• Snag some vintage SPL team logo merch over at our Teespring store before January 12th!

Battle Hall Challenge - Yarnus of Bethany

Spr_BW_Worker.png

"Yeah, we'll try this then..."

Mud-Slap ~ Earthquake ~ Earthquake

-----------

190.png

Aipom (M)
HP:
90
EN: 100
SPE: 85
NATR: Adamant
ABIL: Skill Link
STAT: N/A
OTHR: N/A
50.png

Diglett (M)
HP:
80
EN: 100
SPE: 95
NATR: Adamant
ABIL: Sand Force
STAT: N/A
OTHR: N/A

Arena: N/A


Action 1:
Diglett used Mud-Slap!
RNG Roll (To-Crit) [<=625 Crit]: 388/10000 (Crit)
(4+3+3+(1.5-3)) = 8.5 damage
Stat Change: -1 Acc (Aipom)
-2 energy
Aipom used Ice Punch!
RNG Roll (To-Hit) [<=7500 Hit]: 7664/10000 (No)
Missed
-6 energy

Action 2:
Diglett used Earthquake!
RNG Roll (To-Crit) [<=625 Crit]: 4631/10000 (No)
(10+3+(4.5-3)) = 14.5 damage
-6 energy
Aipom used Seed Bomb!
RNG Roll (To-Hit) [<=7500 Hit]: 1344/10000 (Hit)
RNG Roll (To-Crit) [<=635 Crit]: 7259/10000 (No)
(8+(6-1.5))*1.5 = 18.75 damage
-6 energy

Action 3:
Diglett used Earthquake!
RNG Roll (To-Crit) [<=625 Crit]: 3872/10000 (No)
(10+3+(4.5-3)) = 14.5 damage
-10 energy
Aipom used Ice Punch!
RNG Roll (To-Hit) [<=7500 Hit]: 546/10000 (Hit)
RNG Roll (To-Crit) [<=625 Crit]: 1332/10000 (No)
(8+(6-1.5))*1.5 = 18.75 damage
RNG Roll (To-FRZ) [<=1000 FRZ]: 5418/10000 (No)
-6 energy

190.png

Aipom (M)
HP:
53
EN: 82
SPE: 85
NATR: Adamant
ABIL: Skill Link
STAT: -1 Acc
OTHR: N/A
50.png

Diglett (M)
HP:
43
EN: 82
SPE: 95
NATR: Adamant
ABIL: Sand Force
STAT: N/A
OTHR: N/A

Arena: N/A

-----------

Spr_BW_Worker.png

"Yeah, I really hope you miss!"

Dig ~ Mud-Slap ~ Dig

IF (A damaging evasive move is used) THEN (Use Mud-Slap and push actions back)
 
190.png

Aipom (M)
HP:
53
EN: 82
SPE: 85
NATR: Adamant
ABIL: Skill Link
STAT: -1 Acc
OTHR: N/A
50.png

Diglett (M)
HP:
43
EN: 82
SPE: 95
NATR: Adamant
ABIL: Sand Force
STAT: N/A
OTHR: N/A

Arena: N/A


Action 1:
Diglett burrowed underground!
Diglett used Dig!
RNG Roll (To-Crit) [<=625 Crit]: 3112/10000 (No)
(8+3+(4.5-3)) = 12.5 damage
-9 energy
Aipom used Ice Punch+Ice Punch!
RNG Roll (To-Hit) [<=7500 Hit]: 1986/10000 (Hit)
RNG Roll (To-Crit) [<=625 Crit]: 518/10000 (Crit)
(18+3+(6-1.5))*1.5 = 38.25 damage
RNG Roll (To-FRZ) [<=2000 FRZ]: 3177/10000 (No)
-32 energy

Action 2:
Diglett used Mud-Slap!
RNG Roll (To-Crit) [<=625 Crit]: 8490/10000 (No)
(4+3+(1.5-3)) = 5.5 damage
Stat Change: -1 Acc (Aipom)
-3 energy

Action 3:
Diglett burrowed underground!
Aipom used U-turn!
Missed
-5 energy
Diglett used Dig!
RNG Roll (To-Crit) [<=625 Crit]: 6258/10000 (No)
(8+3+(4.5-3)) = 12.5 damage
-9 energy

190.png

Aipom (M)
HP:
23
EN: 45
SPE: 85
NATR: Adamant
ABIL: Skill Link
STAT: -1 Acc
OTHR: N/A
50.png

Diglett (M)
HP:
5
EN: 61
SPE: 95
NATR: Adamant
ABIL: Sand Force
STAT: N/A
OTHR: N/A

Arena: N/A
 
Spr_BW_Worker.png


"Yeah, I think we've got you."

