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Battle Subway Challenge: Engineer Pikachu

This is Engineer's Battle Subway thread. No outside input until his challenge is done, please.

Because I want to die~

Mode:
Singles

Chosen Abilities:
Munchlax: Thick Fat
Roselia: Natural Cure
Larvesta: Flame Body

Chosen Items:
Munchlax: Oran Berry
Roselia: Enigma Berry
Larvesta: Enigma Berry
446.png

Munchlax (Huto) (M)
Nature: Quiet (Special Attack increased by *, Speed divided by 1.15, -10% Evasion)

Type: Normal
Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

Stats: 135 / 85 / 40 / 40 / 85 / 5

HP: 120
Atk: *** (3)
Def: ** (2)
SpA+: *** (3)
SpD: *** (3)
Spe-: 4 (5 / 1.15)

Evolution Counter: 0 / 6
Move Counter: 0
Dream Counter: 0 / 5

Ability:
Pick Up: (Innate) This Pokemon has a natural habit of collecting items. Whenever a hold item (its own or an opponents) is used or knocked onto the ground with a move like Knock Off, this Pokemon will immediately pick up that item without using an action. It can also grab dropped or naturally occuring hold items in arenas.
Thick Fat: (Innate) This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)
Gluttony (LOCKED): (Innate) This Pokemon devours healing and stat increasing berries at 50% health (flat) instead of 25% health (flat).

Attacks:
Metronome
Odor Sleuth
Tackle
Defense Curl
Amnesia
Lick
Recycle
Screech
Chip Away
Stockpile

Counter
Selfdestruct
Zen Headbutt

Ice Beam
Thunderbolt
Flamethrower
315.png

Roselia (Shobi) (F)
Nature: Hasty (Multiples Base Speed by 1.15 and provides a flat accuracy boost on all attacks equal to its new Base Speed squared, then divided based on its evolution stage. (Formula: ACC Boost = (New Base^2)/Divisor [Round Up] Cap: 30) The Divisor is 1000 for fully evolved Pokemon, 700 for Pokemon that are the second of three stages, 500 for Pokemon that are the first of two stages, and 350 for Pokemon that are the first of three stages. This accuracy boost is added to their Dodge Command chance; Subtracts One (1) Rank from Defense) (+8.04%)

Type: Grass / Poison
Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

Stats: 50 / 60 / 45 / 100 / 80 / 65

HP: 90
Atk: ** (2)
Def-: * (1)
SpA: **** (4)
SpD: *** (3)
Spe+: 75

Evolution Counter: 5 / 9
Move Counter: 2
Dream Counter: 1 / 5

Ability:
Natural Cure: (Innate) This Pokemon’s body has the ability to heal itself of status afflictions over time, it goes into effect six (6) actions after being inflicted with a status. In switch battles, this Pokemon heals all status effects when switched out.
Poison Point: (Can be Disabled) This Pokemon’s spikes/quills/thorns are coated in poison, and there is a 30% chance of poisoning any foe that uses a contact attack on this Pokemon. When disabled, all of this Pokemon's attacks that inflict regular poison will inflict Toxic poison (with the same chance of effect).
Leaf Guard (LOCKED): (Innate) In bright sunlight the Pokemon is surrounded by a faint green glow. The glow protects it from all permanent and temporary status conditions.

Attacks:
Absorb
Growth
Water Sport
Stun Spore
Mega Drain
Worry Seed
Poison Sting
Leech Seed
Magical Leaf
GrassWhistle
Giga Drain

Extrasensory
Sleep Powder
Spikes

Venom Shock
Shadow Ball
Substitute
636.png

Larvesta (Taiyo) (F)
Nature: Modest (Special Attack increased by *, Attack decreased by *)

Type: Bug / Fire
Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.

Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.

Stats: 55 / 85 / 55 / 50 / 55 / 60

HP: 90
Atk-: ** (2)
Def: ** (2)
SpA+: *** (3)
SpD: **(2)
Spe: 60

Evolution Counter: 1 / 6
Move Counter: 0
Dream Counter: 0 / 5

Ability:
Flame Body: (Innate) This Pokemon’s external temperature is kept at such a high level that any contact attack used on this Pokemon has a 30% chance of burning the opponent.
Swarm (LOCKED): (Innate) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, X-Scissor from 8 to 10)

Attacks:
Ember
String Shot
Leech Life
Take Down

Morning Sun
Endure
Zen Headbutt

Sunny Day
SolarBeam
Will-o-Wisp
Flame Charge

Battle 1-1

DP_Black_Belt.png

Black Belt Bruce wants to FIGHT!

