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Kooooopa Cape! Terrador v Lou!

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Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus
THE RULES:
Challenging LouisCyphre
2v2 Doubles
2-hour DQ
Infinite recoveries/Chills
Arena: Referee's Choice

Eeeeeeeeeeeeeyup.
NFEs only.

Training Items
One ability.
And... let's see where we've been brought to today! It's Koopa Cape!
Arena: Koopa Cape
Field Type: Water, Electric
Complexity: Intense
Formats: Singles, Doubles

Restrictions: All moves are allowed.

Description:
Koopa Cape is the second stage in the Star Cup. Located on what appears to be a small island of sorts, the racetrack leads racers through a small forest, as well as an underwater glass tunnel that showcases the aquatic life around the isle. The course begins on a cliffside of the isle, then curves around into the middle. There, a small river provides a current for racers to drive faster, in addition to waterless paths on the side. Afterwards, racers dive straight down into an underwater glass tunnel where they can see the local Cheep Cheep and Unagi Eel populations while attempting to avoid rotating beams of electricity.

Cliffside Rounds
On the first round and every third round after that, racers race by the cliffside, either just beginning the race or coming out of the glass tunnel. After a large jump off of the boosting pad, the battlers encounter a curved path where a number of Goomba reside. Combat here is just like standard combat, with the exception that attacking moves with at least one (1) priority have their energy cost increased by three (3) due to avoiding the Goombas. However, at the end of each round, there is a 30% chance for each kart to crash into a Goomba, lowering the Pokemon's Evasion by a flat fifteen (15) percent and their speed by fifty (50) percent for the next round.

Forest Rounds
On the second round and every third round after that, racers turn out of the cliffside and into a small forest. There seem to be two paths here: one path that is comprised of a gravel road where racers can perform a stunt, and another one that is literally in a river current. When battlers issue their actions on the Forest rounds, they first determine which path they will travel and then their actions; actions that target Pokemon on the same path as the user will have a flat five (5) percent increase in accuracy and deal one (1) more damage.

Should a Pokemon choose to take the gravel road, they will amble down the path with only one effect, namely the stunt off of a wooden ramp. The stunt has a 25% chance to do nothing, a 50% chance to increase the Pokemon's speed by one stage (this is a normal stage boost), or a 25% chance to increase all of the Pokemon's stats by one stage (a la AncientPower) for the next round.

If a Pokemon opts to take the river current, however, several things happen. Firstly, the Pokemon's Speed is increased by fifty (50) percent for the duration of the round; this boost is amplified to one hundred (100) percent for Water-type Pokemon. Second, all Water-type moves have two (2) more BAP due to the abundance of water in the river; all Fire-type moves have two (2) less BAP for the same reason. Moreover, the constant maneuvering that the Pokemon must do in order to remain on the river current is both confusing to other racers and exhausting for the Pokemon, resulting in a flat ten (10) percent increase in Evasion and a loss of five (5) Energy at the end of the round.

Glass Tunnel Rounds
On the third round and every third round after that, the racers exit the forest and fall into the underwater glass tunnel. When not being distracted by the Unagi Eels and Cheep Cheeps, battlers race through this narrow tunnel while avoiding the rotating beams of electricity. Because of the electrical sources from the lights around the tunnel and the beams, all Electric-type moves deal two (2) more damage while in the glass tunnel. Due to the narrowness of the tunnel, all Pokemon have a flat X% decrease in Evasion, where X is the Size Class of the Pokemon multiplied by three (3). Moreover, at the end of the round, when the Pokemon exit the tunnel, there is a Y% chance for the Pokemon to get struck by one of the beams of electricity, where Y is equal to the Size Class of the Pokemon multiplied by five (5). Getting struck by the beam will result in 25% Paralysis; in addition, the Pokemon's Size Class will be reduced by one-half until the Paralysis wears off.

