Only Darkamber8828 and the referee for this challenge should be posting in this thread.
Darkamber8828 will be using Krilowatt with Magic Guard:
Krilowatt Shiny (Female)
Nature: Mild: +1 Special Attack, -1 Defense
Typing:
Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Abilities:
Trace: (Can be Activated) This Pokemon can copy an ability of the opponent and replace Trace for six (6) actions. Wonder Guard cannot be Traced.
Magic Guard: (Innate) This Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Hail, Sandstorm, and damage from Leech Seed, Poisoning, and Burn. It can still attack itself in confusion, but will not absorb any damage from it.
Shed Skin (DW): (Innate) This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
Stats:
HP: 125
Atk: Rank 3
Def: Rank 2 (-)
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 105
Size Class: 1
Weight Class: 2
Base Rank Total: 21
EC 6/6
MC 0
DW 4/5
Moves:
Bubble
Charge
Tackle
Thundershock
Detect
Ice Shard
Confuse Ray
Imprison
Hydro Pump
Thunder
Heart Swap
Discharge
Counter
Mirror Coat
Me First
Scald
Thunderbolt
Ice Beam
Surf
Hidden Power Grass
Darkamber8828, you may choose your first type. Your options are:
Good luck!
Darkamber8828 will be using Krilowatt with Magic Guard:

Krilowatt Shiny (Female)
Nature: Mild: +1 Special Attack, -1 Defense
Typing:
Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Abilities:
Trace: (Can be Activated) This Pokemon can copy an ability of the opponent and replace Trace for six (6) actions. Wonder Guard cannot be Traced.
Magic Guard: (Innate) This Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Hail, Sandstorm, and damage from Leech Seed, Poisoning, and Burn. It can still attack itself in confusion, but will not absorb any damage from it.
Shed Skin (DW): (Innate) This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
Stats:
HP: 125
Atk: Rank 3
Def: Rank 2 (-)
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 105
Size Class: 1
Weight Class: 2
Base Rank Total: 21
EC 6/6
MC 0
DW 4/5
Moves:
Bubble
Charge
Tackle
Thundershock
Detect
Ice Shard
Confuse Ray
Imprison
Hydro Pump
Thunder
Heart Swap
Discharge
Counter
Mirror Coat
Me First
Scald
Thunderbolt
Ice Beam
Surf
Hidden Power Grass
Darkamber8828, you may choose your first type. Your options are:

















Good luck!