No RNG Adjustment
1v1 Singles

RNG Roll for Pokemon- 13/40
RNG Roll for Ability- 2/3- Sheer Force
533.png

Gurdurr (M)

Nature: Adamant
+1 Atk, -1 SpA

Type: Fighting
Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.

Abilities:
Guts:
(Innate) This Pokemon is tenacious and will work ever harder when under a status condition, raising the base attack power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.

Sheer Force:
(Can be Enabled) This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect.

Iron Fist (DW):
(Innate) The Base Attack Power of this Pokemon’s “Punch” attacks is increased by two (2). (Known attacks effected: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, Dynamicpunch, Fire Punch, Focus Punch, Hammer Arm, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Shadow Punch, Sky Uppercut, Thunderpunch)

Item:
Choice Band

Stats:
HP: 100
Atk+: 5
Def: 3
SpA-: 1
SpD: 2
Spe: 40

Attacks
Pound
Leer
Focus Energy
Bide
Low Kick
Rock Throw
Wake-Up Slap
Chip Away
Hammer Arm

Drain Punch
Force Palm
Mach Punch

Frustration
Dig
Brick Break
Facade
Low Sweep
Payback
Stone Edge
Rock Slide
Poison Jab
Strength

ORDER:
Engineer sends out his pokemon.
Black Belt Bruce makes actions.
Engineer posts actions.
REF
 
Gurdurr
HP: 100
EN: 100
5/3/1/2/40
Sheer Force
Choice Band


Munchlax
HP: 120
EN: 100
3/2/3/3/4
Thick Fat
Oran Berry


Action 1

Gurdurr used Force Palm!
RNG Roll (Crit) [<=625 Crit]: 6749/10000 (NO)
(6+3+2+(8-2)*1.5)*1.5= 30 Damage
-4 Energy

Munchlax used Counter!
30*1.5= 45 Damage
-6+(45/3)= 21 Energy

Action 2

Gurdurr used Force Palm!
RNG Roll (Crit) [<=625 Crit]: 5886/10000 (NO)
(6+3+2+(8-2)*1.5)*1.5= 30 Damage
-4+2=6 Energy

Munchlax used Counter!
30*1.5=45 Damage
-6+(45/3)+4= 25 Energy

Action 3

Gurdurr used Force Palm!
RNG Roll (Crit) [<=625 Crit]: 9078/10000 (NO)
(6+3+2+(8-2)*1.5)*1.5= 30 Damage
-4+2+2= 8 Energy

Munchlax used Counter!
30*1.5=45 Damage
-6+(45/3)+4+4= 29 Energy

Gurdurr
HP: 0
EN: 82
5/3/1/2/40
Sheer Force
Choice Band


Munchlax
HP: 36
EN: 25
3/2/3/3/4
Thick Fat
Oran Berry


"Well, that didn't turn out so well. He used our momentum against us!"

Engineer Pikachu Wins Battle 1!
 
Battle 1-2

DP_Psychic_M.png


Psychic Madison would like to fight!

"I can see it... Your defeat is unavoidable!"

No RNG Adjustment
1v1 Singles

RNG Roll for Pokemon- 10/40
RNG Roll for Ability- 1/3 Lightning Rod

523.png

Zebstrika (F)

Nature: Modest
+1 SpA, -1 Atk

Type: Electric
Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.

Abilities:
Lightning Rod:
(Innate) These Pokemon naturally attract electricity to themselves and away from partners in double battles. When struck with an Electric attack, they tranfer the energy into their body, using it to increase their Special Attack by one (1) stage. This boost is maintained at the end of each round.

Motor Drive:
(Innate) This Pokemon nullifies any electrical attack damage and converts the energy from any electrical attack (inc. Thunder Wave) into an energy source that allows it to boost its speed by one (1) level. This boost is maintained at the end of each round.

Sap Sipper (DW):
(Innate) This Pokemon lives on a steady diet of plants and has developed defenses to every Grass-type attack. When attacked with a Grass-type move, damage and effects are negated and the Pokemon gains a one (1) stage attack boost. This boost is maintained at the end of each round.

