Taiyou sansan nekketsu pawaa! Cure Sunny!

Hello Everyone, It's me again with the third version of my "Sunny Fire" Team. As you know, I have been using Sun since a very long Time and I've already used almost every Pokemon who can benefit from Sun at one point or another trying to improve it while at the same time I have been checking every other Sun Team RMT to see how other players use Sun and what can I learn from them. So, without further ado, let'ss take a look at the team.
At a Glance
Team Building Process






Team Building Process
I ussualy don't post a Team Building Process because...Well, that would take forever because, like I said before, I tested every Sun Pokemon at one point or another. Venusaur, Sawsbuck, Victreebel, Heatran, Arcanine, Volcarona, Infernape, Darmanitan, Victini, Latias, Cresselia, Xatu, Donphan, Salamence and many others...So, as you can see, it's a very, very long list. So let's just get started with the team already.
In Depth
Ninetales (M) @ Leftovers
Trait: Drought
EVs: 248 HP / 48 Spd / 204 SDef / 8 Atk
Calm Nature
IVs: 30 Def / 30 SDef / 30 Spd
- Flamethrower
- Will-O-Wisp
- Roar
- Sunny Day
Ninetales, My favourite Pokemon and the one who inspired me to play Sun. This is, in my opinion, the best Ninetales set because it keeps him alive. Flamethrower is to give Ninetales some offensive presence and it's very eefective against Scizor, Forretress, Ferrothorn, Skarmory, Adamant Breloom, Jirachi, Magnezone, Oposing Venusaur and generally does good damage under the sun. Next is Will-O-Wisp to burn physical attackers like Landorus-T, Terrakion and the most important of those, Tyranitar. It also helps me wear down things like Rotom-W, Tentacruel, Latios, Latias and specially Politoed.
In the last two slots I tried a variety of attacks like Energy Ball/Solarbeam alognside Nasty plot to damage Politoed and Tyranitarr, Substitute and/Or Protect to Scout, Toxic alongside Will-O-Wisp to help against oposing weather inducers and walls, Pain Split for healing, Hypnosis to put a switch in out of comission, Hidden Power Rock/Ice to break Heatran'ss air baloons and hit Dragons hard etc. etc. But in the end all those options ended up being gimmicky at best, so I settled for Roar and Sunny Day. The former helps me a lot againt set up sweepers and/or subsstitute users, specially Volcarona and Sub Calm Mind Latiasand also rack up some entry hazard damage. While the latter can steal the momentum back when a Weather inducer switchs, twwo things invaluable for my team.
The EV Spread focuses on Special Bulk to take scalds and some fire atttacks and also to better counter Volcarona, Calm Mind Latias and the like. The 48 EV in speed is to outspeed specially defenssive Jirachi, Adamant breloom and some other things.
Forretress @ Leftovers
Trait: Sturdy
EVs: 248 HP / 204 Def / 56 SAtk
Relaxed Nature
IVs: 2 Spd
- Rapid Spin
- Spikes
- Hidden Power [Ice]
- Volt Switch
I used to run Lavos Spawn's Rocky Helment Xatu and, while the immunity to Toxic, Thunder Wave, Spore/Sleep Powder and at the same Time the ability to completeely wall thingss like Blissey, Breloom and most hazard setter is is dearly missed...If I failed at predicting SR I was pretty much done. For example, I couldn't switch in against Terrakion, Landorus-T, Mamoswine and Garchomp to bounce back Stealth Rock without dying horribly...Not to mention that, against sand teams...I had no idea what pokemon actually carries SR. Terrakion, Tyranitar, Landorus-T, Jirachi, Forretrss...All of them are valid candidates so it ended up becoming a guessing game...A game I was really bad at.
Enter Forretress. Not only he can switch in againt the aforementiones threathss (Except gaarchomp for fear of fire fang/fire blast) but he can get rid of Stealth Rock at any point during the match as oppossed to only prevent them from being seet up. Rapid Spin is a must for any Sun Team, sso it doesn't need any further explanation. Spikes is there to support my team securing some OHKO's and slowly wearing down Politoed, Tyranitar and Hippowdown every time the switch in against Ninetales who in return can use roar to rack up even more entry hazard damage. I run Hidden Power Ice instead of Gyro Ball because I don't have a good answer againsst Dragons and, since Forretress is a Steel Type he not only resists their atacks, but can inflict some heavy damage, 2HKO them most oif the time while they're locked into Outrage not to mention that it helps a lot against Landorus-T and Gliscor. Finnaly, Volt Switch is for Forretress to act as a Pivot, tanking a Hit and switch out letting one of my sweepers (Or mosst likely, Dugtrio) Switch in for free.
