!
Korski's team became cloaked in a mystical veil!
-10 energy
Dunsparce used Ancientpower!
RNG Roll (To-Crit) (<=625 Yes) 9710/10000 (No)
RNG Roll (To-Raise Stats) (<=2000 Yes) 1989/10000 (Yes)
Dunsparce's Attack Rose!
Dunsparce's Defense Rose!
Dunsparce's Special Attack Rose!
Dunsparce's Special Defense Rose!
Dunsparce's Speed Rose!
(6+((3-3)*1.5)) = 6 Damage
-4 energy

Action 2:

Dunsparce used Earthquake!
RNG Roll (To-Crit) (<=625 Yes) 7889/10000 (No)
((10+((4-3)*1.5)*1.5) + (1*1.75) = 19 Damage
-6 energy
Itasca used Counter!
19*1.5=28.5 ~ 29 Damage
-(6 + (29/3)) = -15.67 = -16 energy
Dunsparce restored 1 HP using its Leftovers!

Action 3:

Itasca used Confuse Ray!
RNG Roll (Confusion Stage) (1 = 2 Actions | 2 = 3 Actions | 3 = 4 Actions) 3/3 (4 Actions)
-5 Energy
Dunsparce used Ancientpower!
RNG Roll (Confusion) (<=5000 Self Hit) 8465/10000
RNG Roll (To-Crit) (<=625 Yes) 970/10000 (No)
RNG Roll (To-Raise Stats) (<=2000 Yes) 1713/10000 (Yes)
Dunsparce's Attack Rose!
Dunsparce's Defense Rose!
Dunsparce's Special Attack Rose!
Dunsparce's Special Defense Rose!
Dunsparce's Speed Rose!
(6+((3-3)*1.5)) + (1*1.75) = 8 Damage
-4 energy
Dunsparce restored 1 HP using its Leftovers!

frontnormal-fkrilowatt.png

Itasca (F) @ Nothing
HP: 92 | En: 69
2 / 3 / 3 / 3 / 121 (+17)
SC:1 | WC:2 | Sub:2
Magic Guard
Safeguard (3 Rounds)

206.png

Dunsparce (M) @ Castle Leftovers
HP: 83 | En: 86
4 / 3 / 3 / 2 / 39 (-10)
SC:3 | WC:2 | Sub:1
Serene Grace
Confused (3a) | +2 Atk | +2 Def | +2 Sp.Atk | +2 Sp.Def | +2 Speed
 
Safeguard lasts 3 more Rounds, not 3 more Actions, right? Also WTF Ancientpower.

Heart Swap~Hydro Pump~Thunder
IF Earthquake is ordered, THEN use Imprison [Earthquake/Substitute/Double Team] and push Actions back (once).
 
frontnormal-fkrilowatt.png

Itasca (F) @ Nothing
HP: 92 | En: 69
2 / 3 / 3 / 3 / 121 (+17)
SC:1 | WC:2 | Sub:2
Magic Guard
Safeguard (3 Rounds)

206.png

Dunsparce (M) @ Castle Leftovers
HP: 83 | En: 86
4 / 3 / 3 / 2 / 39 (-10)
SC:3 | WC:2 | Sub:1
Serene Grace
Confused (3a) | +2 Atk | +2 Def | +2 Sp.Atk | +2 Sp.Def | +2 Speed

Action 1:

Itasca used Heart Swap!
Itasca swapped its boosts with Dunsparce!
-8 energy
Dunsparce used Substitute (25)
RNG Roll (Confusion) (<=5000 Self Hit) 5671/10000
Dunsparce made a substitute!
-25 HP
-23 energy
Dunsparce restored 1 HP using its Leftovers!
Dunsparce Confused 2a

Action 2:

Itasca used Hydro Pump!
RNG Roll (To-Crit) (<= 625): 3202/10000 (No)
(12 + ((3-2)*1.5) + 3) + (2*1.75) = 20 Damage
Dunsparce's substitute took the damage!
-7 energy
Dunsparce used Double Team!
RNG Roll (Confusion) (<=5000 Self Hit) 705/10000
(4 + ((4-3)*1.5)) = 5.5 ~ 6 Damage
-3 energy
Dunsparce Confused 1a
Dunsparce restored 1 HP using its Leftovers!
Dunsparce snapped out of its confusion!