Summary:
Cliffside Rounds: Priority moves cost 3 more Energy, a chance to crash into Goombas.
Forest Rounds: Two different paths with different effects, targeting a Pokemon on the same path has 5 more Acc and 1 more DMG; Water moves have 2 more BAP.
Glass Tunnel Rounds: Electric moves deal 2 more DMG, Pokemon have reduced Evasion, chance to get struck by beams of electricity.
With that out of the way, we can stop reading my sparse flavor take a peek at the teams!

TERRADOR
329.png

Vibrava [Zigzag] (Male)
Nature: Naive (+Speed, -Special Defense) (+12% Accuracy)
Type: Ground/Dragon
Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.
Dragon: Dragon STAB; More in touch with legendary or special auras in arenas. Able to use Hyper Beam and Giga Impact without losing focus.

Stats
HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 2
SpD: Rank 1 (-)
Spe: 81 (70*1.15=81)
Size Class: 3
Weight Class: 2
Base Rank Total: 14

EC: 7/9
MC: 0
DC: 3/5

Abilities:
Levitate: (Trait) This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a flying type. Otherwise Dig and Dive will miss. Ground moves can still hit. Levitate Pokemon will retain the Levitate trait when they use Skill Swap on an enemy, and will steal the opponent's ability (the user can specify if they want a foe or ally to gain Levitate from a Skill Swap.) If a Pokemon with Levitate uses Role Play, they will copy the opponent's abilities and retain Levitate.

Attacks (16):
Bite
Sand-Attack
Faint Attack
Sand Tomb
Dig
Earthquake
SonicBoom
Crunch

Endure
Earth Power
Flail

Double Team
Rock Slide
Substitute
Protect
Fly
117.png

Seadra (Atlanta) (F)
Nature: Quiet (+SpA, -Spe, -10 Eva/Dodge)
Type: Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

Abilities:
Sniper: (Innate) This Pokemon has deadly accuracy and strikes sensitive points, increasing its critical hit bonus from +3 to +5 on single attacks, +2 to +3 on two-hit attacks, and +1 to +2 on multi-hit attacks.
Swift Swim: (Innate) The Pokemon with this ability moves extremely fast in slick, rainy conditions, doubling (x2) its Speed in the rain.
Damp (DW): (Innate) This Pokemon releases a damp mist upon entry into battle that short circuits the opponent’s ability to use Selfdestruct or Explosion.

Stats:
HP: 90
Atk: Rank 3
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 73 (-)
Size Class: 2
Weight Class: 2
BST: 16

EC: 8/9
MC: 0
DC: 4/5

Attacks:
Bubble
SmokeScreen
Leer
Water Gun
Focus Energy
BubbleBeam
Agility
Brine
Hydro Pump
Dragon Pulse
Dragon Dance

Signal Beam
Disable
Muddy Water

Bounce

Rain Dance
Ice Beam
Substitute
Bide
Surf

Total: 20
LOU
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Zorua ♀ - Anonymous
Nature: Lonely (Atk: +1, Def: -1)
Type: Dark
Dark Type - Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.


Abilities:
Illusion - (Innate) Whenever you send this Pokemon out it can feign the appearance of another member on your squad. If this Pokemon is damaged by a direct attack, the Illusion will cease at the end of the round. It will retain the typing and moveset of the Pokemon with Illusion. [Usage Note: PM the ref if you are sending out a Zorua or Zoroark with the info on Zorua/Zoroark and one of your squad members in a Switch=KO battle. You must use that squad member later in the battle though.]

Stats:

HP: 90
Atk: Rank 4 (+)
Def: Rank 1 (-)
SpA: Rank 3
SpD: Rank 2
Spe: 65

Height Class: 1
Weight Class: 2
BRT: 15

EC: 3 / 6
MC: 7

18 moves known. Moves are sorted by type and then alphabetized.