Dugtrio (M) @ Focus Sash
Trait: Arena Trap
EVs: 252 Atk / 252 Spd / 4 Def
Jolly Nature
IVs: 21 HP
- Earthquake
- Reversal
- Stealth Rock
- Memento
Dugtrio, I just can't conceive a Sun team without him. I know he isn't 100% necessary but he had helped me a lot in the past. With Him I can get rid of Tyranitar and a Weakened Politoed and win the Weather War. But not only that, he also can Trap and Kill Heatran and Terrakion, 2 of the greatest threats against any Sun Team and revenge Kill some Weakened Pokemon. Unfourtunately, Outside of that Niche he is a very subpar Pokemon...But my team can't function without him.
Earthquake is the main STAB move, OHKOing Heatran, Magnezone and dealing good damage against Jirachi, Tentacruel. Next is Reversal, Dugtrio's most powerful attack while at 1 HP capable of OHKOing Tyranitar and Blissey/Chansey. Stealth Rock because no other Pokemon on my Team learns it and Forretress already has Spikes. Finnaly, Memento is there to open up set up opportunities for my main sweepers. The lack of Stone Edge/Rock Slide can be problematic against Volcarona, but Ninetales can tank a hit and roar it away while letting Spikes and Stealth Rock doing the damage instead.
Volcarona (M) @ Lum Berry
Trait: Flame Body
EVs: 128 HP / 140 Def / 96 SAtk / 144 Spd
Modest Nature
- Quiver Dance
- Fiery Dance
- Bug Buzz
- Morning Sun
I wanted a Good Fire-Type Sun Abuser. First I tried Magma Storm Sunny Day Heatran...And while he, alongside Dugtrio, helped me inmensenly to win the Weather Wars...Magma Storm's 75% Accuracy ended up costing many games. Then I tried Arcanine to counter Other heatran...But outside of that he wasn't really usefull for the team, always dying prematurely because of the heavy recoil of almost all of it's attacks. Nex was Mixed Infernape with HP Ice and, while he was Good At first, specially against Landorus-T...He lackeed the Power and the speed to sweep, not even with a Choice Scarf. Then I decided to Try both, Choice Band Victini and Choice Scarf Darmanitan. Victini was a beas under the Sun with V-Create...But I coulddn't exactly sweep with it because of the speed and defense drops...And while Darmanitan's Sun Boosted Flare Blitz was excelent to sweep late game...90 speed wasn't enough. But everything changed when I decided to try Volcarona who is, in my opinion, the best Fire-Type Sun Abuser in the game cappable of sweeping entire teams after a couple of Quiver Dances.
I don't think the set needs any further explanation. Quiver Dance to boost Volcarona's Special Attack and Speed to sky-high levels and with the added bonus of boosting special defense so I can set up multiple Quiver Dances Against special attackers. Fiery Dance as the STAB move of choice because of it's good Base Power, Perfect Accuracy and to boost it's Special Attack even further. Bug Buzz as secondary STAB to hit Bulky Waters and some other Pokemon who resist fire and to OHKO Latios, Alakazam, Espeon, Reuniclus, Hydreigon and even Tyranitar with enough boosts. Finnaly, Morning Sun for recovery so I can get more boosst and to recover lost health from Stealth Rock. I know that Roost is more reiliable outside of Sun but...I don't play to use Volcarona without Sun to beging with.
The EV spread is to be a little more offensive and to mantain some bulk while. I use Lum Berry instead of Leftovers or Life Orb because I have enough recobery with Morning Sun and enough power with Quiver Dance and Fiery Dance's boost so I find the abillity to set up a free quiver dance against status effects more useful. Credits goes to Gamester's since I got this set from his "Solar Vengance" Team featured in the article "Peaking The Ladder" in the 22th' issue of The Smog.
