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Battle Arcade Challenge: Engineer Pikachu

Destiny Warrior

also known as Darkwing_Duck
is a Smogon Media Contributor Alumnus
Engineer Pikachu has chosen to challenge the Battle Arcade. His first challenge uses the following setup:


Reporting for beta test.

Mode: Doubles
Thread: Nope.

Pokemon and Abilities:
Eelektross: Levitate [Trait]
Camerupt: Magma Armor
Tentacruel: Liquid Ooze
Dragonite: Multiscale

604.png

Shibirudon (Unagi) (M)
Nature: Quiet (Special Attack increased by *, -15% Speed, -10% Evasion)

Type: Electric
Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.

Ability:
Levitate: (Trait) This Pokemon naturally floats above the earth when released or easily takes flight, evading Ground moves like Bulldoze, Dig, Earthquake, and Magnitude. Other Ground moves can still hit. Levitate Pokemon will retain the Levitate trait when they use Skill Swap on an enemy, and will steal the opponent's ability (the user can specify if they want a foe or ally to gain Levitate from a Skill Swap.) If a Pokemon with Levitate uses Role Play, they will copy the opponent's abilities and retain Levitate.

Stats: 85 / 115 / 80 / 105 / 80 / 50

HP: 100
Atk: **** (4)
Def: *** (3)
SpA+: ***** (5)
SpD: *** (3)
Spe-: 43 (50 / 1.15)

Size Class: 4
Weight Class: 4
Base Rank Total: 19

Evolution Counter: 9 / 9
Move Counter: 0
Dream Counter: Not Applicable.

Attacks:
Tackle
Thunder Wave
Spark
Charge Beam
Headbutt
Bind
Acid
Crunch
Thunderbolt
Acid Spray
Coil
Wild Charge
Gastro Acid
Zap Cannon
Thrash
Crush Claw
Discharge

Hidden Power [Ice 7]
Light Screen
Protect
Thunder
Double Team
Volt Switch
Grass Knot
U-Turn

Move Count: 25
323.png

Camerupt (Fuji) (M)
Nature: Quiet (Special Attack increased by *, -15% Speed, -10% Evasion)

Type:
Fire / Ground
Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.

Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.

Abilities:
Magma Armor: (Innate) This Pokemon has a strong, heated armor that makes it incapable of being frozen. The armor also reduces the Base Attack Power of all incoming attacks by one (1).
Solid Rock: (Innate) This Pokemon’s body is extremely solid and durable, and the Base Attack Power of incoming super-effective attacks is reduced by two (2).
Anger Point (Unlocked): (Innate) When struck with a critical hit, this Pokemon becomes enraged and its Attack rises to maximum (Stage 6). However, its Attack will drop up to two (2) stages at the end of each round instead of one (1) stage until it reaches stage zero (0).

Stats:
70 / 100 / 70 / 105 / 75 / 40

HP: 100
Atk: **** (4)
Def: *** (3)
SpA+: ***** (5)
SpD: *** (3)
Spe-: 34 (40 / 1.15)

Size Class: 4
Weight Class: 6
Base Rank Total: 19

Evolution Counter: 6 / 6
Move Counter: 0
Dream Counter: 5 / 5

Attacks:
Growl
Tackle
Ember
Magnitude
Focus Energy
Flame Burst
Take Down
Amnesia
Rock Slide
Lava Plume
Earth Power
Earthquake
Flamethrower
Double-Edge
Eruption
Fissure

AncientPower (#)
Endure (#)
Yawn (#)

Protect (#)
Fire Blast (#)
SolarBeam
Will-o-Wisp (#)

Stealth Rock

Move Count: 24
73.png

Tentacruel (Kurage) (M)
Nature: Modest (SpA increased by *, Atk decreased by *)

Type: Water / Poison
Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

Abilities:
Clear Body: (Innate) This Pokemon’s body structure makes it immune to status lowering moves used by opponents. (e.g. Intimidate, Growl, Screech etc.)
Liquid Ooze: (Innate) This Pokemon’s body is covered in a slimy poison that when drained by Leech Seed or another draining move, damages the opposing Pokemon for the amount that would have been healed.
Rain Dish (Unlocked): (Innate) This Pokemon collects water in the rain and absorbs it into its body, healing two (2) HP/action.

Stats: 80 / 70 / 65 / 80 / 120 / 100

HP: 100
Atk-: ** (2)
Def: *** (3)
SpA+: **** (4)
SpD: ***** (5)
Spe: 100

Size Class: 3
Weight Class: 3
Base Rank Total: 21

Evolution Counter: 6 / 6
Move Counter: 7
Dream Counter: 5 / 5

Attacks:
Poison Sting
Acid
Supersonic
Wrap
Water Gun
Constrict
Toxic Spikes
BubbleBeam
Hex
Hydro Pump
Wring Out
Sludge Wave
Acid Spray
Barrier
Screech
Water Pulse
Poison Jab

Aqua Ring (#)
Confuse Ray (#)
Mirror Coat (#)
Muddy Water
Rapid Spin

Endure
Icy Wind
Knock Off
Role Play

Toxic
Venom Shock
Ice Beam (#)
Blizzard
Protect
Rain Dance
Safeguard
Double Team
Sludge Bomb
Rest
Scald (#)
Poison Jab
Substitute (#)
Surf
Dive

Giga Drain
Reflect
Bide
Brine
Sleep Talk
Whirlpool

Move Count: 47
149.png

Dragonite* (Kidoku) (M)
Nature: Quiet (Special Attack increased by *, -15% Speed, -10% Evasion)

Type: Dragon / Flying
Dragon STAB; More in touch with legendary or special auras in arenas. Able to use Hyper Beam and Giga Impact without losing focus.

Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.

Abilities:
Inner Focus: (Innate) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Multiscale (Unlocked): (Innate) This Pokemon has sturdy scales to protect it from an opponent's attacks. If this Pokemon is at their maximum HP when a round starts, all damage done to this Pokemon during the round will be halved.

Stats: 91 / 134 / 95 / 100 / 100 / 80

HP: 100
Atk: ***** (5)
Def: *** (3)
SpA+: ***** (5)
SpD: **** (4)
Spe-: 69 (80 / 1.15)

Size Class: 4
Weight Class: 6
Base Rank Total: 22

Evolution Counter: 9 / 9
Move Counter: 3
Dream Counter: 5 / 5

Attacks:

Wrap (*)
Leer (*)
Thunder Wave (*)
Twister (*)
Dragon Rage (*)
Slam (*)
Agility (*)
Fire Punch
ThunderPunch
Roost
Aqua Tail
Safeguard
Dragon Dance
Outrage
Hyper Beam
Hurricane

Aqua Jet (*)
Dragon Pulse (*)
ExtremeSpeed (*)

Draco Meteor
Heat Wave
Ominous Wind
Superpower
Tailwind

Dragon Claw
Toxic
Ice Beam (*)
Light Screen
Protect
Rain Dance
Thunderbolt (*)
Earthquake
Brick Break
Double Team
Fire Blast (*)
Focus Blast
Sky Drop
Stone Edge
Bulldoze
Dragon Tail
Substitute
Fly
Surf
Dive

Reflect
Bide
Shock Wave
Focus Punch
Endure
Sleep Talk

Dispel

Move Count: 51

Without further ado, let the challenge begin!

Spr_BW_Backpacker_F.png


Backpacker Jenny wants to battle!

"I've hiked all over the world! You're nothing comapred to the mountains I've scaled!"

RNG Roll-Pokemon: 48/125, 18/125

"Go Pupitar and Haunter!"

247.png

Pupitar(M)

Types:

Rock: Rock STAB; reduce damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.

Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 6 per action Energy Cost to 5 per action, superior senses in darkened cave surroundings.

Adamant Nature(+Atk, -SpA)
Stats
HP: 100
Atk: Rank 4(+)
Def: Rank 3
SpA: Rank 2(-)
SpD: Rank 3
Spe: 51
Size Class: 3
Weight Class: 5
Base Rank Total: 17

Abilities:

Shed Skin(Innate): This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.

Ability:
Shed Skin

Attacks:
Bite
Leer
Sandstorm
Screech
Chip Away
Rock Slide
Scary Face
Thrash
Dark Pulse

Taunt
Protect
Earthquake
Stone Edge
Sleep Talk
Substitute

Dragon Dance
Focus Energy
Outrage
Iron Head

93.png

Haunter (F)

Types:

Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.

Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

Modest Nature(+SpA, -Atk)

HP: 90
Atk: Rank 1(-)
Def: Rank 2
SpA: Rank 5(+)
SpD: Rank 2
Spe: 95
Size Class: 3
Weight Class: 1
Base Rank Total: 15

Abilities:

Levitate(Trait): This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit. Levitate Pokemon will retain the Levitate trait when they use Skill Swap on an enemy, and will steal the opponent's ability (the user can specify if they want a foe or ally to gain Levitate from a Skill Swap.) If a Pokemon with Levitate uses Role Play, they will copy the opponent's abilities and retain Levitate.

Ability:
Levitate

Attacks:
Hypnosis
Lick
Spite
Mean Look
Curse
Night Shade
Confuse Ray
Sucker Punch
Shadow Punch

Hidden Power Fighting 7
Thunderbolt
Shadow Ball
Sludge Bomb
Will-O-Wisp
Dream Eater

Disable
Explosion
Grudge
Will-O-Wisp

Roulette Randomization

Your roulette for this battle is as follows:

6 12 23 18
6 6 22 4
15 7 18 9
19 9 12 19

6: Opponent’s Pokemon each receive an item(chosen by the ref from a pool based on streak length) for the battle.
12: Challenger’s Pokemon are put to sleep(1 action) at the start of the battle.
23: No Event
18: Drizzle is applied to the battle.
6: Opponent’s Pokemon each receive an item(chosen by the ref from a pool based on streak length) for the battle.
6: Opponent’s Pokemon each receive an item(chosen by the ref from a pool based on streak length) for the battle.
22: The roulette is slowed down for the rest of the challenge(N is halved)
4: Opponent’s Pokemon are put to sleep(1 action) at the start of the battle
15: Challenger’s Pokemon become cloaked by a Safeguard(4 rounds)
7: Opponent’s Pokemon become cloaked by a Safeguard(4 rounds).
18: Drizzle is applied to the battle.
9: Challenger’s Pokemon are poisoned for the duration of the battle.
19: Sandstream is applied to the battle.
9: Challenger’s Pokemon are poisoned for the duration of the battle.
12: Challenger’s Pokemon are put to sleep(1 action) at the start of the battle.
19: Sandstream is applied to the battle.

Select 4 consecutive events from the roulette.
 
RNG Roll-Roulette: 2/4

Event 4(Opponent’s Pokemon are put to sleep(1 action) at the start of the battle) shall be in effect for this battle!

Spr_BW_Backpacker_F.png


"NOOOOOOO!"