Physical Moves - Counter, Faint Attack, Fury Swipes, Payback, Punishment, Pursuit, Scratch,
Special Moves - Dark Pulse, Grass Knot
Status Moves - Agility, Fake Tears, Leer, Nasty Plot, Scary Face, Snatch, Taunt, Torment, Toxic

Found alone, in a bin on the side of the road; Anonymous seems to have led a sad life up until now. Often pining for the attention of others, she makes displays of her illusion abilities to win their amusement. Seemingly lacking in self-esteem, she prefers the guises of others to her own.
[a]Koffing[/a]
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Koffing ♂ - Smogon
Nature: Quiet (SpA: +1, Spe -5, Evasion -10%))
Type: Poison
Poison Type - Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

Abilities:
Levitate - (Trait) This Pokemon naturally floats above the earth when released or easily takes flight, evading Ground moves like Bulldoze, Dig, Earthquake, and Magnitude. Other Ground moves can still hit. Levitate Pokemon will retain the Levitate trait when they use Skill Swap on an enemy, and will steal the opponent's ability (the user can specify if they want a foe or ally to gain Levitate from a Skill Swap.) If a Pokemon with Levitate uses Role Play, they will copy the opponent's abilities and retain Levitate.

Stats:

HP: 90
Atk: Rank 3
Def: Rank 3
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 30 (-)

Height Class: 1
Weight Class: 1
BRT: 14

EC: 1 / 6
MC: 0

16 moves known. Moves are sorted by type and then alphabetized.

Physical Moves - Assurance, SelfDestruct, Tackle
Special Moves - Clear Smog, Dark Pulse, Fire Blast, Sludge, Sludge Bomb, Smog
Status Moves - Destiny Bond, Pain Split, Poison Gas, Smokescreen, Taunt, Torment, Will-O-Wisp

Stiffled by acting as a living mascot, a parade pet or trophy mon, Smogon has finally found his way into the hands of a battling trainer. Ready to partake in the activity he's grown to represent, Smogon is nonetheless reserved and focused on his new, wearying path.
Terrador seems to have the stronger squad, but there seems to be two Koffing on the battlefield! Let's see if Lou can use this to his advantage and push Terrador off Koopa Cape!

TURN ORDER
Terrador sends out Vibrava and Seadra and determines Seadra's ability.
Lou sends out... Koffing and Koffing and doesn't need to determine abilities.
Lou issues actions.
Terrador issues actions.
 
I will give orders to Zorua and Smogon. Engi knows who is who.

F8ypR.gif


"We're outgunned very specifically here; we must tread carefully."

Anonymous @ Amulet Coin
Smogon @ Exp Share

Anonymous - Faint Attack + Pursuit (Vibrava) | Pursuit (Vibrava)
If Zigzag uses Protect on action 1, use Agility (Boosting) action 1 and follow with Dark Pulse (Vibrava) on 2 and 3.

Smogon - Smokescreen | Sludge Bomb (Vibrava) | Sludge Bomb (Vibrava)
If Atlanta uses Surf action 1 or 2, use Smog + Poison Gas and push the queue down.
 
Seadra: Bounce (Koffing 1) ~ Muddy Water ~ Hydro Pump (Whichever Koffing used Smokescreen A1)
Vibrava: Dig (Koffing 1) ~ Double Team (4) ~ Dig (Whichever Koffing used Smokescreen A1)
 
TERRADOR: AA
HEALTH: 180 / 180 (100.00%)
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Zigzag (M) | Atlanta (F)
HP: 90 | HP: 90
EN: 100 | EN: 100
Spe: 81 | Spe: 73
Levitate | Sniper
3 / 2 / 2 / 1 | 3 / 3 / 4 / 2
SC:3 / WC:2 | SC:2 / WC:2
+12% Acc | -10% Eva

LOU: AA
HEALTH: 180 / 180 (100.00%)
109.png
|
109.png

Smogon A (M) | Smogon B (M)
HP: 90 | HP: 90
EN: 100 | EN: 100
Spe: 30 | Spe: 30
Levitate | Levitate
3 / 3 / 3 / 2 | 3 / 3 / 3 / 2
SC:1 / WC:1 | SC:1 / WC:1
-10% Eva | -10% Eva

BEGIN ROUND ONE

Welcome to Koopa Cape, where two duos are fighting to knock each other out of commission! We've got Zigzag and Atlanta on one side, both fierce dragons, led by equally fierce Terrador! On the other side, we have... Smogon A and Smogon B, led by Lou, who seems to be smiling knowingly. What? The Pokemon are off already, racing down the track!