Dragonite @ Lum Berry
Trait: Multiscale
EVs: 252 Atk / 252 Spd / 4 HP
Adamant Nature
- Dragon Dance
- Outrage
- Fire Punch
- ExtremeSpeed
Just like with Volcarona, I also went through a huge amount of pokemon before deciding for Dragonite. First it was Choice Band Scizor to have a Priority user while at the same Time U-Turrn helped me mantain momentum and Pursuit eliminated Latios. Then it was Wobbuffet to form a trapping core with Dugtrio, next was Mamoswine to keep Dragons at bay and to set up Stealth Rock so Dugtrio could run Stone Edge and Finnaly, after reading DoomTrain's Solar Flare RMT I decided to give Choice Band Dragonite a chance like him...But then, after a couple of games I read Electrolyte's suggestion to run Dragon Dance Dragonite instead...So here it is.
Dragon Dance gives me the same power as the choice band set with an added boost on speed. Outrage can demolish rain teams once Forreetress and other steel types are eliminated and punch holes for Volcarona to clean. Fire Punch benefits from Sun and Drahon Dance so I can OHKO Jirachi, Forretress, Ferrothorn, Scizor, and the like, Extreme Speed is to have a strong priority attack to revenge kill a Pokemon that has obtained too many boosts or to get past choice Scarfers. The item of choice is Lum Berry like with Volcarona to avoid Status while I'm setting up.
Credits goes to both, DoomTrain and Electrolyte. The first for giving me the idea to run Dragonite in the first place to take advantage of Dragonite's Power, Resistances and Ground Immunity in the first place and the second for pointing out how the Dragon Dance set is superior to the Choice Band one.
Lilligant (F) @ Life Orb
Trait: Chlorophyll
EVs: 60 HP / 252 SAtk / 196 Spd
Modest Nature
- Leaf Storm
- Hidden Power [Ice]
- Sleep Powder
- Healing Wish
Like with Volcarona before, Ii also tried almost every other Clorophyll abuser in the game. I started using Venusaur and it was amazing...But even with Sludge Bomb I ended up being walled by Dragons, Blissey/Chansey and Specially Heatran and while I can use Eartquake, Sleep Powder and HP Ice to get past them...I lose coverage against steel types. That's why I decided to I tried Sawsbuck instead for a time and, while it was able to beat Heatran and Blissey/Chansey and Tyranitar...It was very, very weak against priority and I still had the issue op steel types preventing a sweep. Nex was Victreebel who was able to use Fire and Ice coverage moves alongside Gig Drain...But not only it was frailer than Venusaur or Sawsbuck, even with max Speed investment it can't outspeed Choice Scarf Latios...So I got back to Venusaur, using a set of Growth, Hidden Power Ice, Earthquake and Giga Drain...But then I discovered Lilligant so I decided to give it a try since she, unlike Venusaur, can boost her speed outside of Sun and performs well under Sand and Rain and I desperately needed a good lead to combat Rotom-W and Landorus-T leads
At first I was using a Quiver Dance set with Giga Drain, HP Ice and Sleep Powder and it proved to be very effective because I was able to beat Volcarona's counters like Terrakion, Tyranitar, Landorus-T, Choise Scarf Landorus, Dragonite, Garchomp, Salamence and Gyarados while in return, Volcarona can beat Scizor, Ferrothorn, Jirachi, and Forretress so Lilligant can Sweep. But in the end I decided to use the Sun Utility set instead. Leaf Storm is to inflict Heavy Damage to anything that doesn't resist it and it can OHKO Politoed and Tyranitar if they're foolish enough to stay. I run Hidden Power Ice instead of Rock because I need coverage against Dragons, and both of Landorus's Formes. Sleep Powder is to put ssomething troublesome to sleep.
The final move, Healing Wish, is my Trump Card because it benefits every member of my team. For example, I can use it to let Ninetales and Volcarona switch into Stealth Rock when they're below 25% and 50% respectively, I can get Forretress and Dugtrio to Full healt after Sturdy and Focus Sash so they too can switch into Stealth Rock, I can renew Dragonite's Multiscale and so on...Seriously, this move is simply amazing.