Endure ~ Reversal ~ Reversal

-----------

190.png

Aipom (M)
HP:
23
EN: 45
SPE: 85
NATR: Adamant
ABIL: Skill Link
STAT: -1 Acc
OTHR: N/A
50.png

Diglett (M)
HP:
5
EN: 61
SPE: 95
NATR: Adamant
ABIL: Sand Force
STAT: N/A
OTHR: N/A

Arena: N/A


Action 1:
Diglett used Endure!
-15 energy
Aipom used Fake Out!
RNG Roll (To-Crit) [<=625 Crit]: 674/10000 (No)
(4+3+(6-1.5)) = 11.5 damage
-3 energy

Action 2:
Aipom used Fake Out!
RNG Roll (To-Crit) [<=625 Crit]: 5120/10000 (No)
(4+3+(6-1.5)) = 11.5 damage
-7 energy
Diglett used Reversal!
RNG Roll (To-Crit) [<=625 Crit]: 1249/10000 (No)
(20+(4.5-3))*1.5 = 32.25 damage
Aipom fainted!
-13 energy

190.png

Aipom (M)
HP:
KO
EN: KO
SPE: 85
NATR: Adamant
ABIL: Skill Link
STAT: N/A
OTHR: N/A
50.png

Diglett (M)
HP:
1
EN: 33
SPE: 95
NATR: Adamant
ABIL: Sand Force
STAT: N/A
OTHR: N/A

Arena: N/A

------------

Spr_BW_Worker.png

"Yeah, better luck next time..."


Rewards
Yarnus of Bethany: 4 TC and 4 BP
- Aipom: 8 HC
Elevator Music: 2(4)+2 = 10 UC
 
Note: Only Yarnus of Bethany and TheWolfe should be posting in this thread.

Yarnus will be using the following:

190.png

Pow! - Aipom (M)
Ability: Skill Link
Rank: 1

190.png

Aipom(*) Pow! (M)
Nature: Adamant (Attack increased by *; Special Attack reduced by *)
Type: Normal
Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

Abilities:
Run Away: (Innate) This Pokemon is quick on its feet and will evade any field traps and hazards that would harm it (Spikes, Stealth Rock, Toxic Spikes) in an arena. A Pokemon can still absorb Toxic Spikes if it has Run Away and is Poison-typed. Run Away does not allow the Pokemon to switch out of trapping moves or abilities, however it can escape other situational trapping strategies in battle.
Pick Up: (Innate) This Pokemon has a natural habit of collecting items. Whenever a hold item (its own or an opponents) is used or knocked onto the ground with a move like Knock Off, this Pokemon will immediately pick up that item without using an action. It can also grab dropped or naturally occuring hold items in arenas.

Skill Link: (Innate)(unlocked) This Pokemon’s skillfull aim makes its multi-hit moves always hit 5 times. The Energy Cost of multi-hit attacks is increased by three (3).
Stats:
HP: 90
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 85
Total Ranks:14
Size Ranks: 1
Weight Rank: 2

EC: 6/6
MC: 0
DC: 5/5

19 Attacks
Attacks:
Scratch(*)
Tail Whip(*)
Sand Attack(*)
Astonish(*)
Baton Pass(*)
Tickle(*)
Fury Swipes(*)
Swift(*)
Screech(*)
Agility
Last Resort

Fake Out(*)
Revenge(*)
Bounce(*)
Magic Coat

Double Edge(*)
Fire Punch(*)
Ice Punch(*)
Seed Bomb
Brick Break
Counter
Taunt
Protect
U-turn
Dig
Endure
Snatch
Pursuit
Aerial Ace
Shadow Claw
Thunder Wave
Focus Punch
Substitute

Please select your type below and let's get started!

NormalType.png
FireType.png
FightingType.png

WaterType.png
FlyingType.png
GrassType.png

PoisonType.png
ElectricType.png
GroundType.png

PsychicType.png
RockType.png
IceType.png

BugType.png
DragonType.png
GhostType.png

DarkType.png
SteelType.png
 
BATTLE 1!
Alpha_3_Dan.PNG

VS. Dan

"WHOA! WHOA! WHOA! WHOA! WHO JUST SAID BUGS GET SWEPT UP IN TWO ROUNDS?!"