Smogon A is surprising agile, floating over to Zigzag before pouncing and delivering a powerful strike! Zigzag doesn't look like he appreciated the attack! But what's this? Terrador commands both his Pokemon to use evasive maneuvers; indeed, one digs beneath the racetrack while the other one bounces high up into the sky. Smogon B does something more normal and let's a screen full of black smoke loose, but it seems to have affected nobody. Oh well. Both Zigzag and Atlanta come back to the racetrack now, slamming into Smogon B before returning to their karts. This looks like an uphill fight for Lou!

Next, Zigzag moves quickly around his kart, creating four illusory clones of himself! This doesn't bode too well for Lou's team! Atlanta opts for a more offensive approach and uses the water nearby, combines it with mud and other assorted disgusting things, and launches a wave of muddy water at Smogon A and Smogon B! Amidst the coughing and spluttering that invariably follows, Smogon B suddenly flashes, turns black, then assumes the form of Anonymous the Zorua! It seems that the illusion has been broken! Smogon launches a pile of sludge at Zigzag, but he hits the wrong clone instead... Meanwhile, Anonymous recovers from his combo.

Anonymous is back and doing something useful; he launches another unerring strike at Zigzag, hitting the right one and destroying the rest of his clones! Zigzag digs beneath the racetrack again, leaving potholes for the maintenance crew to patch up. Atlanta fires off a torrent of pressurized water at Smogon, dealing a rather large amount of damage. Meanwhile, Smogon tries to launch another pile of sludge at Zigzag, but fails to figure out where he is and ends up launching it at a nearby Goomba, somewhat enraging it. Who cares about Goomba anyways? Zigzag comes back up and hits Smogon. Nothing we haven't seen before.

And now we're rounding the curve, about to enter the Forest zone... BOOM. It seems that a swarm of Goomba has decided to attack the players in retaliation for Smogon's sludge bomb! Ironically enough, Smogon easily controls his kart, avoiding all the Goomba without even breaking a sweat. Atlanta struggles to avoid clipping the pointy heads of the Goomba, but she too manages to not crash. On the other hand, Zigzag and Anonymous are not so lucky, crashing headfirst into the angry horde of Goomba. After a short while, they manage to extricate themselves and get on the racetrack once more. Let's see what paths these Pokemon will choose!

END ROUND ONE

Action One
Smogon A used Unerring Stalking Strike on Zigzag!
RNG Roll (To-Crit) (<=63 Yes) 108/1000 (No)
(14 + 3 + 3) * 1 = 20 damage
-13 energy
Zigzag dug a hole!
Atlanta bounced into the air!
Smogon B used SmokeScreen!

But it missed!
-4 energy
Zigzag used Dig on Smogon A!
RNG Roll (To-Crit) (<=63 Yes) 853/1000 (No)
(8 + 3) * 1.5 = 16.5 ~ 17 damage
-9 energy
Atlanta used Bounce on Smogon A!
RNG Roll (To-Hit) (<=950 Yes) 665/1000 (Yes)
RNG Roll (To-Crit) (<=63 Yes) 920/1000 (No)
RNG Roll (To-PRZ) (<=300 Yes) 489/1000 (No)
(8) * 1 = 8 damage
-9 energy

Action Two
Zigzag used Double Team!

Four clones were created!
-16 energy
Atlanta used Muddy Water!
RNG Roll (To-Hit Smogon A) (<=950 Yes) 726/1000 (Yes)
RNG Roll (To-Hit Smogon B) (<=850 Yes) 627/1000 (Yes)
RNG Roll (To-Crit Smogon A) (<=63 Yes) 147/1000 (No)
RNG Roll (To-Crit Smogon B) (<=63 Yes) 537/1000 (No)
RNG Roll (Acc Dec Smogon A) (<=300 Yes) 797/1000 (No)
RNG Roll (Acc Dec Smogon B) (<=300 Yes) 713/1000 (No)
(7.5 + 3 + 3) * 1 = 13.5 ~ 14 damage (Smogon A)
(7.5 + 3 + 3) * 1 = 13.5 ~ 14 damage (Smogon B)
Smogon B was revealed to be Anonymous!
-6 energy
Anonymous must recharge!
Smogon used Sludge Bomb on Atlanta!