Ninetales (M) @ Leftovers

Trait: Drought
EVs: 248 HP / 48 Spd / 204 SDef / 8 Atk
Calm Nature
IVs: 30 Def / 30 SDef / 30 Spd
- Flamethrower
- Will-O-Wisp
- Roar
- Sunny Day
Ninetales, My favourite Pokemon and the one who inspired me to play Sun. This is, in my opinion, the best Ninetales set because it keeps him alive. Flamethrower is to give Ninetales some offensive presence and it's very eefective against Scizor, Forretress, Ferrothorn, Skarmory, Adamant Breloom, Jirachi, Magnezone, Oposing Venusaur and generally does good damage under the sun. Next is Will-O-Wisp to burn physical attackers like Landorus-T, Terrakion and the most important of those, Tyranitar. It also helps me wear down things like Rotom-W, Tentacruel, Latios, Latias and specially Politoed.
In the last two slots I tried a variety of attacks like Energy Ball/Solarbeam alognside Nasty plot to damage Politoed and Tyranitarr, Substitute and/Or Protect to Scout, Toxic alongside Will-O-Wisp to help against oposing weather inducers and walls, Pain Split for healing, Hypnosis to put a switch in out of comission, Hidden Power Rock/Ice to break Heatran'ss air baloons and hit Dragons hard etc. etc. But in the end all those options ended up being gimmicky at best, so I settled for Roar and Sunny Day. The former helps me a lot againt set up sweepers and/or subsstitute users, specially Volcarona and Sub Calm Mind Latiasand also rack up some entry hazard damage. While the latter can steal the momentum back when a Weather inducer switchs, twwo things invaluable for my team.
The EV Spread focuses on Special Bulk to take scalds and some fire atttacks and also to better counter Volcarona, Calm Mind Latias and the like. The 48 EV in speed is to outspeed specially defenssive Jirachi, Adamant breloom and some other things.

Forretress @ Leftovers

Trait: Sturdy
EVs: 248 HP / 204 Def / 56 SAtk
Relaxed Nature
IVs: 2 Spd
- Rapid Spin
- Spikes
- Hidden Power [Ice]
- Volt Switch
I used to run Lavos Spawn's Rocky Helment Xatu and, while the immunity to Toxic, Thunder Wave, Spore/Sleep Powder and at the same Time the ability to completeely wall thingss like Blissey, Breloom and most hazard setter is is dearly missed...If I failed at predicting SR I was pretty much done. For example, I couldn't switch in against Terrakion, Landorus-T, Mamoswine and Garchomp to bounce back Stealth Rock without dying horribly...Not to mention that, against sand teams...I had no idea what pokemon actually carries SR. Terrakion, Tyranitar, Landorus-T, Jirachi, Forretrss...All of them are valid candidates so it ended up becoming a guessing game...A game I was really bad at.
Enter Forretress. Not only he can switch in againt the aforementiones threathss (Except gaarchomp for fear of fire fang/fire blast) but he can get rid of Stealth Rock at any point during the match as oppossed to only prevent them from being seet up. Rapid Spin is a must for any Sun Team, sso it doesn't need any further explanation. Spikes is there to support my team securing some OHKO's and slowly wearing down Politoed, Tyranitar and Hippowdown every time the switch in against Ninetales who in return can use roar to rack up even more entry hazard damage. I run Hidden Power Ice instead of Gyro Ball because I don't have a good answer againsst Dragons and, since Forretress is a Steel Type he not only resists their atacks, but can inflict some heavy damage, 2HKO them most oif the time while they're locked into Outrage not to mention that it helps a lot against Landorus-T and Gliscor. Finnaly, Volt Switch is for Forretress to act as a Pivot, tanking a Hit and switch out letting one of my sweepers (Or mosst likely, Dugtrio) Switch in for free.