Pupitar: Sleep Talk Camerupt(Earthquake, Taunt, Stone Edge, Focus Energy)~Smack Down Eelektross~Earthquake
IF Eelektross uses Protect successfully A2, THEN replace that action with Substitute(25 HP)
IF Camerupt uses Will-O-Wisp on you on A2 or A3, then use Taunt Camerupt that action and slide actions down.

Haunter: Sleep(Hypnosis Eelektross)~Hypnosis Camerupt~Dream Eater Camerupt
IF Camerupt successfully Protects A2/A3, then replace that action with Will-O-Wisp Eelektross and slide actions down.
IF Hypnosis misses, replace your next action with Hypnosis Camerupt
 
Hmm...

Unagi: Hidden Power (Pupitar) - Mega Grass Knot (Pupitar) - cooldown
Fuji: SolarBeam (Pupitar) - Fire Blast (Haunter) - Fire Blast (Haunter)
 
247.png

Pupitar(M)
100 HP
100 EN
4/3/2/3/51
Sleep(1A)
Shed Skin

93.png

Haunter (F)
90 HP
100 EN
1/2/5/2/95
Sleep(1A)
Levitate


604.png

Eelektross (M)
100 HP
100 EN
4/3/5/3/43
-10% Evasion
Levitate

323.png

Camerupt(M)
100 HP
100 EN
4/3/5/3/34
-10% Evasion
Magma Armor

Round 1
Camerupt began absorbing sunlight!

Haunter is fast asleep!

Pupitar used Sleep Talk!
RNG Roll-Move(1-2500 Earthquake, 2501-5000 Taunt, 5001-7500 Stone Edge, 7501-10000 Focus Energy): 1118 Earthquake
Pupitar used Earthquake!
RNG Roll-To Crit(<=625 crit): 2106 No
Haunter avoided the attack!
(7.5+3+1.5)*1.5=18 damage
Eelektross avoided the attack!
-9 EN

Eelektross used Hidden Power!
RNG Roll-To Crit(<=625 crit): 7139 No
(7+3)*1.5=15 damage
-5 EN

Camerupt used SolarBeam!
RNG Roll-To Crit(<=625 crit): 2265 No
(12+3)*2.25=33.75 damage
Pupitar's sleep stage reduced by 1!
Pupitar woke up!
-8 EN

Round 2
Haunter woke up!
Haunter used Hypnosis!
RNG Roll-To Hit(<=3000 miss): 9466 Hit
RNG Roll-Duration(1-6667 1A, >6667 2A): 887 1A
Camerupt fell into a light sleep!
-7 EN

Pupitar used Smack Down!
RNG Roll-To Crit(<=625 crit): 6036 No
5+3+1.5=9.5 damage
-2 EN

Camerupt is fast asleep!

Eelektross used Ultra Grass Knot!
RNG Roll-To Crit(<=625 crit): 9743 No
(22.5+3)*2.25=57.375 damage
-27 EN

Pupitar was KO'd!

Round 3
Haunter used Dream Eater!
RNG Roll-To Crit(<=625 crit): 8124 No
10+3=13 damage
+6.5 HP
Haunter is already at full health!
-12 EN

Eelektross cooled down!

Camerupt woke up!
Camerupt used Fire Blast!
RNG Roll-To Hit(<=1500 miss): 4708 Hit
RNG Roll-To Crit(<=625 crit): 1315 No
RNG Roll-To Burn(<=1000 yes): 5647 No
12+3+4.5=19.5 damage
-7 EN

247.png

Pupitar(M)
KO

93.png

Haunter (F)
71 HP
81 EN
1/2/5/2/95
Levitate


604.png

Eelektross (M)
92 HP
68 EN
4/3/5/3/43
-10% Evasion
Levitate

323.png

Camerupt(M)
69 HP
85 EN
4/3/5/3/34
-10% Evasion
Magma Armor
 
Hi just noting that you forgot Magma Armor, but it shouldn't matter.

Unagi: Crunch - Thunderbolt - Crunch
Fuji: Flamethrower - Fire Blast - Flamethrower
 
No contact moves were used on Camerupt, so MA wasn't involved.

Spr_BW_Backpacker_F.png


"You're a terrible person!"

Haunter: Shadow Ball Cameruptx3
 
93.png

Haunter (F)
71 HP
81 EN
1/2/5/2/95
Levitate


604.png

Eelektross (M)
92 HP
68 EN
4/3/5/3/43
-10% Evasion
Levitate

323.png

Camerupt(M)
69 HP
85 EN
4/3/5/3/34
-10% Evasion
Magma Armor

Round 1
Haunter used Shadow Ball!
RNG Roll-To Crit(<=625 Crit): 3026 No
RNG Roll-To Lower SpD(<=3000 Yes): 8207 No
8+3+3=14 damage
-5 EN

Eelektross used Crunch!
RNG Roll-To Crit(<=625 Crit): 239 Crit
A critical hit!
RNG Roll-To Lower Def(<=2000 yes): 8432 No
(8+3+3)*1.5=21 damage
-6 EN

Camerupt used Flamethrower!
RNG Roll-To Crit(<=625 crit): 1230 No
RNG Roll-To Burn(<=1000 yes): 199 Burn
Haunter was burned!
10+3+4.5=17.5 damage
-6 EN

Haunter was hurt by its burn!

Round 2
Haunter used Shadow Ball!
RNG Roll-To Crit(<=625 Crit): 1049 No
RNG Roll-To Lower SpD(<=3000 Yes): 7708 No
8+3+3=14 damage
-9 EN

Eelektross used Thunderbolt!
RNG Roll-To Crit(<=625 crit): 9736 No
RNG Roll-To PAR(<=1000 yes): 380 Yes
Haunter was paralyzed!
10+3+4.5=17.5 damage
-6 EN

Camerupt used Fire Blast!
RNG Roll-To Hit(<=1500 miss): 3149 Hit
RNG Roll-To Crit(<=625 crit): 3608 No
12+3+4.5=19.5 damage
-7 EN

Haunter has been KO'd!