RNG Roll (Clones) (<=200 Yes) 576/1000 (No)
A clone dissipated!
-6 energy

Action Three
Anonymous used Pursuit on Zigzag!

The clones dissipated!
RNG Roll (To-Crit) (<=63 Yes) 380/1000 (No)
(8 + 3 + 3) * 1 = 14 damage
-4 energy
Zigzag dug a hole!
Atlanta used Hydro Pump on Smogon!
RNG Roll (To-Hit) (<=900 Yes) 456/1000 (Yes)
RNG Roll (To-Crit) (<=63 Yes) 145/1000 (No)
(12 + 3 + 3) * 1 = 18 damage
-7 energy
Smogon used Sludge Bomb on Vibrava!
But it missed!
-10 energy
Zigzag used Dig on Smogon A!
RNG Roll (To-Crit) (<=63 Yes) 853/1000 (No)
(8 + 3) * 1.5 = 16.5 ~ 17 damage
-9 energy

End of Round
RNG Roll (Zigzag Goomba) (<=300 Yes) 17/1000 (Yes)
Zigzag crashed into a Goomba!
RNG Roll (Atlanta Goomba) (<=300 Yes) 422/1000 (No)
Atlanta avoided the Goomba!
RNG Roll (Smogon Goomba) (<=300 Yes) 605/1000 (No)
Smogon swerved around the Goomba!
RNG Roll (Anonymous Goomba) (<=300 Yes) 290/1000 (Yes)
Anonymous crashed into a Goomba!

ARENA CHANGE TO FOREST ROUND
TERRADOR: AA
HEALTH: 146 / 180 (81.11%)

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Zigzag (M) | Atlanta (F)
HP: 56 | HP: 90
EN: 66 | EN: 78
Spe: 81 [40] | Spe: 73
Levitate | Sniper
3 / 2 / 2 / 1 | 3 / 3 / 4 / 2
SC:3 / WC:2 | SC:2 / WC:2
+12% Acc (P), -15% Eva (1r) | -10% Eva (P)
-50% Spe (1r) | N/A

LOU: AA
HEALTH: 92 / 180 (51.11%)

109.png
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Smogon (M) | Anonymous (F)
HP: 16 | HP: 76
EN: 80 | EN: 83
Spe: 30 | Spe: 65 [32]
Levitate | Illusion
3 / 3 / 3 / 2 | 4 / 1 / 3 / 2
SC:1 / WC:1 | SC:1 / WC:2
-10% Eva (P) | -15% Eva (1r)
N/A | -50% Spe (1r)

TURN ORDER

Terrador chooses a path and issues actions.
Lou chooses a path and issues actions.
 
Zigzag: Gravel Path. Rock Slide ~ Fly (Zorua) ~ Rock Slide
Seadra: River Path. Hydro Pump (Zorua) ~ Muddy Water ~ Hydro Pump (Zorua)
 
F8ypR.gif


"Alright, scramble to regain lost ground!"

Anonymous (Gravel Path) - Torment (Vibrava) | Counter | Dark Pulse (Vibrava)
If Zigzag is fainted, redirect to Atlanta.

Smogon (Gravel Path) - Pain Split (Vibrava) | Pain Split (Seadra) | Sludge Bomb (Vibrava)
If Zigzag is fainted, redirect to Atlanta.
If you flinch on action 1, cry.
 