Item:
Shuca Berry

Stats:
HP: 100
Atk-: 3
Def: 3
SpA+: 4
SpD: 3
Spe: 116

Attacks:
Quick Attack
Tail Whip
Charge
Thunder Wave
Shock Wave
Flame Charge
Pursuit
Spark
Discharge

Me First
Sand-attack
Shock Wave

Hidden Power Ice 7
Light Screen
Rain Dance
Thunderbolt
Thunder
Flame Charge
Overheat
Charge Beam
Volt Switch
Thunder Wave

ORDER:
Engineer sends out his pokemon.
Psychic Madison posts actions.
Engineer posts actions.
REF
 
Munchlax
HP: 120
EN: 100
3/2/3/3/4
Thick Fat
Oran Berry


Zebstrika
HP: 100
EN: 100
3/3/4/3/116
Lightning Rod
Shuce Berry


Action 1

Zebstrike used Thunderbolt!
RNG Roll (Crit) [<=625 Crit]: 4087/10000 (NO)
RNG Roll (Paralysis) [<=1000 Paralysis]: 5008/10000 (NO)
(10+3+(4-3)*1.5)*1= 14.5~15 Damage
-6 Energy

Munchlax used Flamehtrower!
RNG Roll (Crit) [<=625 Crit]: 1499/10000 (NO)
RNG Roll (Burn) [<=1000 Burn]: 3545/10000 (NO)
(10+(3-3)*1.5)*1= 10 Damage
-7 Energy

Action 2

Zebstrike used Rain Dance!
It started to rain!
-10 Energy

Munchlax used Ice Beam!
RNG Roll (Crit) [<=625 Crit]: 7299/10000 (NO)
RNG Roll (Freeze) [<=1000 Freeze]: 8659/10000 (NO)
(10+(3-3)*1.5)*1= 10 Damage
-7 Energy

Action 3

Zebstrike used Thunder!
RNG Roll (Crit) [<=625 Crit]: 1082/10000 (NO)
RNG Roll (Paralysis) [<=3000 Paralysis]: 2527/10000 (20% Paralysis)
(12+3+(4-3)*1.5)*1= 16.5~17 Damage
-7 Energy

Munchlax used Amnesia!
RNG Roll (Move) [<=2000 Full Paralysis]: 2000/10000
-Failure!

Munchlax
HP: 88
EN: 86
3/2/3/3/4
Thick Fat
Oran Berry
Status: 15% Paralysis


Zebstrika
HP: 80
EN: 77
3/3/4/3/116
Lightning Rod
Shuce Berry


Rain Dance- 4 Rounds Remaining

ORDER:
Engineer Pikachu posts Actions!
Psychic Madison posts Actions!
REF
 
Munchlax
HP: 88
EN: 86
3/2/3/3/4
Thick Fat
Oran Berry
Status: 15% Paralysis


Zebstrika
HP: 80
EN: 77
3/3/4/3/116
Lightning Rod
Shuce Berry


Rain Dance- 4 Rounds Remaining

Action 1

Zebstrike used Thunderbolt!
RNG Roll (Crit) [<=625 Crit]: 5099/10000 (NO)
(10+3+(4-3)*1.5)*1= 14.5~15 Damage
-6 Energy

Munchlax used Amnesia!
RNG Roll (Move) [<=1500 Full Paralysis]: 8018/10000
-Muunclax boosted its Special Defense!
-7 Energy

Action 2

Zebstrike used Thunder!
RNG Roll (Crit) [<=625 Crit]: 2227/10000 (NO)
(12+3+(4-3)*1.5)*1+(0-2)*1.5= 14.5~15 Damage
-7 Energy

Munclax used Ice Beam!
RNG Roll (Move) [<=1500 Full Paralysis]: 2832/10000 (NO)
RNG Roll (Freeze) [<=1000 Freeze]: 3865/10000 (NO)
(10+(3-3)*1.5)*1= 10 Damage
-7 Energy

Action 3

Zebstrike used Thunderbolt!
RNG Roll (Crit) [<=625 Crit]: 3273/10000 (NO)
(10+3+(4-3)*1.5)*1-(0-2)*1.5= 11.5~12 Damage
-6 Energy

Munchlax used Metronome!
Move Number 305- Poison Fang!
RNG Roll (Crit) [<=625 Crit]: 2541/10000 (NO)
RNG Roll (Badly Poison) [<3000=Poison]: 9001/10000 (NO)
(5+(3-3)*1.5)*1=5 Damage
-7+4= 11 Energy