93.png

Haunter (F)
KO


604.png

Eelektross (M)
92 HP
56 EN
4/3/5/3/43
-10% Evasion
Levitate

323.png

Camerupt(M)
41 HP
72 EN
4/3/5/3/34
-10% Evasion
Magma Armor
 
Spr_BW_Harlequin.png


Harlequin Jim wants to battle!

"I'm the master of balance! Can you stand up to me?"

RNG Rolls-Pokemon: 34/125, 105/125

"Go Marill and Gurdurr!"

183.png

Marill(M)

Types:

Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

Adamant Nature(+Atk, -SpA)
Stats
HP: 100
Atk: Rank 2(+) [4 Huge Power]
Def: Rank 2
SpA: Rank 1
SpD: Rank 2
Spe: 40
Size Class: 1
Weight Class: 1
Base Rank Total: 13

Abilities:

Thick Fat(Innate): This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire- and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)

Huge Power(Trait): This Pokemon has immense inner strength that grows with its development, raising its Attack by one Rank for each evolution level (Baby = 1, Basic = 2, Stage 1 = 3). If Skill Swapped, the swapped Pokemon's Attack is only raised by one Rank.

Sap Sipper(Innate): This Pokemon lives on a steady diet of plants and has developed defenses to every Grass-type attack. When attacked with a Grass-type move, damage and effects are negated and the Pokemon gains a one (1) stage attack boost. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.

Ability:
Thick Fat + Huge Power[Trait]

Attacks:
Tackle
Defense Curl
Tail Whip
Water Gun
Rollout
BubbleBeam
Aqua Ring
Double-Edge
Splash
Charm
Bubble
Slam

Focus Punch
Frustration
Brick Break
Facade
Waterfall
Substitute

Belly Drum
Perish Song
Aqua Jet
Superpower

533.png

Gurdurr(F)

Type:

Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.

Stats
Adamant Nature(+Atk, -SpA)
HP: 100
Atk: Rank 5(+)
Def: Rank 3
SpA: Rank 1(-)
SpD: Rank 2
Spe: 40
Size Class: 2
Weight Class: 3
Base Rank Total: 16

Abilities:

Guts(Innate): This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.

Sheer Force(Can Be Enabled): This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect.

Iron Fist(Innate): The Base Attack Power of this Pokemon’s “Punch” attacks is increased by two (2). (Known attacks effected: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, Dynamicpunch, Fire Punch, Focus Punch, Hammer Arm, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Shadow Punch, Sky Uppercut, Thunderpunch)

Ability:
Guts

Attacks:
Pound
Leer
Focus Energy
Bide
Low Kick
Rock Throw
Wake-Up Slap
Chip Away
Bulk Up

Frustration
Facade
Payback
Stone Edge
Rock Slide
Poison Jab

Detect
Drain Punch
Force Palm
Mach Punch

Roulette Randomization
Your roulette for this battle is as follows:

1 | 1 | 20 | 10
6 | 13 | 6 | 6
7 | 6 | 2 | 22
20 | 11 | 5 | 13

1: Opponent’s Pokemon are poisoned for the battle.
1: Opponent’s Pokemon are poisoned for the battle.
20: Snow Warning is applied to the battle.
10: Challenger’s Pokemon are burned for the duration of the battle.
6: Opponent’s Pokemon each receive an item(chosen by the ref from a pool based on streak length) for the battle.
13: Challenger’s Pokemon each receive a berry(challenger picks from a pool based on streak length) for the rest of the challenge.
6: Opponent’s Pokemon each receive an item(chosen by the ref from a pool based on streak length) for the battle.
6: Opponent’s Pokemon each receive an item(chosen by the ref from a pool based on streak length) for the battle.
7: Opponent’s Pokemon become cloaked by a Safeguard(4 rounds).
6: Opponent’s Pokemon each receive an item(chosen by the ref from a pool based on streak length) for the battle.
2: Opponent’s Pokemon are burned for the battle.
22: The roulette is slowed down for the rest of the challenge(N is halved)
20: Snow Warning is applied to the battle.
11: Challenger’s Pokemon are paralyzed(15%) at the start of the battle.
5: Opponent’s Pokemon each receive a berry(chosen by the ref from a pool based on streak length) for the battle.
13: Challenger’s Pokemon each receive a berry(challenger picks from a pool based on streak length) for the rest of the challenge.

Select 4 consecutive events from the roulette.
 
My bad, I thought Magma Armor worked like Flame Body for some reason. I only just checked how it was supposed to work <_<

RNG Roll-Roulette: 4/4

Event 20(Snow Warning is applied to the battle.) will be in effect this battle!

"When the stones of ice come falling from the sky, the true battler shall brave it without fear in his eye!"

Marill: Perish Song~Ultra Waterfall Camerupt~cooldown(Aqua Jet)
IF Camerupt Protects successfully on the turn you are to use your Ultra Waterfall, THEN replace that action with Substitute(20 HP) and push actions down.

Gurdurr: Force Palm Camerupt~Low Kick Camerupt~Force Palm Camerupt
IF Camerupt Protects successfully, THEN if on A1/A3 shift your target to Eelektross using the same attack, ELSE if on A2, use Drain Punch Eelektross.
 