Dugtrio (M) @ Focus Sash

Trait: Arena Trap
EVs: 252 Atk / 252 Spd / 4 Def
Jolly Nature
IVs: 21 HP
- Earthquake
- Reversal
- Stealth Rock
- Memento
Dugtrio, I just can't conceive a Sun team without him. I know he isn't 100% necessary but he had helped me a lot in the past. With Him I can get rid of Tyranitar and a Weakened Politoed and win the Weather War. But not only that, he also can Trap and Kill Heatran and Terrakion, 2 of the greatest threats against any Sun Team and revenge Kill some Weakened Pokemon. Unfourtunately, Outside of that Niche he is a very subpar Pokemon...But my team can't function without him.
Earthquake is the main STAB move, OHKOing Heatran, Magnezone and dealing good damage against Jirachi, Tentacruel. Next is Reversal, Dugtrio's most powerful attack while at 1 HP capable of OHKOing Tyranitar and Blissey/Chansey. Stealth Rock because no other Pokemon on my Team learns it and Forretress already has Spikes. Finnaly, Memento is there to open up set up opportunities for my main sweepers. The lack of Stone Edge/Rock Slide can be problematic against Volcarona, but Ninetales can tank a hit and roar it away while letting Spikes and Stealth Rock doing the damage instead.

Volcarona (M) @ Lum Berry

Trait: Flame Body
EVs: 128 HP / 140 Def / 96 SAtk / 144 Spd
Modest Nature
- Quiver Dance
- Fiery Dance
- Bug Buzz
- Morning Sun
I wanted a Good Fire-Type Sun Abuser. First I tried Magma Storm Sunny Day Heatran...And while he, alongside Dugtrio, helped me inmensenly to win the Weather Wars...Magma Storm's 75% Accuracy ended up costing many games. Then I tried Arcanine to counter Other heatran...But outside of that he wasn't really usefull for the team, always dying prematurely because of the heavy recoil of almost all of it's attacks. Nex was Mixed Infernape with HP Ice and, while he was Good At first, specially against Landorus-T...He lackeed the Power and the speed to sweep, not even with a Choice Scarf. Then I decided to Try both, Choice Band Victini and Choice Scarf Darmanitan. Victini was a beas under the Sun with V-Create...But I coulddn't exactly sweep with it because of the speed and defense drops...And while Darmanitan's Sun Boosted Flare Blitz was excelent to sweep late game...90 speed wasn't enough. But everything changed when I decided to try Volcarona who is, in my opinion, the best Fire-Type Sun Abuser in the game cappable of sweeping entire teams after a couple of Quiver Dances.
I don't think the set needs any further explanation. Quiver Dance to boost Volcarona's Special Attack and Speed to sky-high levels and with the added bonus of boosting special defense so I can set up multiple Quiver Dances Against special attackers. Fiery Dance as the STAB move of choice because of it's good Base Power, Perfect Accuracy and to boost it's Special Attack even further. Bug Buzz as secondary STAB to hit Bulky Waters and some other Pokemon who resist fire and to OHKO Latios, Alakazam, Espeon, Reuniclus, Hydreigon and even Tyranitar with enough boosts. Finnaly, Morning Sun for recovery so I can get more boosst and to recover lost health from Stealth Rock. I know that Roost is more reiliable outside of Sun but...I don't play to use Volcarona without Sun to beging with.
The EV spread is to be a little more offensive and to mantain some bulk while. I use Lum Berry instead of Leftovers or Life Orb because I have enough recobery with Morning Sun and enough power with Quiver Dance and Fiery Dance's boost so I find the abillity to set up a free quiver dance against status effects more useful. Credits goes to Gamester's since I got this set from his "Solar Vengance" Team featured in the article "Peaking The Ladder" in the 22th' issue of The Smog.

