CHALL KANNON 1V1 SINGLES DQ 1 DAY NO RECOVERS OR CHILLS IN A CLAY TENNIS COURT WITH NO NET JUST CLAY
sorry smogon is being dumb and deleted my post twice now.
do it to it
Sooo, the ability? I'll set it to All Abilities because I can. And of course, No Items.
Golett [Gol'] (U)
Nature: Naive (A 15% increase (rounded up) in Base Speed and a +5% increase in accuracy (e.g. 85 becomes 90) on this Pokemon's attacks; Subtracts * from Special Defense)
Type: Ground/Ghost
Ground: Ground STAB; Immune to all electrical attacks, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings. Knock Down, Rock Slide, Sandstorm, and Stealth Rock have Energy Cost reduced by one (1).
Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks, Pain Split, Psychic, Sucker Punch, Telekinesis, Trick, and Will-o-Wisp have Energy Cost reduced by one (1).
Abilities:
Iron Fist: (Innate) The Base Attack Power of this Pokemon’s “Punch” attacks is increased by two (2).
Klutz: (Can be disabled) The Pokemon moves in a rare style of battling that uses an unpredictable, clumsy looking manner. The accuracy of its attacks are increased by 10% (flat). While engaging in this style it cannot use a hold item, however an item is necessary to pull it off.
No Guard (DW): (Innate) his Pokemon has an immense confidence from perfecting each of its attacks, giving them all perfect accuracy. Resultingly it feels it can weather every strike, and will not dodge an attack even if ordered to. Only when a OHKO move is issued by the opponent does sense return, and the Pokemon acts normally. Additionally even with their extra skill, the power and exhaustion involved in using OHKO moves prevents them from being benefitted by No Guard, they will have their normal accuracy.
Stats:
HP: 100
Atk: ***
Def: **
SpA: **
SpD: * (-)
Spe: 41 (+)
EC: 0
MC: 0
DC: 0
Attacks:
Pound (*)
Astonish (*)
Defense Curl (*)
Mud Slap (*)
Rollout (*)
Shadow Punch (*)
Iron defense (*)
Mega Punch (*)
Magnitude (*)
Curse (*)
Hammer Arm (*)
Earthquake (*)
Protect (*)
Rock Polish (*)
Rock Slide (*)
Minccino [Rolf] (Male)
Nature: Naughty (Attack is increased by *, Special Defense is decreased by *)
Type: Normal
Normal: Normal STAB; Bite, Claw Sharpen, Crunch, Dig, Double Kick, Hammer Arm, Iron Tail, Rain Dance, Rock Smash, Shadow Claw, Sunny Day, Wild Charge have Energy Cost reduced by one (1).
Stats:
Minccino
HP: 90
Atk: ***(+)
Def: **
SpA: **
SpD: *(-)
Spe: 75
Abilities:
Cute Charm: (Innate) This Pokemon’s natural cuteness causes Pokemon of the opposite gender in the same egg group to be attracted to it 30% of the time after striking with a contact move.
Technician : (Innate) This Pokemon is more skilled at performing weaker moves, causing any of their attacks that normally deal 6 or below base damage to have their base damage multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) damage, and the Energy Cost for multi-hit attacks is increased by two (2).
Skill Link (DW): (Innate) This Pokemon’s skillfull aim makes its multi-hit moves always hit 5 times. The Energy Cost of multi-hit attacks is increased by three (3).
EC: 1/6
MC: 1
DC: 2/5
Moves:
Pound
Growl
Helping Hand
Tickle
DoubleSlap
Encore
Swift
Sing
Tail Slap
Aqua Tail
Endure
Fake Tears
Work Up
U-turn
Hidden Power [Fire 6]
I'll send out Rolf's mon to save a post
Kannon sends out mon and orders
Rolf orders
Flora refs
Rolf
Kannon
Flora
Kannon
Rolf
Flora
Rolf
Kannon
and on forever
Kannon sends out mon and orders
Rolf orders
Flora refs
Rolf
Kannon
Flora
Kannon
Rolf
Flora
Rolf
Kannon
and on forever
GO ROLF!!!
Okay, good luck and have fun!!!