Oh hey look, I outspeed this time!
and for posterity's sake, dw's edit was allowed by me
Unagi: Discharge - Protect (Fuji) - Discharge
Fuji: Earthquake - SolarBeam (Marill) - Earthquake
 
183.png

Marill(M)
100 HP
100 EN
4/2/1/2/40
Thick Fat + Huge Power

533.png

Gurdurr(F)
100 HP
100 EN
5/3/1/2/40
Guts


604.png

Eelektross (M)
100 HP
100 EN
4/3/5/3/43
-10% Evasion
Levitate

323.png

Camerupt(M)
100 HP
100 EN
4/3/5/3/34
-10% Evasion
Magma Armor

Round 1
Eelektross used Discharge!
RNG Roll-To Crit(<=625 crit): 3489 No
RNG Roll-To Crit(<=625 crit): 9531 No
RNG Roll-To PAR(<=3000 yes): 2560 Yes
Marill was paralyzed!
RNG Roll-To PAR(<=3000 yes): 3763 No
It doesn't affect Camerupt...
(6+3+4.5)*1.5=20.25 damage(Marill)
6+3+4.5=13.5 damage(Gurdurr)
-5 EN

Gurdurr used Force Palm!
RNG Roll-To Crit(<=625 crit): 3802 No
RNG Roll-To PAR(<=3000 yes): 9766 No
6+3+3=12 damage
-4 EN

Camerupt used Earthquake!
It doesn't affect Eelektross...
RNG Roll-To Crit(<=625 crit): 8889 No
RNG Roll-To Crit(<=625 crit): 7174 No
7.5+3+1.5=12 damage(Gurdurr)
7.5+3+3=13.5 damage(Marill)
-6 EN

Marill used Perish Song!
RNG Roll-To Attack(<=2000 PAR): 5374 No
All Pokemon's Perish counter has been set to 3!
-15 EN

Eelektross was buffeted by the hail!
Gurdurr was buffeted by the hail!
Camerupt was buffeted by the hail!
Marill was buffeted by the hail!

Round 2
Camerupt began absorbing sunlight!

Eelektross used Protect(Camerupt)!
-7 EN

Gurdurr used Low Kick!
RNG Roll-To Crit(<=625 crit): 8101 No
Camerupt was protected!
-7 EN(Eelektross)
-6 EN

Camerupt used SolarBeam!
RNG Roll-To Crit(<=625 crit): 8532 No
(12+4.5)*1.5=24.75 damage
-8 EN

Marill used Ultra Waterfall!
RNG Roll-To Attack(<=2000 PAR): 363 PAR
Marill was fully paralyzed!

Eelektross was buffeted by the hail!
Gurdurr was buffeted by the hail!
Camerupt was buffeted by the hail!
Marill was buffeted by the hail!

Round 3
Marill used Aqua Jet!
RNG Roll-To Attack(<=2000 PAR): 4454 Yes
RNG Roll-To Crit(<=625 crit): 926 No
(4-1+3+1.5)*2.25=16.875 damage
-2 EN

Eelektross used Discharge!
RNG Roll-To Crit(<=625 crit): 5841 No
RNG Roll-To Crit(<=625 crit): 5613 No
RNG Roll-To PAR(<=3000 yes): 7399 No
It doesn't affect Camerupt...
(6+3+4.5)*1.5=20.25 damage(Marill)
6+3+4.5=13.5 damage(Gurdurr)
-5 EN

Gurdurr used Force Palm!
RNG Roll-To Crit(<=625 crit): 950 No
RNG Roll-To PAR(<=3000 yes): 8046 No
6+3+3=12 damage
-4 EN

Camerupt used Earthquake!
It doesn't affect Eelektross...
RNG Roll-To Crit(<=625 crit): 6787 No
RNG Roll-To Crit(<=625 crit): 6845 No
7.5+3+1.5=12 damage(Gurdurr)
7.5+3+3=13.5 damage(Marill)
-6 EN

Eelektross was buffeted by the hail!
Gurdurr was buffeted by the hail!
Camerupt was buffeted by the hail!
Marill was buffeted by the hail!

183.png

Marill(M)
2 HP
83 EN
4/2/1/2/40
Thick Fat + Huge Power
Perish Song(2R)

533.png

Gurdurr(F)
43 HP
86 EN
5/3/1/2/40
Guts
Perish Song(2R)


604.png

Eelektross (M)
82 HP
76 EN
4/3/5/3/43
-10% Evasion
Levitate
Perish Song(2R)

323.png

Camerupt(M)
65 HP
80 EN
4/3/5/3/34
-10% Evasion
Magma Armor
Perish Song(2R)

Hail
 
Okay, that worked well.

Unagi: Discharge - Thunderbolt (G) x2
IF (G uses Detect on A2) AND (Not on A1) THEN (Use Discharge + Thunderbolt combo A1)
IF (G uses Detect on A3) AND (Not on A2) THEN (Use Mega Thunderbolt (G) A2)

Fuji: Flamethrower (G) - Earth Power (G) - Flamethrower (G)
IF (M uses a combo involving Aqua Jet on you A1) THEN (Protect and push actions back)
IF (G uses Detect on A2) AND (Not on A1) THEN (Use Ember + Fire Blast combo (G) A1)
 
Marill: Aqua Jet Cameruptx3

Gurdurr: Ultra Drain Punch Camerupt~cooldown(Mach Punch Camerupt)~Ultra Drain Punch Camerupt
 
183.png

Marill(M)
2 HP
83 EN
4/2/1/2/40
Thick Fat + Huge Power
Perish Song(2R)
15% PAR

533.png

Gurdurr(F)
43 HP
86 EN
5/3/1/2/40
Guts
Perish Song(2R)