Munchlax
HP: 46
EN: 62
3/2/3/3/4
Thick Fat
Oran Berry
Status: 10% Paralysis
Stats: +1 Special Defense


Zebstrika
HP: 65
EN: 58
3/3/4/3/116
Lightning Rod
Shuce Berry


Rain Dance- 3 Rounds Remaining

ORDER:
Psychic Madison posts Actions!
Engineer Pikachu posts Actions!
REF
 
Munchlax
HP: 46
EN: 62
3/2/3/3/4
Thick Fat
Oran Berry
Status: 10% Paralysis
Stats: +2 Special Defense


Zebstrika
HP: 65
EN: 58
3/3/4/3/116
Lightning Rod
Shuce Berry


Rain Dance- 3 Rounds Remaining

Action 1

Zebstrike used Thunder!
RNG Roll (Crit) [<=625 Crit]: 235/10000 (Yes)
(12+3+3+(4-3)*1.5)*1= 19.5~20 Damage
-7 Energy

Munclax used Ice Beam!
RNG Roll (Move) [<=1000 Full Paralysis]: 2355/10000 (NO)
RNG Roll (Freeze) [<=1000 Freeze]: 2475/10000 (NO)
(10+(3-3)*1.5)*1= 10 Damage
-7 Energy

Action 2

Zebstrike used Thunder!
RNG Roll (Crit) [<=625 Crit]: 9857/10000 (NO)
(12+3+(4-3)*1.5)+(0-1)*1.5= 15 Damage
-7+4= 11 Energy

Munchlax ate its Oran Berry!
+10 HP

Munchlax used Recycle!
RNG Roll (Move) [<=1000 Full Paralysis]: 5879/10000 (NO)
-Munchlax recycled its Oran Berry
-6 Energy

Munchlax ate its Oran Berry!
+10 HP

Action 3

Zebstrike used Thunder!
RNG Roll (Crit) [<=625 Crit]: 104/10000 (Yes)
(12+3+3+(4-3)*1.5)*1= 19.5~20 Damage
-7+4+4= 15 Energy

Munchlax used Recycle!
RNG Roll (Move) [<=1000 Full Paralysis]: 8795/10000 (NO)
-Munchlax recycled its Oran Berry
-6+4= 10 Energy

Munchlax ate its Oran Berry!
+10 HP

Munchlax
HP: 26
EN: 39
3/2/3/3/4
Thick Fat
Status: 5% Paralysis
Stats: None


Zebstrika
HP: 55
EN: 25
3/3/4/3/116
Lightning Rod
Shuce Berry


Rain Dance- 2 Rounds Remaining

ORDER:
Engineer Pikachu posts Actions!
Psychic Madison posts Actions!
REF
 
Munchlax
HP: 26
EN: 39
3/2/3/3/4
Thick Fat
Status: 5% Paralysis
Stats: None


Zebstrika
HP: 55
EN: 25
3/3/4/3/116
Lightning Rod
Shuce Berry


Rain Dance- 2 Rounds Remaining

Action 1

Zebstrike used Thunderbolt!
RNG Roll (Crit) [<=625 Crit]: 1025/10000 (NO)
(10+3+(4-3)*1.5)*1= 14.5~15 Damage
-6 Energy

Munclax used Ice Beam!
RNG Roll (Move) [<=500 Full Paralysis]: 2355/10000 (MOVE)
RNG Roll (Freeze) [<=1000 Freeze]: 8897/10000 (NO)
RNG Roll (Crit) [<=625 Crit]: 5642/10000 (NO)
(10+(3-3)*1.5)*1= 10 Damage
-7 Energy

Action 2


Zebstrike used Thunder!
RNG Roll (Crit) [<=625 Crit]: 9857/10000 (NO)
(12+3+(4-3)*1.5)= 16.5~17 Damage
-7 Energy

Munchlax is KO'd, Reporter Madison Wins!

Munchlax
HP: 0
EN: 32
3/2/3/3/4
Thick Fat
Status: 5% Paralysis
Stats: None


Zebstrika
HP: 45
EN: 12
3/3/4/3/116
Lightning Rod
Shuce Berry
 
Good try Engineer Pikachu, better luck next time!

Streak: 1

Continuable: No

REWARDS!!!