TERRADOR: AA
HEALTH: 146 / 180 (81.11%)

329.png
|
117.png

Zigzag (M) | Atlanta (F)
HP: 56 | HP: 90
EN: 66 | EN: 78
Spe: 81 [40] | Spe: 73
Levitate | Sniper
3 / 2 / 2 / 1 | 3 / 3 / 4 / 2
SC:3 / WC:2 | SC:2 / WC:2
+12% Acc (P), -15% Eva (1r) | -10% Eva (P)
-50% Spe (1r) | N/A

LOU: AA
HEALTH: 92 / 180 (51.11%)

109.png
|
570.png

Smogon (M) | Anonymous (F)
HP: 16 | HP: 76
EN: 80 | EN: 83
Spe: 30 | Spe: 65 [32]
Levitate | Illusion
3 / 3 / 3 / 2 | 4 / 1 / 3 / 2
SC:1 / WC:1 | SC:1 / WC:2
-10% Eva (P) | -15% Eva (1r)
N/A | -50% Spe (1r)

BEGIN ROUND TWO

Now we're heading into the Forest, and it seems like everyone except for Atlanta takes the Gravel Path! They start trundling towards that ramp at the end, hoping to snatch some prizes from the stunt! Atlanta, on the other hand, launching her kart into the river and begins to twist and turn like a madman caught in a fishing net. A wonderful image, no?

Anyway, Atlanta uses the water current she's in to conjure up what appears to be an inordinately large sphere of glistening water. Then, she chucks the sphere at Anonymous, doing tons of damage. Zigzag opts for a more insidious approach, grabbing some boulders from the side of the river, then launching them at both Smogon and Anonymous, dealing hefty damage. Unfortunately, it seems that they had been anticipating that attack, as neither one of them flinches. Anonymous suddenly makes a strange movement towards Zigzag, which seems to make Zigzag enraged yet tormented at the same time...? Whatever. Smogon then takes Zigzag's healthy life aura, compares it to his own, then evens them out, restoring his own health in a rather gruesome way that would probably get him killed if he lived in Salem.

Empowered by the river, Atlanta mixes more muddy crap in then launches a torrent of this new muddy water at Smogon and Anonymous. Funnily enough, neither of them really care about the mud, but they do find the water rather annoying. While Zigzag suddenly takes to the sky, Smogon repeats the same aura-evening procedure, except with Atlanta this time. Smogon seems to be exhausted by the effort, but it seems to be worth it, as Atlanta suddenly winces in pain. Zigzag comes back down and strikes Anonymous, who has been unmoving up to now. She suddenly launches a counterstrike, reflecting the power of the fly attack back to Zigzag.

Seeing her partner hurt, Atlanta fires off another round of hyper-pressured water at Anonymous; Anonymous and her kart are sent flying off the path and crashing into the trees, where she lays there, unmoving. It seems that Anonymous has been knocked out! Zigzag launches another barrage of rocks at Smogon, who takes the hit like a champ and again, manages not to flinch. He launches another pile of sludgy waste at Zigzag, finally connecting, and ends up knocking Zigzag out as well!

Now, Smogon suddenly launches off the wooden ramp and performs a stunt! It seems that his speed has been increased for the duration of the next round! The battlers fall off the cliff in the current... and go into the underwater glass tunnel! Let's see how they do there!

END ROUND TWO

Before Round
Zigzag, Anonymous, and Smogon took the Gravel Path!

+5 Acc to each other, +1 DMG to Attacking moves on each other.
Atlanta took the River Path!
+10 Eva
+100% Spe

Action One
Atlanta used Hydro Pump on Anonymous!

RNG Roll (To-Hit) (<=950 Yes) 672/1000 (Yes)
RNG Roll (To-Crit) (<=63 Yes) 779/1000 (No)
(12 + 3 + 3 + 2) * 1 = 20 damage
-11 energy
Zigzag used Rock Slide!
RNG Roll (To-Crit Smogon) (<=63 Yes) 650/1000 (No)
RNG Roll (To-Crit Anonymous) (<=63 Yes) 967/1000 (No)
RNG Roll (To-Flinch Smogon) (<=300 Yes) 631/1000 (No)
RNG Roll (To-Flinch Anonymous) (<=300 Yes) 905/1000 (No)
(6) * 1 + 1 = 7 damage (Smogon)
(6 + 3) * 1 + 1 = 10 damage (Anonymous)
-6 energy
Anonymous used Torment on Zigzag!
Zigzag was subjected to Torment!
-9 energy
Smogon used Pain Split on Zigzag!
(56 + 9) / 2 = 32.5 ~ 32 HP.
Both Pokemon now have 32 HP!
6 + (|56 - 9|) / 3 = 21.66 ~ 22.
-22 energy

Action Two
Atlanta used Muddy Water!