604.png

Eelektross (M)
82 HP
76 EN
4/3/5/3/43
-10% Evasion
Levitate
Perish Song(2R)

323.png

Camerupt(M)
65 HP
80 EN
4/3/5/3/34
-10% Evasion
Magma Armor
Perish Song(2R)

Round 1
Marill used Aqua Jet!
RNG Roll-To Attack(<=1500 Yes): 3511 Yes
RNG Roll-To Crit(<=625 crit): 9623 No
(4-1+3+1.5)*2.25=16.875 damage
-6 EN

Eelektross used Discharge!
RNG Roll-To Crit(<=625 crit): 1991 No
RNG Roll-To Crit(<=625 crit): 7249 No
RNG Roll-To PAR(<=3000 yes): 4186 No
RNG Roll-To Refresh PAR(<=3000 yes): 5126 No
6+3+4.5=13.5 damage(Gurdurr)
It doesn't affect Camerupt...
(6+3+4.5)*1.5=20.25 damage(Marill)
-9 EN

Marill was KO'd!

Camerupt used Flamethrower!
RNG Roll-To Crit(<=625 crit): 5587 No
RNG Roll-To BRN(<=1000 yes): 1625 No
10+3+4.5=17.5 damage
-6 EN

Gurdurr used Ultra Drain Punch!
RNG Roll-To Crit(<=625 crit): 6247 No
27+3+3=33 damage
+16.5 HP
-42 EN

Eelektross was buffeted by the hail!
Gurdurr was buffeted by the hail!
Camerupt was buffeted by the hail!


Round 2
Eelektross used Thunderbolt!
RNG Roll-To Crit(<=625 crit): 4776 No
RNG Roll-To PAR(<=1000 PAR): 8009 No
10+3+4.5=17.5 damage
-6 EN

Gurdurr cooled down!

Camerupt used Earth Power!
RNG Roll-To Crit(<=625 crit): 1194 No
RNG Roll-To Lower SpD(<=1000 yes): 1390 No
9+3+4.5=16.5 damage
-6 EN

Gurdurr was KO'd!

183.png

Marill(M)
KO

533.png

Gurdurr(F)
KO


604.png

Eelektross (M)
80 HP
61 EN
4/3/5/3/43
-10% Evasion
Levitate
Perish Song(1R)

323.png

Camerupt(M)
46 HP
74 EN
4/3/5/3/34
-10% Evasion
Magma Armor
Perish Song(1R)
 
Spr_BW_Cue_Ball.png


Roughneck Kirby wants to battle!

"Yo dawg, if I win, I'm going to take your Pokemon, unless you'll part with your money!"

RNG Rolls-Pokemon: 36/125, 68/125

192.png

Sunflora(M)

Types:Grass: Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

Stats
HP: 100
Atk: Rank 3
Def: Rank 2
SpA: Rank 4
SpD: Rank 3
Spe: 30
Size Class: 1
Weight Class: 1
Base Rank Total: 17

Abilities:

Chlorophyll(Innate): During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.

Solar Power(Innate): When in bright sunlight, this Pokemon burns solar energy and 1 HP/action to increase the Base Attack Power of all their special attacks by two (2).

Early Bird(Innate): This Pokemon is used to waking up at early hours or operating in low-light conditions and subsequently sleep status is automatically reduced by one intensity level when inflicted on this Pokemon. When the Pokemon uses Rest they will gain 18 HP per action and only be asleep for two actions.

Ability:
Solar Power

Attacks:
Absorb
Pound
Growth
Razor Leaf
Mega Drain
Ingrain
GrassWhistle
Leech Seed
Bullet Seed
Worry Seed
Sunny Day
Endeavor

Hidden Power Fire 7
Hyper Beam
Light Screen
Giga Drain
SolarBeam
Sludge Bomb

Encore
Ingrain
Bide
Morning Sun

428.png

Lopunny (F)

Type: Normal

Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

Adamant Nature(+Atk, -SpA)
Stats:
HP: 100
Atk: Rank 4(+)
Def: Rank 3
SpA: Rank 1(-)
SpD: Rank 4
Spe: 105
Size Class: 2
Weight Class: 3
Base Rank Total: 19

Abilities:

Cute Charm(Innate): This Pokemon’s natural cuteness causes Pokemon of the opposite gender in the same egg group to be attracted to it 30% of the time after striking with a contact move.

Klutz(Can be Disabled): The Pokemon moves in a rare style of battling that uses an unpredictable, clumsy looking manner. The accuracy of its attacks are increased by 10% (flat). While engaging in this style it cannot use a hold item, though an item is necessary to pull it off.

Limber(Innate): This Pokemon’s body is well trained and immune to paralysis.

Ability:
Limber

Attacks:
Mirror Coat
Magic Coat
Splash
Pound
Defense Curl
Foresight
Endure
Return
Frustration
Quick Attack
Jump Kick
Baton Pass

Protect
Dig
Facade
Low Sweep
Drain Punch
Giga Impact

Circle Throw
Fire Punch
Ice Punch
ThunderPunch

"Go Sunflora and Lopunny!"

