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[MATCH OVER] 1v1 - Rolf vs Kannon!

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Flora

Yep, that tasted purple!
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CHALL KANNON 1V1 SINGLES DQ 1 DAY NO RECOVERS OR CHILLS IN A CLAY TENNIS COURT WITH NO NET JUST CLAY

sorry smogon is being dumb and deleted my post twice now.

do it to it

Sooo, the ability? I'll set it to All Abilities because I can. And of course, No Items.

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Golett [Gol'] (U)
Nature: Naive (A 15% increase (rounded up) in Base Speed and a +5% increase in accuracy (e.g. 85 becomes 90) on this Pokemon's attacks; Subtracts * from Special Defense)

Type: Ground/Ghost
Ground: Ground STAB; Immune to all electrical attacks, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings. Knock Down, Rock Slide, Sandstorm, and Stealth Rock have Energy Cost reduced by one (1).

Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks, Pain Split, Psychic, Sucker Punch, Telekinesis, Trick, and Will-o-Wisp have Energy Cost reduced by one (1).

Abilities:
Iron Fist: (Innate) The Base Attack Power of this Pokemon’s “Punch” attacks is increased by two (2).

Klutz: (Can be disabled) The Pokemon moves in a rare style of battling that uses an unpredictable, clumsy looking manner. The accuracy of its attacks are increased by 10% (flat). While engaging in this style it cannot use a hold item, however an item is necessary to pull it off.

No Guard (DW): (Innate) his Pokemon has an immense confidence from perfecting each of its attacks, giving them all perfect accuracy. Resultingly it feels it can weather every strike, and will not dodge an attack even if ordered to. Only when a OHKO move is issued by the opponent does sense return, and the Pokemon acts normally. Additionally even with their extra skill, the power and exhaustion involved in using OHKO moves prevents them from being benefitted by No Guard, they will have their normal accuracy.

Stats:
HP: 100
Atk: ***
Def: **
SpA: **
SpD: * (-)
Spe: 41 (+)

EC: 0
MC: 0
DC: 0

Attacks:
Pound (*)
Astonish (*)
Defense Curl (*)
Mud Slap (*)
Rollout (*)
Shadow Punch (*)
Iron defense (*)
Mega Punch (*)
Magnitude (*)
Curse (*)
Hammer Arm (*)
Earthquake (*)
Protect (*)
Rock Polish (*)
Rock Slide (*)

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Minccino [Rolf] (Male)
Nature: Naughty (Attack is increased by *, Special Defense is decreased by *)

Type: Normal
Normal: Normal STAB; Bite, Claw Sharpen, Crunch, Dig, Double Kick, Hammer Arm, Iron Tail, Rain Dance, Rock Smash, Shadow Claw, Sunny Day, Wild Charge have Energy Cost reduced by one (1).

Stats:
Minccino
HP: 90
Atk: ***(+)
Def: **
SpA: **
SpD: *(-)
Spe: 75

Abilities:
Cute Charm: (Innate) This Pokemon’s natural cuteness causes Pokemon of the opposite gender in the same egg group to be attracted to it 30% of the time after striking with a contact move.
Technician : (Innate) This Pokemon is more skilled at performing weaker moves, causing any of their attacks that normally deal 6 or below base damage to have their base damage multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) damage, and the Energy Cost for multi-hit attacks is increased by two (2).
Skill Link (DW): (Innate) This Pokemon’s skillfull aim makes its multi-hit moves always hit 5 times. The Energy Cost of multi-hit attacks is increased by three (3).

EC: 1/6
MC: 1
DC: 2/5

Moves:
Pound
Growl
Helping Hand
Tickle
DoubleSlap
Encore
Swift
Sing
Tail Slap

Aqua Tail
Endure
Fake Tears

Work Up
U-turn
Hidden Power [Fire 6]

I'll send out Rolf's mon to save a post
Kannon sends out mon and orders
Rolf orders
Flora refs
Rolf
Kannon
Flora
Kannon
Rolf
Flora
Rolf
Kannon
and on forever









GO ROLF!!!





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Okay, good luck and have fun!!!
 
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They think they can make fun of us? Show 'em what you got Gol'!

EDIT: My bad, Hammer Arm --> Rock Polish --> Curse
Sub: If he tries to encore, use Hammer Arm again
 
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Gol' (Golett) (U)
HP: 100
Energy:
100
Boosts/Drops:
Others:

Actions: Hammer Arm - Rock Polish - Curse
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Rolf (Minccino) (M)
HP: 90
Energy:
100
Boosts/Drops:

Others:

Actions: Aqua Tail - Tickle - Aqua Tail

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Round 1, LET'S PLAY TENNIS!