Dragonite @ Lum Berry

Trait: Multiscale
EVs: 252 Atk / 252 Spd / 4 HP
Adamant Nature
- Dragon Dance
- Outrage
- Fire Punch
- ExtremeSpeed
Just like with Volcarona, I also went through a huge amount of pokemon before deciding for Dragonite. First it was Choice Band Scizor to have a Priority user while at the same Time U-Turrn helped me mantain momentum and Pursuit eliminated Latios. Then it was Wobbuffet to form a trapping core with Dugtrio, next was Mamoswine to keep Dragons at bay and to set up Stealth Rock so Dugtrio could run Stone Edge and Finnaly, after reading DoomTrain's Solar Flare RMT I decided to give Choice Band Dragonite a chance like him...But then, after a couple of games I read Electrolyte's suggestion to run Dragon Dance Dragonite instead...So here it is.
Dragon Dance gives me the same power as the choice band set with an added boost on speed. Outrage can demolish rain teams once Forreetress and other steel types are eliminated and punch holes for Volcarona to clean. Fire Punch benefits from Sun and Drahon Dance so I can OHKO Jirachi, Forretress, Ferrothorn, Scizor, and the like, Extreme Speed is to have a strong priority attack to revenge kill a Pokemon that has obtained too many boosts or to get past choice Scarfers. The item of choice is Lum Berry like with Volcarona to avoid Status while I'm setting up.
Credits goes to both, DoomTrain and Electrolyte. The first for giving me the idea to run Dragonite in the first place to take advantage of Dragonite's Power, Resistances and Ground Immunity in the first place and the second for pointing out how the Dragon Dance set is superior to the Choice Band one.

Lilligant (F) @ Life Orb

Trait: Chlorophyll
EVs: 60 HP / 252 SAtk / 196 Spd
Modest Nature
- Leaf Storm
- Hidden Power [Ice]
- Sleep Powder
- Healing Wish
Like with Volcarona before, Ii also tried almost every other Clorophyll abuser in the game. I started using Venusaur and it was amazing...But even with Sludge Bomb I ended up being walled by Dragons, Blissey/Chansey and Specially Heatran and while I can use Eartquake, Sleep Powder and HP Ice to get past them...I lose coverage against steel types. That's why I decided to I tried Sawsbuck instead for a time and, while it was able to beat Heatran and Blissey/Chansey and Tyranitar...It was very, very weak against priority and I still had the issue op steel types preventing a sweep. Nex was Victreebel who was able to use Fire and Ice coverage moves alongside Gig Drain...But not only it was frailer than Venusaur or Sawsbuck, even with max Speed investment it can't outspeed Choice Scarf Latios...So I got back to Venusaur, using a set of Growth, Hidden Power Ice, Earthquake and Giga Drain...But then I discovered Lilligant so I decided to give it a try since she, unlike Venusaur, can boost her speed outside of Sun and performs well under Sand and Rain and I desperately needed a good lead to combat Rotom-W and Landorus-T leads
At first I was using a Quiver Dance set with Giga Drain, HP Ice and Sleep Powder and it proved to be very effective because I was able to beat Volcarona's counters like Terrakion, Tyranitar, Landorus-T, Choise Scarf Landorus, Dragonite, Garchomp, Salamence and Gyarados while in return, Volcarona can beat Scizor, Ferrothorn, Jirachi, and Forretress so Lilligant can Sweep. But in the end I decided to use the Sun Utility set instead. Leaf Storm is to inflict Heavy Damage to anything that doesn't resist it and it can OHKO Politoed and Tyranitar if they're foolish enough to stay. I run Hidden Power Ice instead of Rock because I need coverage against Dragons, and both of Landorus's Formes. Sleep Powder is to put ssomething troublesome to sleep.
The final move, Healing Wish, is my Trump Card because it benefits every member of my team. For example, I can use it to let Ninetales and Volcarona switch into Stealth Rock when they're below 25% and 50% respectively, I can get Forretress and Dugtrio to Full healt after Sturdy and Focus Sash so they too can switch into Stealth Rock, I can renew Dragonite's Multiscale and so on...Seriously, this move is simply amazing.
Threatlist


Right now those two are the most troublesome Pokemon for my team, I'll be updating this section once new threats are discovered.
Final Words
I really like this version of "Sunny Fire" specially with the adition of Lilligant, a very underrated Pokemon in my opinion. But as you can see, I still have a long way to go if I want to get to the Top 100 in the ladder...But I wont give up. My dream is to create a Sun Team as Succesfull as Lavos Spawn's Simulation of a Drought and to one day have it featured in The Smog...That's why I need your help to keep improving not only the team, but myself as a player so I can achieve my dream so please rate my team.