Action 3:

Itasca used Thunder!
RNG Roll (To-Hit) (<= 9700): 918/10000 (Yes)
RNG Roll (To-Crit) (<= 625): 3601/10000 (No)
(12 + ((3-2)*1.5) + 3) + (2*1.75) = 20 Damage
Dunsparce's substitute took the damage!
Dunsparce's substitute faded!
-7 energy
Dunsparce used Headbutt
RNG Roll (To-Crit) (<= 625): 1385/10000 (No)
(7 + ((4-3)*1.5) + 3) + (-2*1.75) = 8 Damage
-4 energy
Dunsparce restored 1 HP using its Leftovers!

frontnormal-fkrilowatt.png

Itasca (F) @ Nothing
HP: 84 | En: 47
2 / 3 / 3 / 3 / 121 (+17)
SC:1 | WC:2 | Sub:2
Magic Guard
Safeguard (2 Rounds) | +1 Atk | +1 Def | +1 Sp.Atk | +1 Sp.Def | +1 Speed

206.png

Dunsparce (M) @ Castle Leftovers
HP: 55 | En: 56
4 / 3 / 3 / 2 / 39 (-10)
SC:3 | WC:2 | Sub:1
Serene Grace

~~~

Spr_BW_Clerk_F.png


"Oops!"

Earthquake ~ Shadow Ball ~ Earthquake
IF Imprison is used AND targets Earthquake, THEN Replace all remaining Earthquakes with Charge Beam
 
frontnormal-fkrilowatt.png

Itasca (F) @ Nothing
HP: 84 | En: 47
2 / 3 / 3 / 3 / 121 (+17)
SC:1 | WC:2 | Sub:2
Magic Guard
Safeguard (2 Rounds) | +1 Atk | +1 Def | +1 Sp.Atk | +1 Sp.Def | +1 Speed

206.png

Dunsparce (M) @ Castle Leftovers
HP: 55 | En: 56
4 / 3 / 3 / 2 / 39 (-10)
SC:3 | WC:2 | Sub:1
Serene Grace

Action 1:

Dunsparce used Earthquake!
RNG Roll (To-Crit) (<=625 Yes) 9178/10000 (No)
((10+((4-3)*1.5)*1.5) + (-1*1.75) = 15.5 Damage ~ 16 Damage
-6 energy
Itasca used Counter!
17*1.5=25.5 ~ 26 Damage
-(6 + (26/3)) = -14.67 = -15 energy
Dunsparce restored 1 HP using its Leftovers!

Action 2:

Itasca used Hydro Pump!
RNG Roll (To-Crit) (<= 625): 1294/10000 (No)
(12 + ((3-2)*1.5) + 3) + (1*1.75) = 18.25 Damage ~ 18 Damage
-7 energy
Dunsparce used Shadow Ball!
RNG Roll (To-Crit) (<= 625): 3241/10000 (No)
RNG Roll (To-Lower Sp.Def) (<= 4000): 9940/10000 (No)
(8 + ((3-3)*1.5)) + (-1*1.75) = 6.25 Damage ~ 6 Damage
-6 energy
Dunsparce restored 1 HP using its Leftovers!

Action 3:

Itasca used Thunder!
RNG Roll (To-Hit) (<= 9700): 4030/10000 (Yes)
RNG Roll (To-Crit) (<= 625): 2342/10000 (No)
RNG Roll (To-Para) (<= 3000): 7431/10000 (No)
(12 + ((3-2)*1.5) + 3) + (1*1.75) = 18.25 Damage ~ 18 Damage
-7 energy
Clerk Claire's Dunsparce fainted!

frontnormal-fkrilowatt.png

Itasca (F) @ Nothing
HP: 62 | En: 18
2 / 3 / 3 / 3 / 121 (+17)
SC:1 | WC:2 | Sub:2
Magic Guard

206.png

Dunsparce (M) @ Castle Leftovers
HP: 0 | En: 44
4 / 3 / 3 / 2 / 39 (-10)
SC:3 | WC:2 | Sub:1
Serene Grace