Wait, where's the net?

Ah, who cares, let's watch a Pokemon battle! Let's go!

So there's a... familiar face of a loser. It's Gol'! But who's the other dude. Rolf? Okay, cool, hope you kick Gol''s ass then!

Rolf starts the match by running toward Gol' and slamming it with his Aqua Tail! Gol''s pushed back a little, but he's able to retaliate with a Hammer Arm of great justice! Coupled with his Iron Fists, that surely must have hurt... the incredible amounts of blood shedding indicates that this was the works of a critical hit! No sweat, Rolf's still up and running, while Gol's snoozing and losing with his crippled Speed!

In order to weaken Gol' a bit, Rolf goes around with his tail and Tickles Gol' where it laughs the most! HHAHAHAHHAHAHAHA k no. Gol''s laughing... LAUGHING... REALLY HARD... HAHHAHAHAHHAA... it can only just drop off some rocks from its insides and Rock Polish off! Kinda like SuperMan.

Did you know? Rolf's still faster? Yeah... and there he goes, chasing after the hyper Gol' with his watery tail! He catches up and bashes him hard with a Aqua Tail! But Gol' only looks back, and gives Rolf a Curse of a lifetime. Although... now it's almost dead. I have no idea if that was worth it! But it sure looks like Rolf's having his Curse bully him around a bit!

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Gol' (Golett) (U)
HP: 16
Energy:
59
Boosts/Drops: +2 Spe (Hammer Arm Spe drop was from Action 1 so it's gone), -1 Atk and Def
Others:

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Rolf (Minccino) (M)
HP: 60
Energy:
81
Boosts/Drops:

Others:
Cursed (5 DPA)

Gol'
A1: Hammer Arm > 10 + 2 + 3 + (3-2 x 1.5) x 1.5 = [25 Damage] [7 Energy]
-1 Spe
A2: Rock Polish > [7 Energy]
+1 Spe
A3: Curse > [-50 HP] [27 Energy]

Tim
A1: Aqua Tail > 9 + (3-2 x 1.5) x 1.5 = [16 Damage] [7 Energy]
A2: Tickle > [5 Energy]
-1 Atk, Def for Gol'
A3: Aqua Tail > 9 + (3-2 x 1.5) + (1-0 x 1.5) x 1.5 = [18 Damage] [7 Energy]

Rolf's turn!
 
Okee dokes! Finish him with an Aqua Tail! If that doesn't hit for whatever reason use it again and again!
 
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Gol' (Golett) (U)
HP: 16
Energy:
59
Boosts/Drops: +2 Spe, -1 Atk and Def
Others:

Actions: Protect - Mud-slap - Protect
572.png

Rolf (Minccino) (M)
HP: 60
Energy:
81
Boosts/Drops:

Others:
Cursed (5 DPA)
Actions: Aqua Tail - Aqua Tail - Aqua Tail

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Round 2, ...

This could be short...

There's Gol', standing around, staring at Rolf with mean eyes, until he goes for that cursed Aqua Tail of course! Gol' manages to put of a white Protect shield before the attack landed though! Bingo! Rolf's Curse makes him trip and fall for some decent damage!

With its new reflexes due to Rock Polish, Gol' takes the lead and aims a tennis court-flavored Mud-slap at the nasty Rolf. It blinds him substantially, but he still goes for a watery Aqua Tail that accurately smacks Gol' on the head for incredible damage! By then, the little golem flies through the tennis court and gets stuck on the fence like a dead man, head hanging broken. Rolf stands straight and salutes his competition, but it really was no match for his grand power!

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Gol' (Golett) (U)
HP: dead
Energy:
0
Boosts/Drops:
Others:

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Rolf (Minccino) (M)
HP: 41
Energy:
63
Boosts/Drops:

Others:
Cursed (5 DPA)

Gol'
A1: Protect > 7 + (18/3) = [13 Energy]
A2: Mud-slap > 4 + 3 + (2-1 x 1.5) = [9 Damage] [2 Energy]

Tim
A1: Aqua Tail > 9 + (3-2 x 1.5) + (1-0 x 1.5) x 1.5 = [18 Damage] [7 Energy]
A2: Aqua Tail > 9 + (3-2 x 1.5) + (1-0 x 1.5) x 1.5 = [18 Damage] [11 Energy]

lol

KO Counter > Rolf (1)
1 EC, MC, and DC > Rolf, Gol'
2 Trainer Counters > Rolf, Kannon
1 Ref Token > Flora

That was short.
 
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