Pokemon check (1-5): 5 (Kricketot)
Ability check (1-2): 2 (Run Away)

Kricketot.gif

Kricketot (F)
Ability: Run Away

Kricketot.gif

Kricketot (F)

Nature: Brave

Type:

Bug: Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.

Stats:

HP: 90
Atk: Rank 2 (+)
Def: Rank 2
SpA: Rank 1
SpD: Rank 2
Spe: 21 (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 9

Abilities:

Shed Skin: (Innate) This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
Run Away (DW): (Innate) This Pokemon is quick on its feet and will evade any field traps and hazards that would harm it (Spikes, Stealth Rock, Toxic Spikes) in an arena. A Pokemon can still absorb Toxic Spikes if it has Run Away and is Poison-typed. Run Away does not allow the Pokemon to switch out of trapping moves or abilities, however it can escape other situational trapping strategies in battle.


Attacks:

Growl
Bide
Struggle Bug
Bug Bite

Endeavor
Mud Slap
Uproar
 
Music: Street Fighter Alpha 2 - Dan's Theme

Street_fighter_034.gif


"GYAHH! CHEW ON THIS!"

Bide (hold) ~ Bide (hold) ~ Bide (release)

Round 1! FIGHT!

Action 1
-Kricketot used Bide!

-Aipom used Fire Punch!
To critical (<=625): 4465 (No)
To burn (<=1000): 7650 (No)
Damage: 16.5
Energy: -6

Action 2
-Kricketot is storing energy!

-Aipom used Ice Punch!
To critical (<=625): 5615 (No)
To freeze (<=1000): 308 (Yes)
Freeze check (1-2): 1 (Light)
Damage: 11
Energy: -6
Kricketot is frozen solid! (1 action)

Action 3
-Kricketot is frozen solid!

-Aipom used Fire Punch!
To critical (<=625): 7682 (No)
To burn (<=1000): 6647 (No)
Damage: 16.5
Energy: -6
Kricketot has been thawed out!

HP Left:
Aipom: 90
Kricketot: 90 - 16.5 from A1 - 11 from A2 - 16.5 from A3 = 56

Energy Left:
Aipom: 100 - 6 from A1 - 6 from A2 - 6 from A3 = 82
Kricketot: 100

Stat modifiers:
Aipom: Nothing
Kricketot: Nothing

Yarnus of Bethany
O
190.png

Pow! - Aipom (M)
HP: 90
EN: 82
Ability: Skill Link
Effects: Nothing
Status: OK!

VS.

Dan Hibiki
O
Kricketot.gif

Kricketot (F)
HP: 56
EN: 100
Ability: Run Away
Effects: Nothing
Status: OK!​

Street_fighter_034.gif


"ARE YOU KIDDING ME? WHY DID YOU FREEZE UP AT A TIME LIKE THIS?!?!?!"

Endeavor ~ Mud Slap ~ Endeavor
Sub: IF foe uses Bounce on A1, THEN use Endeavor + Endeavor and push actions down.
 
Music: Street Fighter Alpha 2 - Dan's Theme

Round 2! FIGHT!

Action 1
-Kricketot used Endeavor!
Damage: 19.4
Energy: -17

-Aipom used Counter!
Damage: 29.1
Energy: -15.7

Action 2
-Aipom used Fake Out!
To critical (<=625): 3732 (No)
Damage: 10
Energy: -3

-Kricketot flinched!

Action 3
-Aipom rose into the air!

-Kricketot used Endeavor!
Kricketot's attack missed!
Energy: -22.6

-Aipom used Bounce!
To hit (<=8500): 5448 (Yes)
To paralyze (<=3000): 5016 (No)
Damage: 16.2
Energy: -8.6

Kricketot fainted!

HP Left:
Aipom: 90 - 19.4 from A1 = 70.6 ~ 71
Kricketot: 56 - 29.1 from A1 - 10 from A2 - 16.2 from A3 = .7 ~ 0

Energy Left:
Aipom: 82 - 15.7 from A1 - 3 from A2 - 8.6 from A3 = 54.7 ~ 55
Kricketot: 100 - 17 from A1 - 22.6 from A3 = 60.4 ~ 60

Stat modifiers:
Aipom: Nothing
Kricketot: Nothing

Yarnus of Bethany
O
190.png

Pow! - Aipom (M)
HP: 71
EN: 55
Ability: Skill Link
Effects: Nothing
Status: OK!