Engineer: 1 BP; Munchlax: 1 KO, 2 EC, 4 MC, 2 DC

Kaxtar: 2+2+2= 6 BT
 
Challenge 2

Engineer said:
EDIT: It's time to get haxed :D

Format: 1v1 Singles
Thread: http://www.smogon.com/forums/showthread.php?t=3449736
Abilities:

Gengar: Levitate
Sazandora: Levitate
Drapion: Sniper

Items:
Gengar: Enigma Berry
Sazandora: Enigma Berry
Drapion: Enigma Berry

Pokemon:
94.png

Gengar (Youma) (M)
Nature: Hasty (+15% Speed, +18.54% Acc, Defense decreased by *)

Type: Ghost / Poison
Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.

Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

Ability:
Levitate: (Trait) This Pokemon naturally floats above the earth when released or easily takes flight, evading Ground moves like Bulldoze, Dig, Earthquake, and Magnitude. Other Ground moves can still hit. Levitate Pokemon will retain the Levitate trait when they use Skill Swap on an enemy, and will steal the opponent's ability (the user can specify if they want a foe or ally to gain Levitate from a Skill Swap.) If a Pokemon with Levitate uses Role Play, they will copy the opponent's abilities and retain Levitate.

Stats: 60 / 65 / 60 / 130 / 75 / 110

HP: 90
Atk: *** (3)
Def-: * (1)
SpA: ***** (5)
SpD: *** (3)
Spe+: 127 (110 * 1.15)

Evolution Counter: 9 / 9
Move Counter: 0
Dream Counter: Not Applicable.

Attacks:
Hypnosis
Lick
Spite
Mean Look
Curse
Confuse Ray
Night Shade
Sucker Punch
Shadow Ball
Shadow Punch
Hex

Disable
Explosion
Ice Punch

Counter

Will-O-Wisp
Thunderbolt
Sludge Bomb
Hidden Power [Ice 7]
Giga Drain
Focus Blast
635.png

Sazandora (Shinwa) (F)
Nature: Brave (Attack increased by *, -15% Speed, -10% Evasion)

Type: Dragon / Dark
Dragon STAB; More in touch with legendary or special auras in arenas. Able to use Hyper Beam and Giga Impact without losing focus.

Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.

Ability:
Levitate: (Innate) This Pokemon naturally floats above the earth when released or easily takes flight, evading Ground moves like Bulldoze, Dig, Earthquake, and Magnitude. Other Ground moves can still hit.

Stats: 92 / 105 / 90 / 125 / 90 / 98

HP: 100
Atk+: ***** (5)
Def: *** (3)
SpA: ***** (5)
SpD: *** (3)
Spe-: 85 (98 / 1.15)

Evolution Counter: 9 / 9
Move Counter: 0
Dream Counter: Not Applicable.

Attacks:
Tackle
Dragon Rage
Focus Energy
Bite
Headbutt
DragonBreath
Roar
Crunch
Double Hit
Tri Attack

Dark Pulse
Earth Power
Thunder Fang

Taunt
Thunder Wave
Protect
Rock Slide
Focus Blast
Flamethrower
Surf
Fly
452.png

Drapion (Sasori) (F)
Nature: Adamant (Attack increased by *, Special Attack decreased by *)

Type: Dark / Poison
Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.

Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

Abilities:
Battle Armor: (Innate) This Pokemon’s thick armor prevents it from taking critical hits.
Sniper: (Innate) This Pokemon has deadly accuracy and strikes sensitive points, dealing 2 more damage with its critical hits.
Keen Eye (LOCKED): (Innate) This Pokemon has extremely good vision and cannot have its accuracy lowered by any means. Its attacks are still affected by an opponent’s evasion.

Stats: 70 / 90 / 110 / 60 / 75 / 95

HP: 100
Atk+: **** (4)
Def: **** (4)
SpA-: * (1)
SpD: *** (3)
Spe: 95

Evolution Counter: 6 / 6
Move Counter: 0
Dream Counter: 3 / 5

Attacks:
Bite
Poison Sting
Leer
Knock Off
Pin Missile
Acupressure
Knock Off
Scary Face
Crunch
Cross Poison
Bug Bite
Thunder Fang
Ice Fang
Fire Fang

Confuse Ray
Whirlwind
Agility

Aqua Tail

Swords Dance
Substitute
Taunt
Earthquake
Rock Slide

Battle 1


DP_Clown.png

Clown Fish wants to fight!
"LOL LIKE ISN'T MY NAME TOTALLY FUNNY??????"

