Edit: Out of curiosity how long did it take to make the whole list?
Three parts, three days, each around 2-3 hours.
Because there´s no people posting about their streaks, here´s mine:
[size=-2]
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Tuesday, April 17th, 2012
#15-21 = 6-0-1-0 (1-3-3-3-3-3-3)
#22-28 = 5-2-0-0
#29-35 = 6-1-0-0
#36-42 = 4-3-0-0
#43-49 = 3-4-0-0 (2-2-2-2-3-3-3)
#50-56 = 3-4-0-0 (3-2-2-3-2-2-3)
#57-63 = 5-2-0-0 (2-2-3-3-3-3-3)
#64-70 = 5-2-0-0 (3-2-3-3-3-3-2)
#71-77 = 5-2-0-0 (3-2-3-2-3-3-3)
#78-84 = 6-1-0-0 (3-3-3-3-3-3-2)
#85-91 = 6-1-0-0 (3-3-2-3-3-3-3)
#92-98 = 7-0-0-0 (3-3-3-3-3-3-3)
#99-105 = 4-3-0-0 (3-3-2-3-3-2-2)
#106-112 = 4-3-0-0 (3-2-3-2-2-3-3)
#113-119 = 5-2-0-0 (2-2-3-3-3-3-3)
#120-126 = 4-2-1-0 (3-2-3-1-3-2-3) worst set so far, bad decisions and too many stallwars
#127-133 = 4-2-1-0 (3-3-3-3-2-2-1)
#134-140 = 6-1-0-0 (3-3-3-2-3-3-3)
#141-147 = 7-0-0-0 (3-3-3-3-3-3-3)
#148-154 = 4-2-1-0 (3-3-3-3-1-2-2)
#155-161 = 5-2-0-0 (3-3-2-2-3-3-3)
#162-168 = 4-3-0-0 (3-2-2-2-3-3-3) Ludicolo 3 is soo annoying
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154 battles:
3-0 x 108 = 70.1%
2-0 x 42 = 27.3%
1-0 x 4 = 2.6%
0-0 x 0 = 0%
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Battles/notes:
- #72 misplayed a burned Hariyama3 Thick Fat situation and almost lost to SunnyBeam Vicy3 which survived a Scald after Quake did >90%, but Scald burned and the burn KOed (Chomp was KOed by CC from Hariyama plus SolarBeam, Cloy was at 1HP when Hariyama came out)
- #119 Tyranitar4 decided to dick around with some CHs and Dragon Tailing to reset the sleep counter on Cune (this is an awful mechanics) which couldn´t set up, only 1CM naked on Struggle, second Poké Jolt Quaked away, third Honch Speared
- #121 set up only 3 CMs against Meta 4 (misplayed – didn´t PP waste MM only QUake) which beat Cloy before that and second Poké Cham4 survived the Scald after LO dmg and broke Sub – Cune was at 136 HP, dmg calc. said HJK = 129-153, but Cham used Detect -> lefties to 148, survived HJK and LO dmg KOed, last Poké Chande got Scalded
- #123 Conk4 Superpower-Spear, switch to Chomp-Mach, finished off with Quake = mistake, should have set up Cune instead like I always do. Second Poké Leafeon QC CH Leaf Blade KO, Cloy Spear KOed Leafeon but last Poké was Gengar4 ... ... ...
