So, I've been told to move this along rather quickly, though I'll make sure there's some flavor to keep things interesting and the like. Anyway, at the request of Metal Bagon, this match featured a Double Blind before we left for this crazy cave match, so here's the Pokemon the brought with them:
Drilbur(*) Drill Claw (M)
Nature: Jolly increaded by *; Special Attack reduced by *
Type: Ground
Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.
Stats:
HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 79 (68 x 1.15=78.2 rounde up=79)
Accuracy Boost: 12.5%
EC: 2/6
MC: 4
DC: 2/5
Abilities:
Sand Rush: (Inmate) This Pokemon thrives in Sandstorm conditions, feeling more at home in them than all other Pokemon. This Pokemon's Base Speed is doubled (x2) in a Sandstorm. Pokemon with this ability are immune to Sandstorm damage.
Sand Force: (Inmate) This Pokemon thrives in Sandstorm conditions, using the power of the swirling sand to augment its Rock, Ground, and Steel-typed attacks. Each of this Pokemon's Rock, Ground, and Steel-typed attacks will have the Base Attack Power increased by two (2). Pokemon with this ability are immune to Sandstorm damage.
Mold Breaker: (Inmate) Whenever this Pokemon attacks, it emits an invisible, blindingly quick pulse preceding the attack that disables the opponents natural abilities (e.g. Levitators plummet towards the ground before Earthquake hits, Volt Absorb will not absorb electric attacks, Clear Body does not prevent stat-drops, etc.).
Attacks:
Scratch*
Mud Sport*
Rapid Spin*
Mud Slap*
Fury Swipes*
Metal Claw*
Dig*
Hone Claws*
Rock Slide
Iron Defense*
Crush Claw*
Submission*
Swords Dance*
Earthquake*
Sandstorm*
Subsitute
Voodoll (Daddy) M
Nature: Naughty
Type: Normal/Dark
Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
Dark: Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
Abilities
Insomnia: (Innate) This Pokemon is immune to sleep induced by other Pokemon. It's normal state of sleeplessness makes it take 1 less damage/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker it will wake up the next action.
Normalize: (Can be deactivated) This Pokemon has mastered Normal-type attacks and can change any attack type to have a Normal energy signature. All attacks used by the Pokemon are considered Normal-type attacks, although they retain the same status-enducing and other properties. The Pokemon will do three (3) more damage with Normal-typed attacks.
Cursed Body (DW): (Innate) When This Pokemon is struck by an opponents attack that makes contact, there is a 30% chance that attack will be disabled. Only one of the opponent's attacks can be disabled at a time due to Cursed Body.
Stats
HP: 90
Atk (+): Rank 3
Def: Rank 2
SpA: Rank 3
SpD(-): Rank 1
Spe: 70
Moves
Astonish
Copycat
Mimic
Pain Split
Spite
Grudge
Charge
Follow Me
Pin Missile
Mach Punch
Counter
Focus Punch
Substitute
Taunt
Toxic
And, as for the Arena and Conditions:
Without further ado, DFrog has first actions, Bagon's actions, I ref, reverse order, ect.
BATTLE ON!!!
Drilbur(*) Drill Claw (M)
Nature: Jolly increaded by *; Special Attack reduced by *
Type: Ground
Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.
Stats:
HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 79 (68 x 1.15=78.2 rounde up=79)
Accuracy Boost: 12.5%
EC: 2/6
MC: 4
DC: 2/5
Abilities:
Sand Rush: (Inmate) This Pokemon thrives in Sandstorm conditions, feeling more at home in them than all other Pokemon. This Pokemon's Base Speed is doubled (x2) in a Sandstorm. Pokemon with this ability are immune to Sandstorm damage.
Sand Force: (Inmate) This Pokemon thrives in Sandstorm conditions, using the power of the swirling sand to augment its Rock, Ground, and Steel-typed attacks. Each of this Pokemon's Rock, Ground, and Steel-typed attacks will have the Base Attack Power increased by two (2). Pokemon with this ability are immune to Sandstorm damage.
Mold Breaker: (Inmate) Whenever this Pokemon attacks, it emits an invisible, blindingly quick pulse preceding the attack that disables the opponents natural abilities (e.g. Levitators plummet towards the ground before Earthquake hits, Volt Absorb will not absorb electric attacks, Clear Body does not prevent stat-drops, etc.).
Attacks:
Scratch*
Mud Sport*
Rapid Spin*
Mud Slap*
Fury Swipes*
Metal Claw*
Dig*
Hone Claws*
Rock Slide
Iron Defense*
Crush Claw*
Submission*
Swords Dance*
Earthquake*
Sandstorm*
Subsitute
Voodoll (Daddy) M
Nature: Naughty
Type: Normal/Dark
Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
Dark: Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
Abilities
Insomnia: (Innate) This Pokemon is immune to sleep induced by other Pokemon. It's normal state of sleeplessness makes it take 1 less damage/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker it will wake up the next action.
Normalize: (Can be deactivated) This Pokemon has mastered Normal-type attacks and can change any attack type to have a Normal energy signature. All attacks used by the Pokemon are considered Normal-type attacks, although they retain the same status-enducing and other properties. The Pokemon will do three (3) more damage with Normal-typed attacks.
Cursed Body (DW): (Innate) When This Pokemon is struck by an opponents attack that makes contact, there is a 30% chance that attack will be disabled. Only one of the opponent's attacks can be disabled at a time due to Cursed Body.
Stats
HP: 90
Atk (+): Rank 3
Def: Rank 2
SpA: Rank 3
SpD(-): Rank 1
Spe: 70
Moves
Astonish
Copycat
Mimic
Pain Split
Spite
Grudge
Charge
Follow Me
Pin Missile
Mach Punch
Counter
Focus Punch
Substitute
Taunt
Toxic
And, as for the Arena and Conditions:
Format: 1v1
Format: Singles
DQ: 1 day, 2 days for ref
Pokemon allowed: non evolved Pokemon Thanks.
Arena: Lanslide Cave
Arena Description: We are in the deepest part of the cave, & there's no water, but there is a diggable surface. The arena is about 30 metres long & 15 metres wide & there is no chance of weather occurring. However, every round, A Pokemon will randomly appear, which one is at random. If you hit the Pokemon, however, they will bite back at the attacker with a move
TABLE
Pokemon - Frequency - Move
Venomoth - 15% - Confusion
Ampharos - 15% - Thundershock
Granbull - 15% - Tackle
Shuckle - 15% - Encore
Dustox - 15% - Gust
Wormadam (Trash) - 15% - Mirror
5 Chills/2 Recovers
All Abilities
No items
Format: Singles
DQ: 1 day, 2 days for ref
Pokemon allowed: non evolved Pokemon Thanks.
Arena: Lanslide Cave
Arena Description: We are in the deepest part of the cave, & there's no water, but there is a diggable surface. The arena is about 30 metres long & 15 metres wide & there is no chance of weather occurring. However, every round, A Pokemon will randomly appear, which one is at random. If you hit the Pokemon, however, they will bite back at the attacker with a move
TABLE
Pokemon - Frequency - Move
Venomoth - 15% - Confusion
Ampharos - 15% - Thundershock
Granbull - 15% - Tackle
Shuckle - 15% - Encore
Dustox - 15% - Gust
Wormadam (Trash) - 15% - Mirror
5 Chills/2 Recovers
All Abilities
No items
Without further ado, DFrog has first actions, Bagon's actions, I ref, reverse order, ect.
BATTLE ON!!!