VS.

Dan Hibiki
x
Kricketot.gif

Kricketot (F)
HP: 0
EN: 60
Ability: Run Away
Effects: Nothing
Status: FAINTED - Unable to battle
 
I made a slight error last round - Fake Out does 10 damage, not 7. Which means...

Dan_Hibiki_Chibi_by_RedPawFigurines.jpg

"I just wanted to...last for...one more round...WAAAAAAAAAAAAAAAAAAAHHHH!!!"

Congratulations! Your current streak for this Battle Hall run is 1.

NormalType.png
FireType.png
FightingType.png

WaterType.png
FlyingType.png
GrassType.png

PoisonType.png
ElectricType.png
GroundType.png

PsychicType.png
RockType.png
IceType.png

DragonType.png
GhostType.png

DarkType.png
SteelType.png


Your next match will be underway shortly, with 99% less obnoxious images!
 
BATTLE 2!
cammy.gif

VS. Cammy

"Glad you got rid of that braggart, I couldn't stand how annoyingly noisy he was."

Pokemon check (1-5): 5 (Budew)
Ability check (1-2): 3 (Leaf Guard)

406.png

Budew (F)
Ability: Leaf Guard

406.png

Budew (F)

Nature: Timid

Type:

Grass: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

Stats:

HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 2
SpD: Rank 3
Spe: 64 (+)
Size Class: 1
Weight Class: 1
Base Rank Total: 13
+15% accuracy

Abilities:

Natural Cure: (Innate) This Pokemon’s body has the ability to heal itself of status afflictions over time, it goes into effect six (6) actions after being inflicted with a status. In switch battles, this Pokemon heals all status effects when switched out.
Poison Point: (Can be Disabled) This Pokemon’s spikes/quills/thorns are coated in poison, and there is a 30% chance of poisoning any foe that uses a contact attack on this Pokemon. When disabled, all of this Pokemon's attacks that inflict regular poison will inflict Toxic poison (with the same chance of effect).
Leaf Guard (DW): (Innate) In bright sunlight the Pokemon is surrounded by a faint green glow. The glow protects it from all permanent and temporary status conditions.

Attacks:

Absorb
Growth
Water Sport
Stun Spore
Mega Drain
Worry Seed

Toxic
Venoshock
Energy Ball

Sleep Powder
Synthesis
Extrasensory
 
Music: Army Girl

Cammy-ssf2-stance1.gif


"Your techniques are impressive, but you'd be wise not to underestimate me!"

Toxic + Venoshock ~ Cool Down ~ Venoshock

Round 1! FIGHT!

Action 1
-Aipom used Taunt!
Budew fell for the Taunt!
Energy: -10

-Budew used Toxic + Venoshock!
To critical (<=625): 9617 (No)
Damage: 10
Energy: -21
Aipom was badly poisoned!

Action 2
-Aipom used Ice Punch!
To critical (<=625): 349 (Yes)
To freeze (<=1000): 1634 (No)
Damage: 21
Energy: -6

-Budew must recharge!

Action 3
-Aipom used Fire Punch!
To critical (<=625): 2303 (No)
To burn (<=1000): 2383 (No)
Damage: 16.5
Energy: -6

-Budew used Venoshock!
To critical (<=625): 6453 (No)
Damage: 16
Energy: -7

HP Left:
Aipom: 90 - 11 from A1 - 1 from A2 - 17 from A3 = 61
Budew: 90 - 21 from A2 - 16.5 from A3 = 52.5 ~ 53

Energy Left:
Aipom: 100 - 10 from A1 - 6 from A2 - 6 from A3 = 78
Budew: 100 - 21 from A1 - 7 from A2 = 72

Stat modifiers:
Aipom: Nothing
Budew: Nothing

Yarnus of Bethany
O
190.png

Pow! - Aipom (M)
HP: 61
EN: 78
Ability: Skill Link
Effects: Nothing
Status: BADLY POISONED - 2 DPA

VS.

Cammy White
O
406.png

Budew (F)
HP: 53
EN: 72
Ability: Leaf Guard
Effects: Taunted (3 actions)
Status: OK!​

Cammy-ssf2-stance1.gif


"Come on!"

