Da Battle of Magikarps (in a tournament arena).
Hey guys, welcome to this upcoming battle between Athendoros and iiMKUltra. This match seems set to be an exciting prospect, and I hope you all enjoy the battle. Good luck, and have a prosperous battle!
Rules:
Pokemon: 1v1
Format: Singles
DQ: 1 days
Items: None
Abilities: One only
Switch: KO (I get hanged...)
Move restrictions: 2 Recovers / 5 Chills
Now that thats over, lets check out the arena for today's match!
The Arena!!!
Final Destination. Not really sure what this is, but I googled it...
EDIT: ahhhh, my bad. I thought it was a bit strange...
The Teams!!!
Athenodoros
Magikarp (M), "Jormungandr"
Nature:
Rash - Special Attack increased by *. Special Defense decreased by *
Type:
Water - Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious. Splash and Ice Moves have Energy Cost reduced by one (1).
Abilities:
Swift Swim - (Innate) The Pokemon with this ability moves extremely fast is slick, rainy conditions, doubling (x2) its speed in the rain.
Rattled (DW) - (Innate) These Pokemon are more easily frightened by Ghost, Bug, and Dark-typed attacks and will raise their speed by one (1) stage when struck by attacks of those types
HP: 80
Atk: *
Def: **
SpA: ** (+)
SpD: (-)
Spe: 80
EC: 4/6
MC: 8
DC: 4/5
Attacks:
-Splash
-Tackle
-Flail
-Bounce
-Bubble
-Reversal
iiMKUltra:
Vulpix [Helios] (M)
Nature: Modest (+Spa, -Atk)
Type: Fire
Fire: Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Solarbeam has Energy Cost reduced by one (1).
Abilities:
Flash Fire: (Innate) This Pokemon thrives in high temperatures, and takes the energy of any fire attack, nullifies the damage, and uses the additional power to boost its own fire attack’s Base Attack Power by two (2).
Drought: (DW Locked) (Innate) When this Pokemon is sent out it summons blistering sunlight that scorches the field and does not end, expending 10% of its energy to do so.
Stats:
HP: 90
Atk: Rank 1(-)
Def: Rank 2
SpA: Rank 3(+)
SpD: Rank 3
Spe: 65
EC: 0/6
MC: 0
DC: 0/5
Moves:
Ember
Tail Whip
Roar
Quick Attack
Fire Spin
Confuse Ray
Imprison
Flame Burst
Hex
Hypnosis
Extrasensory
Overheat
Protect
Energy Ball
How the match will be played:
iiMKUltra chooses ability and moves.
Athenodoros chooses ability and moves.
I ref.
Lets do this.
Hey guys, welcome to this upcoming battle between Athendoros and iiMKUltra. This match seems set to be an exciting prospect, and I hope you all enjoy the battle. Good luck, and have a prosperous battle!
Rules:
Pokemon: 1v1
Format: Singles
DQ: 1 days
Items: None
Abilities: One only
Switch: KO (I get hanged...)
Move restrictions: 2 Recovers / 5 Chills
Now that thats over, lets check out the arena for today's match!
The Arena!!!
Final Destination. Not really sure what this is, but I googled it...
EDIT: ahhhh, my bad. I thought it was a bit strange...
The Teams!!!
Athenodoros
Magikarp (M), "Jormungandr"
Nature:
Rash - Special Attack increased by *. Special Defense decreased by *
Type:
Water - Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious. Splash and Ice Moves have Energy Cost reduced by one (1).
Abilities:
Swift Swim - (Innate) The Pokemon with this ability moves extremely fast is slick, rainy conditions, doubling (x2) its speed in the rain.
Rattled (DW) - (Innate) These Pokemon are more easily frightened by Ghost, Bug, and Dark-typed attacks and will raise their speed by one (1) stage when struck by attacks of those types
HP: 80
Atk: *
Def: **
SpA: ** (+)
SpD: (-)
Spe: 80
EC: 4/6
MC: 8
DC: 4/5
Attacks:
-Splash
-Tackle
-Flail
-Bounce
-Bubble
-Reversal
iiMKUltra:
Vulpix [Helios] (M)
Nature: Modest (+Spa, -Atk)
Type: Fire
Fire: Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Solarbeam has Energy Cost reduced by one (1).
Abilities:
Flash Fire: (Innate) This Pokemon thrives in high temperatures, and takes the energy of any fire attack, nullifies the damage, and uses the additional power to boost its own fire attack’s Base Attack Power by two (2).
Drought: (DW Locked) (Innate) When this Pokemon is sent out it summons blistering sunlight that scorches the field and does not end, expending 10% of its energy to do so.
Stats:
HP: 90
Atk: Rank 1(-)
Def: Rank 2
SpA: Rank 3(+)
SpD: Rank 3
Spe: 65
EC: 0/6
MC: 0
DC: 0/5
Moves:
Ember
Tail Whip
Roar
Quick Attack
Fire Spin
Confuse Ray
Imprison
Flame Burst
Hex
Hypnosis
Extrasensory
Overheat
Protect
Energy Ball
How the match will be played:
iiMKUltra chooses ability and moves.
Athenodoros chooses ability and moves.
I ref.
Lets do this.