Roulette Randomization
Your roulette for the following battle is as follows:

20 | 20 | 18 | 10
12 | 24 | 4 | 3
11 | 20 | 5 | 17
16 | 21 | 23 | 23

20: Snow Warning is applied to the battle.
20: Snow Warning is applied to the battle.
18: Drizzle is applied to the battle.
10: Challenger’s Pokemon are burned for the duration of the battle.
12: Challenger’s Pokemon are put to sleep(1 action) at the start of the battle.
24: Challenger wins 1 free CC, then battles normally
4: Opponent’s Pokemon are put to sleep(1 action) at the start of the battle
3: Opponent’s Pokemon are paralyzed(15%) at the start of the battle.
11: Challenger’s Pokemon are paralyzed(15%) at the start of the battle.
20: Snow Warning is applied to the battle.
5: Opponent’s Pokemon each receive a berry(chosen by the ref from a pool based on streak length) for the battle.
17: Drought is applied to the battle.
16: Challenger’s Pokemon become cloaked by a Mist(2 rounds).
21: The roulette is sped up for the rest of the challenge(N is doubled).
23: No Event
23: No Event

Select 4 consecutive events from the roulette.
 
RNG Roll-Roulette: 3/4

Event 3(Opponent’s Pokemon are paralyzed(15%) at the start of the battle.) shall be in effect this battle!

Spr_BW_Cue_Ball.png


"You shall pay with your money AND your Pokemon! The Black Empoleon will have you!"

Sunflora: Leech Seed Camerupt~SolarBeam Camerupt~Giga Drain Camerupt
IF Camerupt Protects itself successfully, then shift the target of that action to Eelektross.
IF Eelektross Protects Camerupt successfully, then shift the target of that action to Eelektross.
IF Camerupt is KO'd, then replace remaining actions with Sunny Day and then Light Screen.

Lopunny: Dig Camerupt~Dig Camerupt~Ice Punch Camerupt
IF Camerupt Protects itself successfully on any action, then change that action to Frustration Eelektross, and slide actions down.
IF Camerupt uses Earthquake on A1 or A2, replace that action with Frustration Camerupt, and slide actions down.
IF CAamerupt is KO'd, replace remaining actions with Giga Impact Camerupt.
 
Oh no, the black Empoleon. That Lopunny looks annoying, so let's off it first. Oh hey look, substitutions to exploit.

Unagi: Discharge - Mega Thunderbolt (L) - cooldown
Fuji: Earthquake - Magnitude - Mega Earthquake
 
192.png

Sunflora(M)
100 HP
100 EN
3/2/4/3/30
Solar Power
15% PAR

428.png

Lopunny (F)
100 HP
100 EN
4/3/1/4/105
Limber


604.png

Eelektross (M)
100 HP
100 EN
4/3/5/3/43
-10% Evasion
Levitate

323.png

Camerupt(M)
100 HP
100 EN
4/3/5/3/34
-10% Evasion
Magma Armor

Round 1
Lopunny used Frustration!
RNG Roll-To Crit(<=625 crit): 5214 No
8-1+3+1.5=11.5 damage
-6 EN

Eelektross used Discharge!
RNG Roll-To Crit(<=625 crit): 1380 No
RNG Roll-To Crit(<=625 crit): 7586 No
RNG Roll-To Refresh PAR(<=3000 yes): 2375 Yes
Sunflora's PAR stage increased!
6+3+1.5=10.5 damage(Lopunny)
It doesn't affect Camerupt...
(6+3+3)/1.5=8 damage(Sunflora)
-5 EN

Camerupt used Earthquake!
RNG Roll-To Crit(<=625 crit): 7999 No
RNG Roll-To Crit(<=625 crit): 8736 No
7.5+3+1.5=12 damage(Lopunny)
(7.5+3+3)/1.5=9 damage(Sunflora)
-6 EN

Sunflora used Leech Seed!
RNG Roll-To Hit(<=1000 miss): 2046 No
Camerupt was seeded!
-9 EN

Camerupt's Leech Seed sapped HP and gave it to Sunflora!

Round 2
Sunflora began absorbing sunlight!
RNG Roll-To Attack(<=2000 PAR): 8971 Yes

Lopunny dug down!

Camerupt used Magnitude!
RNG Roll-Base Power(1-500 4, 501-1500 5, 1501-3500 6, 3501-6500 7, 6501-8500 9, 8501-9500 11, 9501-10000 15): 5
RNG Roll-To Crit(<=625 crit): 6045 No
RNG Roll-To Crit(<=625 crit): 3370 No
7.5+3+1.5=11.5 damage(Lopunny)
(7.5+3+3)/1.5=9 damage(Sunflora)
-5 EN

Lopunny used Dig!
RNG Roll-To Crit(<=625 crit): 1817 No
(8-1+1.5)*1.5=12.75 damage
-6 EN

Sunflora used SolarBeam!
RNG Roll-To Attack(<=2000 PAR): 8085 Yes
RNG Roll-To Crit(<=625 crit): 1006 No
12-1+3+1.5=15.5 damage
-7 EN

Eelektross used Ultra Thunderbolt!
RNG Roll-To Crit(<=625 crit): 1094 No
RNG Roll-To PAR(<=2000 yes): 9406 No
22.5+3+1.5=27 damage
-28 EN

Camerupt's Leech Seed sapped HP and gave it to Sunflora!

Round 3
Lopunny dug down!

Eelektross cooled down!

Sunflora used Giga Drain!
RNG Roll-To Crit(<=625 crit): 8011 No
10+3+1.5=14.5 damage
+7.25 HP
-11 EN

Lopunny used Dig!
RNG Roll-To Crit(<=625 crit): 430 crit
A critical hit!
(8-1+3+1.5)*1.5=17.25 damage
-10 EN

Camerupt used Ultra Earthquake!
RNG Roll-To Crit(<=625 crit): 5725 No
RNG Roll-To Crit(<=625 crit): 8863 No
22.5+3+1.5=27 damage
(22.5+3+3)/1.5=19 damage
-28 EN

Camerupt's Leech Seed sapped HP and gave it to Sunflora!