Format: 1v1 Singles
RNG Adjust: 0%

RNG roll(s) for Pokemon:
37/40

631.png

Heatmor (F)

Nature: Mild
+1 SpA, -1 Def

Type: Fire
Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.

Abilities:
Gluttony:
(Innate) This Pokemon devours healing and stat increasing berries at 50% health (flat) instead of 25% health (flat).

Flash Fire:
(Innate) This Pokemon thrives in high temperatures, and takes the energy of any fire attack, nullifies the damage, and uses the additional power to boost its own fire attack’s Base Attack Power by two (2).

White Smoke (DW):
(Innate) Pokemon with this ability are surrounded by a purifying white smoke that prevents stat reduction from opponents (Screech, Intimidate, etc.)

Item:
Air Balloon

Stats:
HP: 100
Atk: 4
Def-: 2
SpA+: 5
SpD: 3
Spe: 65

Attacks:
Incinerate
Lick
Odor Sleuth
Bind
Fury Swipes
Bug Bite
Inferno

Curse
Heat Wave
Sucker Punch

Hone Claws
Hidden Power Ground 7
Sunny Day
SolarBeam
Dig
Flamethrower
Fire Blast
Focus Blast
Incinerate
Will-o-Wisp

Turn Order:

Clown Fish sends out his Pokemon and issues actions.
Engineer Pikachu sends out his Pokemon and issues actions.
REFEREE

-----------------

DP_Clown.png

"YOUR YOUMA IS VERY FUNNY! BUT HEATMOR'S FUNNIER!"

RNG roll for ability:
1/3

"WHAT THE HELL DOES GLUTTONY MEAN? USE IT ANYWAY."

631.png

Heatmor (F)
Ability: Gluttony
Item: Air Balloon

"LET'S SEE WHO'S THE FUNNIEST!"

Fire Blast - Flamethrower - Fire Blast
Substitute Heat Wave over the third action if Fire Blast is Disabled
 
I've just spent about three minutes laughing at you, Fish.

Confuse Ray - Hypnosis - Substitute (20 HP)
IF (You get unlucky) THEN (Get luckier)
 
94.png

Youma (M)
HP: 90
EN: 100
SPE: 127
NATR: Hasty
ABIL: Levitate
ITEM: Enigma Berry
STAT: N/A
OTHR: +19% to Acc
631.png

Heatmor (F)
HP: 100
EN: 100
SPE: 65
NATR: Mild
ABIL: Gluttony
ITEM: Air Balloon
STAT: N/A
OTHR: N/A

Arena: N/A

Action 1:

Youma used Confuse Ray!
Heatmor is confused!
-4 energy
RNG Roll (Confusion Length) [2|3|4]: 2
Heatmor is confused!
RNG Roll (To-Hit Self) [<=500 Yes]: 98/1000 (Yes)
Heatmor hit herself in confusion!
(4+3) = 7 damage
-3 energy
Heatmor's confusion counter dropped! Heatmor is no longer confused!

Action 2:

Youma used Hypnosis!
RNG Roll (To-Hit) [<=790 Yes]: 183/1000 (Yes)
Heatmor fell asleep!-7 energy
RNG Roll (Sleep Length) [1|2|3]: 1
Heatmor is fast asleep!

Action 3:

Youma used Substitute!
Youma created a Substitute!
-20 HP
-17 EN
Heatmor woke up! Heatmor used Fire Blast!
RNG Roll (To-Hit) [<=850 Yes]: 231/1000 (Yes)
RNG Roll (To-Crit) [<=63 Yes]: 868/1000 (Noooo)
(12+3+3) = 18 damage
The Substitute took the hit!
-7 energy

94.png

Youma (M)
HP: 70
EN: 72
SPE: 127
NATR: Hasty
ABIL: Levitate
ITEM: Enigma Berry
STAT: N/A
OTHR: +19% to Acc, Substitute (2 HP)
631.png

Heatmor (F)
HP: 93
EN: 90
SPE: 65
NATR: Mild
ABIL: Gluttony
ITEM: Air Balloon
STAT: N/A
OTHR: N/A

Arena: N/A

Turn Order:

Engineer Pikachu issues actions.
Clown Fish issues actions.
REFEREE
 
DP_Clown.png

"OHHHHHHHHHHHHH YOU'LL PAY FOR THAT! JUST WAIT WHEN I BURN YOU ON ACCIDENT!"

Incinerate - Fire Blast - Fire Blast
 
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