RNG Roll (To-Hit Smogon) (<=950 Yes) 372/1000 (Yes)
RNG Roll (To-Crit Smogon) (<=63 Yes) 834/1000 (No)
RNG Roll (To-Crit Anonymous) (<=63 Yes) 421/1000 (No)
RNG Roll (Acc Dec Smogon) (<=300 Yes) 583/1000 (No)
RNG Roll (Acc Dec Anonymous) (<=300 Yes) 467/1000 (No)
(7.5 + 3 + 3 + 2) * 1 = 15.5 ~ 16 damage (Smogon)
(7.5 + 3 + 3 + 2) * 1 = 15.5 ~ 16 damage (Anonymous)
-6 energy
Zigzag flew up high!
Smogon used Pain Split on Atlanta!

RNG Roll (To-Hit) (<=900 Yes) 343/1000 (Yes)
(90 + 16) / 2 = 53 HP.
Both Pokemon now have 53 HP!
6 + (|90 - 16|) / 3 = 30.66 ~ 31.
-35 energy
Zigzag used Fly on Anonymous!
RNG Roll (To-Crit) (<=63 Yes) 344/1000 (No)
(9 + 3) * 1 + 1 = 13 damage
-11 energy
Anonymous used Counter on Zigzag!
13 * 1.5 = 19.5 ~ 20 damage
-13 energy

Action Three
Atlanta used Hydro Pump on Anonymous!
RNG Roll (To-Hit) (<=950 Yes) 12/1000 (Yes)
RNG Roll (To-Crit) (<=63 Yes) 138/1000 (No)
(12 + 3 + 3 + 2) * 1 = 20 damage
-7 energy
Anonymous fainted!
Zigzag used Rock Slide!
RNG Roll (To-Crit Smogon) (<=63 Yes) 596/1000 (No)
RNG Roll (To-Flinch Smogon) (<=300 Yes) 799/1000 (No)
(8) * 1 + 1 = 9 damage (Smogon)
-6 energy
Smogon used Sludge Bomb on Zigzag!
RNG Roll (To-Crit) (<=63 Yes) 841/1000 (No)
RNG Roll (To-PSN) (<=300 Yes) 759/1000 (No)
(9 + 3 + 3) * 2/3 + 1 = 13 damage
-6 energy
Zigzag fainted!

End of Round
Atlanta got out of the Water Path!

-5 energy
Smogon did a stunt!
RNG Roll (Stunt) (1-250:Nothing; 251-750:Speed Boost; 751-1000:AncientPower Boost) 447 (Speed Boost)
TERRADOR: XA
HEALTH: 53 / 180 (29.44%)

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Zigzag (M) | Atlanta (F)
HP: -1 | HP: 53
EN: 43 | EN: 49
Spe: 81 | Spe: 73
Levitate | Sniper
3 / 2 / 2 / 1 | 3 / 3 / 4 / 2
SC:3 / WC:2 | SC:2 / WC:2
+12% Acc (P) | -10% Eva (P)

LOU: AX
HEALTH: 44 / 180 (24.44%)
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Smogon (M) | Anonymous (F)
HP: 44 | HP: -3
EN: 17 | EN: 61
Spe: 30 [53] | Spe: 65
Levitate | Illusion
3 / 3 / 3 / 2 | 4 / 1 / 3 / 2
SC:1 / WC:1 | SC:1 / WC:2
-10% Eva (P) | N/A
+1 Spe (1r) | N/A

TURN ORDER
Lou issues actions.
Terrador issues actions.
 
F8ypR.gif


"You can handle yourself. I'll go collect Anon."