~~~

Spr_BW_Clerk_F.png


"Oof, I'm gonna have to do tons of paperwork for this now..."

~~~

Spr_Darach_PtHGSS.gif


"Korski, good show. A hard-fought win, yes? Lady Caitlin has instructed me to award you 104 CP. This brings you to a total of 104 CP."

"At this time you may purchase restorative items for your pokemon, or in battle items for use throughout. The shop is just through here, so please take your time browsing through what you may need"
 
I'll purchase and use a Castle Full Restore and a Castle Energy Root.

104 CP - 75 -20 = 9 CP
 
Spr_Darach_PtHGSS.gif


"Good choice. Itasca goes to 112 HP and 93 Energy."

~~~

Drug Addict Dave would like to battle!

Spr_BW_Musician.png


"Yo, my music totally awesome maaan"

83.png

Farfetch’d (F)
Nature: Adamant
+Atk, -SpA

Item: Castle Stick

Type: Normal/Flying
Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

Flying: Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.

Ability:
Keen Eye:
(Innate) This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its attacks are still affected by an opponent’s evasion and the Pokemon's own accuracy.
Inner Focus
: (Innate) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Defiant: (Innate) The Pokemon has a deep sense of honor, and whenever one of its stats are decreased by an opponent's move, it's Attack increases by two (2) stages.

Stats:
HP: 90
Atk: 4
Def: 2
SpA: 1
SpD: 3
Spe: 60
Size Class: 1
Weight Class: 2
Base Rank Total: 14

Attacks:
Poison Jab
Peck
Sand-Attack
Leer
Fury Attack
Knock Off
Aerial Ace
Slash
Air Cutter
Swords Dance

Leaf Blade
Night Slash
Revenge

Protect
Double Team
Aerial Ace
Acrobatics
Work Up
Poison Jab
Pluck
U-turn
Substitute
Fly
Toxic
Frustration
Return
Facade
Swagger

Ability: Defiant

Spr_BW_Musician.png


"Everything I do defies nature maaan"

Leaf Blade ~ Leaf Blade ~ Leaf Blade
 
frontnormal-fkrilowatt.png

Itasca (F) @ Nothing
HP: 112 | En: 93
2 / 3 / 3 / 3 / 121 (+17)
SC:1 | WC:2 | Sub:2
Magic Guard

83.png

Farfetch'd (F) @ Castle Stick
HP: 90 | En: 100
4 / 2 / 1 / 3 / 60
SC:1 | WC:2 | Sub:1
Defiant

Action 1:

Itasca used Thunder!
RNG Roll (To-Hit) (<= 8700): 3005/10000 (Yes)
RNG Roll (To-Crit) (<= 625): 6439/10000 (No)
RNG Roll (To-Paralyse) (<= 3000): 5912/10000 (No)
(12 + ((3-3)*1.5) + 3)*1.5 = 22.5 ~ 23 Damage
-7 energy
Farfetch'd used Leaf Blade!
RNG Roll (To-Crit) (<= 3333, Reroll on 10000): 2844/10000 (Yes)
(9 + 3 + ((4-3)*1.5))*1.5 = 20.25 ~ 20 Damage
-7 energy

Action 2:

Itasca used Torment
Farfatch'd is now tormented!
-10 energy
Farfetch'd used Leaf Blade!
Farfetch'd can't use Leaf Blade because of the torment!