Gengar 4 Lum Berry 135 76 80 182 95 178 Sludge Bomb Thunderbolt Shadow Ball Destiny Bond
Bolt vs +1 = 66-78
Cune at 113 HP minus 66-78 + Lefties = 47-59 HP
Bolt vs +2 = 50-60 dmg
If Bolt does <76 dmg per hit, Cune can PP stall it
Bolt 2, 39/205, Rest
Bolt 3, 135/205, fast asleep, 147/205
Bolt 4, 77/205, fast asleep, 89/205
Bolt 5, 15/205, woke up, Rest
Bolt 6, 139/205, fast asleep, 151/205
Bolt 7, 83/205, fast asleep, 95/205
Sludge Bomb does 46-55
Shadow Ball does 42-49
Destiny Bond, woke up, Rest
Sludge Bomb, 153/205, fast asleep, 165/205
Destiny Bond, fast asleep
Sludge Bomb, woke up, Scald
Sludge Bomb, poisoned, Sub, 25/205
Shadow Ball, Rest
Destiny Bond, fast asleep
Destiny Bond, fast asleep
Sludge Bomb, Sub broke, CM
Destiny Bond, Sub
Sludge Bomb, Scald KO
Yes I know that I win a 0-0 tie lol but I gave him a chance. I should have lost that one :/
- #133 vs Scientist Charis – Magnezone, Vanilluxe, Tangrowth: Surf-Flash Cannon-Sash, Surf-Flash Cannon KO, Outrage KO, foe Vanilla, Outrage-Sitrus-Ice Beam, my Cune, Sub-Beam, CM-Taunt, Scald-Beam, Scald KO, foe Tang, Scald-Whip1-Sub broke-Taunt wore off, Sub-Whip2-Sub broke, Sub-Whip3-Sub broke, Sub-Whip4-Sub broke, Sub-Whip5-Sub broke, 49/205, Rest-Quake, asleep-AA, asleep-BB, woke up-Sub-BB, Scald-burn-Quake, Scald KO
- #138 and #139 both lead with Tenta4[/size]
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Tuesday, April 17th, 2012
#15-21 = 6-0-1-0 (1-3-3-3-3-3-3)
#22-28 = 5-2-0-0
#29-35 = 6-1-0-0
#36-42 = 4-3-0-0
#43-49 = 3-4-0-0 (2-2-2-2-3-3-3)
#50-56 = 3-4-0-0 (3-2-2-3-2-2-3)
#57-63 = 5-2-0-0 (2-2-3-3-3-3-3)
#64-70 = 5-2-0-0 (3-2-3-3-3-3-2)
#71-77 = 5-2-0-0 (3-2-3-2-3-3-3)
#78-84 = 6-1-0-0 (3-3-3-3-3-3-2)
#85-91 = 6-1-0-0 (3-3-2-3-3-3-3)
#92-98 = 7-0-0-0 (3-3-3-3-3-3-3)
#99-105 = 4-3-0-0 (3-3-2-3-3-2-2)
#106-112 = 4-3-0-0 (3-2-3-2-2-3-3)
#113-119 = 5-2-0-0 (2-2-3-3-3-3-3)
#120-126 = 4-2-1-0 (3-2-3-1-3-2-3) worst set so far, bad decisions and too many stallwars
#127-133 = 4-2-1-0 (3-3-3-3-2-2-1)
#134-140 = 6-1-0-0 (3-3-3-2-3-3-3)
#141-147 = 7-0-0-0 (3-3-3-3-3-3-3)
#148-154 = 4-2-1-0 (3-3-3-3-1-2-2)
#155-161 = 5-2-0-0 (3-3-2-2-3-3-3)
#162-168 = 4-3-0-0 (3-2-2-2-3-3-3) Ludicolo 3 is soo annoying
--------------------------------------------------------------------------
154 battles:
3-0 x 108 = 70.1%
2-0 x 42 = 27.3%
1-0 x 4 = 2.6%
0-0 x 0 = 0%
--------------------------------------------------------------------------
Battles/notes:
- #72 misplayed a burned Hariyama3 Thick Fat situation and almost lost to SunnyBeam Vicy3 which survived a Scald after Quake did >90%, but Scald burned and the burn KOed (Chomp was KOed by CC from Hariyama plus SolarBeam, Cloy was at 1HP when Hariyama came out)
- #119 Tyranitar4 decided to dick around with some CHs and Dragon Tailing to reset the sleep counter on Cune (this is an awful mechanics) which couldn´t set up, only 1CM naked on Struggle, second Poké Jolt Quaked away, third Honch Speared
- #121 set up only 3 CMs against Meta 4 (misplayed – didn´t PP waste MM only QUake) which beat Cloy before that and second Poké Cham4 survived the Scald after LO dmg and broke Sub – Cune was at 136 HP, dmg calc. said HJK = 129-153, but Cham used Detect -> lefties to 148, survived HJK and LO dmg KOed, last Poké Chande got Scalded
- #123 Conk4 Superpower-Spear, switch to Chomp-Mach, finished off with Quake = mistake, should have set up Cune instead like I always do. Second Poké Leafeon QC CH Leaf Blade KO, Cloy Spear KOed Leafeon but last Poké was Gengar4 ... ... ...