Smogon Chill | Sludge Bomb | Chill
If Atlanta uses Dive, Destiny Bond on the first instance and Tackle on further instances.
 
TERRADOR: XA
HEALTH: 53 / 180 (29.44%)

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|
117.png

Zigzag (M) | Atlanta (F)
HP: -1 | HP: 53
EN: 43 | EN: 49
Spe: 81 | Spe: 73
Levitate | Sniper
3 / 2 / 2 / 1 | 3 / 3 / 4 / 2
SC:3 / WC:2 | SC:2 / WC:2
+12% Acc (P) | -10% Eva (P)

LOU: AX
HEALTH: 44 / 180 (24.44%)
109.png
|
570.png

Smogon (M) | Anonymous (F)
HP: 44 | HP: -3
EN: 17 | EN: 61
Spe: 30 [53] | Spe: 65
Levitate | Illusion
3 / 3 / 3 / 2 | 4 / 1 / 3 / 2
SC:1 / WC:1 | SC:1 / WC:2
-10% Eva (P) | N/A
+1 Spe (1r) | N/A

BEGIN ROUND THREE

Smogon chills off from his early endeavors, while Atlanta fires off a jet of salty water into his smoke puffer wound things. The water seems to have an unusually large concentration of salt in it, dealing more damage than usual! While Atlanta fires off a pulse of draconic energy, Smogon counters with another bomb of sludgy waste, even poisoning Atlanta! Unfortunately, this is not enough to prevent him from imminent destruction, as Atlanta knocks him off his kart with one last pulse of brine.

END ROUND THREE

Action One
Atlanta used Brine!

RNG Roll (To-Crit) (<=63 Yes) 5/1000 (Yes)
A critical hit!
(13 + 3 + 5 + 3) * 1 = 24 damage
-7 energy
Smogon chilled!
+12 energy

Action Two
Atlanta used Dragon Pulse!

RNG Roll (To-Crit) (<=63 Yes) 196/1000 (No)
(9 + 3) * 1 = 12 damage
-7 energy
Smogon used Sludge Bomb!
RNG Roll (To-Crit) (<=63 Yes) 502/1000 (No)
RNG Roll (To-PSN) (<=300 Yes) 236/1000 (Yes)
(9 + 3 + 1.5) * 1 = 13.5 ~ 14 damage
-6 energy

Atlanta was hurt by poison!
-2 HP

Action Three
Atlanta used Brine!

RNG Roll (To-Crit) (<=63 Yes) 358/1000 (No)
(13 + 3 + 3) * 1 = 19 damage
-7 energy
Smogon fainted!

Atlanta was hurt by poison!
-2 HP

End of Round
RNG Roll (Atlanta Electricity) (<=100 Yes) 585/1000 (No)
TERRADOR: XA
HEALTH: 35 / 180 (19.44%)

329.png
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117.png

Zigzag (M) | Atlanta (F)
HP: -1 | HP: 35
EN: 43 | EN: 28
Spe: 81 | Spe: 73
Levitate | Sniper
3 / 2 / 2 / 1 | 3 / 3 / 4 / 2
SC:3 / WC:2 | SC:2 / WC:2
+12% Acc (P) | -10% Eva (P)
N/A | PSN

LOU: XX
HEALTH: 0 / 180 (00.00%)
109.png
|
570.png

Smogon (M) | Anonymous (F)
HP: -11 | HP: -3
EN: 23 | EN: 61
Spe: 30 [53] | Spe: 65
Levitate | Illusion
3 / 3 / 3 / 2 | 4 / 1 / 3 / 2
SC:1 / WC:1 | SC:1 / WC:2
-10% Eva (P) | N/A
+1 Spe (1r) | N/A

Rewards:

TERRADOR: 2 TC
Zigzag: 1 EC, 2 MC
Atlanta: 1 EC, 2 MC, 1 DC, 2 KO

LOU: 2 TC
Smogon: 1 EC, 2 MC, 1 KO
Anonymous: 1 EC, 2 MC

ENGINEER: 5 RC

Good game!
 
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