Action 3:

Itasca used Thunder!
RNG Roll (To-Hit) (<= 8700): 8906/10000 (No)
-7 energy
Farfetch'd used Leaf Blade!
RNG Roll (To-Crit) (<= 3333, Reroll on 10000): 3212/10000 (Yes)
(9 + 3 + ((4-3)*1.5))*1.5 = 20.25 ~ 20 Damage
-7 energy

frontnormal-fkrilowatt.png

Itasca (F) @ Nothing
HP: 72 | En: 69
2 / 3 / 3 / 3 / 121 (+17)
SC:1 | WC:2 | Sub:2
Magic Guard

83.png

Farfetch'd (F) @ Castle Stick
HP: 67 | En: 86
4 / 2 / 1 / 3 / 60
SC:1 | WC:2 | Sub:1
Defiant
Tormented (4a)
 
Aw! Well now Farfetch'd can't use Leaf Blade for the Round, meaning we have a little more leeway.

Thunderbolt~Ice Beam~Thunderbolt
IF Farfetch'd uses Double Team, THEN use Surf on the following Action.
 
frontnormal-fkrilowatt.png

Itasca (F) @ Nothing
HP: 72 | En: 69
2 / 3 / 3 / 3 / 121 (+17)
SC:1 | WC:2 | Sub:2
Magic Guard

83.png

Farfetch'd (F) @ Castle Stick
HP: 67 | En: 86
4 / 2 / 1 / 3 / 60
SC:1 | WC:2 | Sub:1
Defiant
Tormented (4a)

Action 1:

Itasca used Thunderbolt!
RNG Roll (To-Crit) (<=625): 7172/10000 (No)
RNG Roll (To-Para) (<=1000): 9616/10000 (No)
(10 + ((3-3)*1.5) + 3)*1.5 = 19.5 ~ 20 Damage
-6 energy
Farfetch'd used Substitute (20)!
Farfetch'd made a substitute!
-20 HP
-18 energy

Action 2:

Itasca used Ice Beam!
RNG Roll (To-Crit) (<=625): 3749/10000 (No)
(10 + ((3-3)*1.5))*1.5 = 15 Damage
Farfetch'd's substitute took the damage!
-7 energy
Farfetch'd used Swords Dance!
Farfetch'd's Attack sharply rose!
-7 energy

Action 3:

Itasca used Thunderbolt!
RNG Roll (To-Crit) (<=625): 223/10000 (Yes)
(10 + ((3-3)*1.5) + 3 + 3)*1.5 = 24 Damage
Farfetch'd's substitute faded!
-6 energy
Farfetch'd used Poison Jab!
RNG Roll (To-Crit) (<=1250): 7304/10000 (No)
RNG Roll (To-Poison) (<=3000): 13/10000 (Yes)
(8 + ((4-3)*1.5)) + (2*1.75) = 13 Damage
-6 energy
Korski's Krilowatt is hurt by poison!

frontnormal-fkrilowatt.png

Itasca (F) @ Nothing
HP: 57 | En: 49
2 / 3 / 3 / 3 / 121 (+17)
SC:1 | WC:2 | Sub:2
Magic Guard
Poisoned

83.png

Farfetch'd (F) @ Castle Stick
HP: 27 | En: 55
4 / 2 / 1 / 3 / 60
SC:1 | WC:2 | Sub:1
Defiant
Tormented (1a) | +1 Atk
 
That sucks. Well, Itasca, Engineer Pikachu says that Dive is allowed here, so let's use it!

Dive~Thunderbolt~Thundershock
 
1 HP Rewarded back to Itasca due to a failure to account for Magic Guard.

frontnormal-fkrilowatt.png

Itasca (F) @ Nothing
HP: 58 | En: 49
2 / 3 / 3 / 3 / 121 (+17)
SC:1 | WC:2 | Sub:2
Magic Guard
Poisoned

83.png

Farfetch'd (F) @ Castle Stick
HP: 27 | En: 55
4 / 2 / 1 / 3 / 60
SC:1 | WC:2 | Sub:1
Defiant
Tormented (1a) | +1 Atk

Action 1:

Itasca hid underwater!
Farferch'd used Leaf Blade!
But there was no target...
-7 energy
Itasca used Dive!
RNG Roll (To-Crit) (<=625): 297/10000 (Yes)
(8 + ((2-2)*1.5) + 3 + 3) = 14 Damage
-9 energy

Action 2:

Itasca used Thunderbolt!
RNG Roll (To-Crit) (<=625): 846/10000 (No)
RNG Roll (To-Para) (<=1000): 4224/10000 (No)
(10 + ((3-3)*1.5) + 3)*1.5 = 19.5 ~ 20 Damage
-6 energy
Drug Addict Dave's Farfetch'd fainted!

frontnormal-fkrilowatt.png

Itasca (F) @ Nothing
HP: 58 | En: 34
2 / 3 / 3 / 3 / 121 (+17)
SC:1 | WC:2 | Sub:2
Magic Guard
Poisoned

83.png

Farfetch'd (F) @ Castle Stick
HP: 0 | En: 48
4 / 2 / 1 / 3 / 60
SC:1 | WC:2 | Sub:1
Defiant
KOed

Spr_BW_Musician.png


"If you forget about this I'll let you in on the weed I keep with me maaan..."

~~~

Spr_Darach_PtHGSS.gif


"Korski, good show. A hard-fought win, yes? Lady Caitlin has instructed me to award you 120 CP. This brings you to a total of 129 CP."

"At this time you may purchase restorative items for your pokemon, or in battle items for use throughout. The shop is just through here, so please take your time browsing through what you may need"
 
Alright then I'm going to focus on keeping Itasca healthy for now, so I'll get another Castle Full Restore and a Castle Potion, bringing Itasca up to a beefy 118 HP and 84 energy and bringing my CP down to 39 I suppose. Bring it on!
 
Spr_Darach_PtHGSS.gif


"Good choice. Itasca goes to 118 HP and 84 Energy."

~~~

Smasher Susan would like to battle!

Spr_BW_Smasher.png


"DEUCE!"

RNG Roll (To-Select Pokémon): 7/79 (Dugtrio)
RNG Roll (To-Select Ability): 1/2 (Sand Veil)

"HAVE THIS DUG INTO YOUR SKULL!"

51.png

Dugtrio (M)
Nature:
Adamant
+Atk, -SpA

Item: Castle Ground Gem

Type: Ground
Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.

Ability:
Sand Veil: (Innate) This Pokemon is used to reacting in desert conditions and gets a 20% evasion boost during Sandstorms. Pokemon with this ability are immune to Sandstorm damage.
Arena Trap: (Innate) This Pokemon has great knowledge of the field and can always remain close to an earthbound foe no matter where it runs, flying opponents and levitating Pokemon are unaffected.
Sand Force: (Innate) This Pokemon thrives in Sandstorm conditions, using the power of the swirling sand to augment its Rock, Ground, and Steel-typed attacks. Each of this Pokemon's Rock, Ground, and Steel-typed attacks will have the Base Attack Power increased by two (2). Pokemon with this ability are immune to Sandstorm damage.

Stats:
HP: 90
Atk: 4
Def: 2
SpA: 1
SpD: 3
Spe: 120
Size Class: 2
Weight Class: 3
Base Rank Total: 16

Attacks:
Night Slash
Tri Attack
Scratch
Sand-Attack
Growl
Astonish
Magnitude
Mud-Slap
Magnitude
Bulldoze
Dig
Sucker Punch
Fury Swipes

Faint Attack
Reversal
Screech

Earthquake
Dig
Double Team
Sandstorm
Facade
Shadow Claw
Giga Impact
Stone Edge
Substitute
Rock Smash
Hone Claws
Protect
Frustration

Return
Aerial Ace

Spr_BW_Smasher.png


"DIE!"