192.png

Sunflora(M)
71 HP
73 EN
3/2/4/3/30
Solar Power
15% PAR

428.png

Lopunny (F)
12 HP
78 EN
4/3/1/4/105
Limber


604.png

Eelektross (M)
100 HP
67 EN
4/3/5/3/43
-10% Evasion
Levitate

323.png

Camerupt(M)
20 HP
61 EN
4/3/5/3/34
-10% Evasion
Magma Armor
Leech Seed(3A)
 
Muuuh.

Unagi: Wild Charge (L) - Flamethrower (L) - Flamethrower (L)
IF (Lopunny uses Endure A1) THEN (Discharge A1 instead)
IF (Lopunny uses Protect) THEN (Flamethrower (S) and push actions back)
IF (Lopunny faints) THEN (Redirect all to Sunflora)

Fuji: Earth Power (L) - Fire Blast (L) - Flamethrower (L)
IF (Lopunny uses Endure A1) THEN (Use Will-O-Wisp (L) A1 instead)
IF (Lopunny uses Protect) THEN (Use Fire Blast (S) instead)
IF (Lopunny faints) THEN (Replace your queue with Fire Blast (S) x3)
 
Spr_BW_Cue_Ball.png


"We're not going down without a fight!"

Sunflora: SolarBeam Eelektross~Giga Drain Eelektross~Ultra SolarBeam Eelektross

Lopunny: Endure~Dig Camerupt~Frustration Eelektross
 
192.png

Sunflora(M)
71 HP
73 EN
3/2/4/3/30
Solar Power
15% PAR

428.png

Lopunny (F)
12 HP
78 EN
4/3/1/4/105
Limber


604.png

Eelektross (M)
100 HP
67 EN
4/3/5/3/43
-10% Evasion
Levitate

323.png

Camerupt(M)
20 HP
61 EN
4/3/5/3/34
-10% Evasion
Magma Armor
Leech Seed(3A)

Round 1
Lopunny used Endure!
Lopunny braced itself!
-15 EN

Sunflora began absorbing sunlight!
RNG Roll-To Attack(<=2000 PAR): 6778 Yes

Eelektross used Discharge!
RNG Roll-To Crit(<=625 crit): 6235 No
RNG Roll-To Crit(<=625 crit): 8594 No
RNG Roll-To Refresh PAR(<=3000 yes): 2243 Yes
Sunflora's paralysis stage increased!
6+3+1.5=10.5 damage(Lopunny)
It doesn't affect Camerupt...
(6+3+1.5)/1.5=7 damage(Sunflora)
-5 EN

Camerupt cooled down!

Sunflora used SolarBeam!
RNG Roll-To Attack(<=2000 PAR): 2051 Yes
RNG Roll-To Crit(<=625 crit): 1231 No
12+3+1.5=16.5 damage
-7 EN

Camerupt's Leech Seed sapped HP and gave it to Sunflora!

Round 2
Lopunny dug down!

Eelektross used Flamethrower!
But it missed!
-7 EN

Camerupt used Fire Blast
But it missed!
-7 EN

Sunflora used Giga Drain!
RNG Roll-To Attack(<=2000 PAR): 4370 Yes
8+3+1.5=12.5 damage
+6.25 HP
-11 EN

Lopunny used Dig!
RNG Roll-To Crit(<=625 crit): 2173 No
(8-1+1.5)*1.5=12.75 damage
-6 EN

Camerupt's Leech Seed sapped HP and gave it to Sunflora!

Round 3
Sunflora began absorbing sun light!
RNG Roll-To Attack(<=200 PAR): 3273 Yes

Lopunny used Frustration!
RNG Roll-To Crit(<=625 crit): 7710 No
10+3+1.5=14.5 damage
-6 EN

Eelektross used Flamethrower!
RNG Roll-To Crit(<=625 crit): 6197 No
RNG Roll-To BRN(<=1000 yes): 3120 No
10+1.5=11.5 damage
Lopunny endured the hit!
-11 EN

Camerupt used Flamethrower!
RNG Roll-To Crit(<=625 crit): 3343 No
RNG Roll-To BRN(<=1000 yes): 4243 No
Lopunny endured the hit!
-6 EN

Camerupt used Ultra SolarBeam!
RNG Roll-To Attack(<=2000 PAR): 2759 Yes
RNG Roll-To Crit(<=625 crit): 3914 No
27+3+1.5=31.5 damage
-32 EN

Camerupt's Leech Seed sapped HP and gave it to Sunflora!

Camerupt has been KO'd!

192.png

Sunflora(M)
78 HP
23 EN
3/2/4/3/30
Solar Power
15% PAR

428.png

Lopunny (F)
1 HP
36 EN
4/3/1/4/105
Limber
Cannot Endure(1R)


604.png

Eelektross (M)
38 HP
44 EN
4/3/5/3/43
-10% Evasion
Levitate

323.png

Camerupt(M)
KO
 
Spr_BW_Cue_Ball.png


"Let's put the finishing touches on this!"

Sunflora: Cooldown(Chill)~SolarBeam~Chill
IF Eelektross successfully Protects itself on A2, chill and slide actions down 1 slot.

Lopunny: Quick Attack+Giga Impact combo Eelektross~cooldown(Frustration Eelektross)~Frustration Eelektross
If Eelektross successfully Protects itself, chill and slide actions down 1 slot.
IF Eelektross uses Light Screen on action 1, THEN use Pound Eelektross A1, and slide actions down 1 slot.
 
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