Gengar 4 Lum Berry 135 76 80 182 95 178 Sludge Bomb Thunderbolt Shadow Ball Destiny Bond
Bolt vs +1 = 66-78
Cune at 113 HP minus 66-78 + Lefties = 47-59 HP
Bolt vs +2 = 50-60 dmg
If Bolt does <76 dmg per hit, Cune can PP stall it
Bolt 2, 39/205, Rest
Bolt 3, 135/205, fast asleep, 147/205
Bolt 4, 77/205, fast asleep, 89/205
Bolt 5, 15/205, woke up, Rest
Bolt 6, 139/205, fast asleep, 151/205
Bolt 7, 83/205, fast asleep, 95/205
Sludge Bomb does 46-55
Shadow Ball does 42-49
Destiny Bond, woke up, Rest
Sludge Bomb, 153/205, fast asleep, 165/205
Destiny Bond, fast asleep
Sludge Bomb, woke up, Scald
Sludge Bomb, poisoned, Sub, 25/205
Shadow Ball, Rest
Destiny Bond, fast asleep
Destiny Bond, fast asleep
Sludge Bomb, Sub broke, CM
Destiny Bond, Sub
Sludge Bomb, Scald KO
Yes I know that I win a 0-0 tie lol but I gave him a chance. I should have lost that one :/
- #133 vs Scientist Charis – Magnezone, Vanilluxe, Tangrowth: Surf-Flash Cannon-Sash, Surf-Flash Cannon KO, Outrage KO, foe Vanilla, Outrage-Sitrus-Ice Beam, my Cune, Sub-Beam, CM-Taunt, Scald-Beam, Scald KO, foe Tang, Scald-Whip1-Sub broke-Taunt wore off, Sub-Whip2-Sub broke, Sub-Whip3-Sub broke, Sub-Whip4-Sub broke, Sub-Whip5-Sub broke, 49/205, Rest-Quake, asleep-AA, asleep-BB, woke up-Sub-BB, Scald-burn-Quake, Scald KO
- #138 and #139 both lead with Tenta4[/size]
3-0 x 108 = 70.1%
2-0 x 42 = 27.3%
1-0 x 4 = 2.6%
0-0 x 0 = 0%
I´m pretty happy with Naughty Surf so far (most noticable posititve was Regirock for me which I faced around 3 times today), although I ran into some Passho Berries because of being too eager to use Surf. Was a goner pretty much in the battle against Victreebel 3, also can´t believe Cune pulled a 1on1 win against Gengar4. Both situations should not have happened (misplay). Also lol at myself because I wouldn´t follow my own guide in some cases, which quickly turned into tough situations. I only got out of them with luck/no bad luck.
The 70%+ 3-0 win rate (pretty much 5/7 battles) is impressive though. Of course, not all of them are 4 turn Cloyster sweeps, quite many are long battles with Suicune - the slow but solid sweeper. Maybe I should play less battles, because having to face back to back Vaporeon, Slowbro, Slowking, Tenta4 and all the other stuff I have to hard-stall is awful.
EDIT: in the list, what the following means
#127-133 = 4-2-1-0 (3-3-3-3-2-2-1)
is that I had 4 x 3-0, 2 x 2-0, 1 x 1-0 and 0 x 0-0 score in the specific set of 7, hence 4-2-1-0. The numbers that follow are for each battle in that set of 7. 3 means 3-0, 2 means 2-0 and 1 means 1-0.
EDIT: oh yeah, version 2 means Naughty Surf Cloyster instead of Adamant Razor Shell, also 118sD/212 Scarf speed Garchomp instead of 106sD/231 Scarf speed.