Magnitude ~ Earthquake ~ Magnitude
IF Dive is used, replace the current action with Dig
IF Earthquake is Disabled by the time you're gonna try to use it, replace it with Sandstorm
 
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Itasca (F) @ Nothing
HP: 118 | En: 84
2 / 3 / 3 / 3 / 121 (+17)
SC:1 | WC:2 | Sub:2
Magic Guard
Poisoned

51.png

Dugtrio (M) @ Castle Ground Gem
HP: 90 | En: 100
4 / 2 / 1 / 3 / 120
SC:2 | WC:3 | Sub:1
Sand Veil

Action 1:

Itasca used Hydro Pump!
RNG Roll (To-Hit) (<=9700): 7948/10000 (Yes)
RNG Roll (To-Crit) (<=625): 6554/10000 (No)
(12 + ((3-3)*1.5) + 3)*1.5 = 22.5 ~ 23 Damage!
-7 energy
Dugtrio used Magnitude!
RNG Roll (Size): 2950/10000 (6)
RNG Roll (To-Crit) (<=625): 2490/10000 (No)
(6 + ((4-3)*1.5) + 3) * 1.5 = 15.75 = 16 Damage!
-5 energy

Action 2:

Dugtrio used Earthquake!
RNG Roll (To-Crit) (<=625): 8991/10000 (No)
(10 + ((4-3)*1.5) + 3) * 1.5 = 21.75 = 22 Damage!
-6 energy
Itasca used Counter!
22 * 1.5 = 33 Damage!
-17 energy

Action 3:

Itasca used Hydro Pump!
RNG Roll (To-Hit) (<=9700): 8750/10000 (Yes)
RNG Roll (To-Crit) (<=625): 2661/10000 (No)
(12 + ((3-3)*1.5) + 3)*1.5 = 22.5 ~ 23 Damage!
-7 energy
Dugtrio used Magnitude!
RNG Roll (Size): 8368/10000 (9)
RNG Roll (To-Crit) (<=625): 314/10000 (Yes)
(9 + ((4-3)*1.5) + 3 + 3) * 1.5 = 24.75 = 25 Damage
-5 energy

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Itasca (F) @ Nothing
HP: 55 | En: 53
2 / 3 / 3 / 3 / 121 (+17)
SC:1 | WC:2 | Sub:2
Magic Guard
Poisoned

51.png

Dugtrio (M) @ Castle Ground Gem
HP: 11 | En: 84
4 / 2 / 1 / 3 / 120
SC:2 | WC:3 | Sub:1
Sand Veil
 
frontnormal-fkrilowatt.png

Itasca (F) @ Nothing
HP: 55 | En: 53
2 / 3 / 3 / 3 / 121 (+17)
SC:1 | WC:2 | Sub:2
Magic Guard
Poisoned

51.png

Dugtrio (M) @ Castle Ground Gem
HP: 11 | En: 84
4 / 2 / 1 / 3 / 120
SC:2 | WC:3 | Sub:1
Sand Veil

Action 1:

Dugtrio used Sucker Punch + SUcker Punch Combo!
RNG Roll (To-Crit) (<=625): 2869/10000 (No)
(18 + ((4-3)*1.5)) = 19.5 ~ 20 Damage
-32 energy
Itasca used Aqua Jet!
RNG Roll (To-Crit) (<=625): 7181/10000 (No)
(4 + ((2-2)*1.5) + 3)*1.7 = 10.5 ~ 11 Damage
-2 energy
Smasher Susan's Dugtrio fainted!

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Itasca (F) @ Nothing
HP: 35 | En: 51
2 / 3 / 3 / 3 / 121 (+17)
SC:1 | WC:2 | Sub:2
Magic Guard
Poisoned

51.png

Dugtrio (M) @ Castle Ground Gem
HP: 0 | En: 52
4 / 2 / 1 / 3 / 120
SC:2 | WC:3 | Sub:1
Sand Veil

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"NOOOOOOOOOOOOOO!"

~~~

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"Korski, good show. A hard-fought win, yes? Lady Caitlin has instructed me to award you 110 CP. This brings you to a total of 149 CP."

"At this time you may purchase restorative items for your pokemon, or in battle items for use throughout. The shop is just through here, so please take your time browsing through what you may need"
 
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