Venoshock x3
Sub: IF Aipom uses Bounce, THEN use Venoshock + Venoshock.
 
Music: Army Girl

Round 2! FIGHT!

Action 1
-Aipom rose into the air!
Energy: -42.4

-Budew used Venoshock + Venoshock!
Budew's attack missed!
Energy: -54

-Aipom used Bounce + Bounce!
To critical (<=625): 1482 (No)
To paralyze (<=6000): 8321 (No)
Damage: 31.5

Aipom is hurt by poison! (-2 HP)

Action 2
-Aipom must recharge!

-Budew must recharge!

Aipom is hurt by poison! (-2 HP)

Action 3
-Aipom rose into the air!
Energy: -42.4

Aipom fainted!

HP Left:
Aipom: 61 - 2 from A1 - 2 from A2 = 57
Budew: 53 - 31.5 from A1 = 21.5 ~ 22

Energy Left:
Aipom: 78 - 42.4 from A1 - 42.4 from A3 = -6.8 ~ -7
Budew: 72 - 54 from A1 = 18

Stat modifiers:
Aipom: Nothing
Budew: Nothing

Yarnus of Bethany
x
190.png

Pow! - Aipom (M)
HP: 57
EN: 0
Ability: Skill Link
Effects: Nothing
Status: FAINTED - Unable to battle

VS.

Cammy White
O
406.png

Budew (F)
HP: 22
EN: 18
Ability: Leaf Guard
Effects: Taunted (1 action)
Status: OK!​

cammywin.gif


"Looks like my strategy worked better than I thought! Cheers!"

Spoils of battle:
Yarnus of Bethany
-Yarnus of Bethany gains 2 CC.
-Pow! the Aipom gains 2 HC.
TheWolfe:
-I gain 6 UC.​

Thanks for playing Yarnus! See you on the 20th!
 
Note: Only Yarnus of Bethany and TheWolfe should be posting in this thread.

Yarnus will be using the following:

446.png

Zzz! - Munchlax (M)
Ability: Thick Fat
Rank: 1

446.png

Munchlax [Zzz!] (M)
Nature: Impish (+1 Def, -1 Spa)

Type: Normal
Summary: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
Abilities:
Pick Up: Type: Innate This Pokemon has a natural habit of collecting items. Whenever a hold item (its own or an opponents) is used or knocked onto the ground with a move like Knock Off, this Pokemon will immediately pick up that item without using an action. It can also grab dropped or naturally occuring hold items in arenas.

Thick Fat: Type: Innate This Pokemon has a great deal of extra fat or muscle that increases
its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire-and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)

Gluttony: Type: Innate This Pokemon devours healing and stat increasing berries at 50% health (flat) instead of 25% health (flat).

Stats:
HP: 120
Atk: Rank 3
Def: Rank 3 (+)
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 5
Size Class: 1
Weight Class: 5
Base Rank Total: 16

EC: 6/6
MC: 0
DC: 5/5

Moves:
Metronome
Odor Sleuth
Tackle
Defense Curl
Amnesia
Lick
Recycle
Screech
Chip Away
Stockpile
Body Slam
Snatch

Counter
Substitute
Zen Headbutt
Thunder Punch
Ice Punch
Fire Punch

Earthquake
Focus Punch
Rock Slide
Facade
Protect
Double Team
Endure

Please select your type below and let's get started!

NormalType.png
FireType.png
FightingType.png

WaterType.png
FlyingType.png
GrassType.png

PoisonType.png
ElectricType.png
GroundType.png

PsychicType.png
RockType.png
IceType.png

BugType.png
DragonType.png
GhostType.png

DarkType.png
SteelType.png
 
BATTLE 1!
chun-li.gif

VS. Chun-Li

"Hey, leave me alone! I'm a fighter, not a news repor- aw, screw it."

Pokemon check (1-5): 1 (Smoochum)
Ability check (1-2): 2 (Forewarn)

238.png

Smoochum (F)
Ability: Forewarn

238.png

Smoochum (F)

Nature: Modest

Type:

Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.
Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic attacks regardless of weight difference. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Stats:

HP: 90
Atk: Rank 1 (-)
Def: Rank 1
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 65
Size Class: 1
Weight Class: 1
Base Rank Total: 14

Abilities:

Oblivious: (Innate) This Pokemon is incapable of being effected by Attract or Cute Charm.
Forewarn: (Innate) This Pokemon has the ability to sense the opponents super-effective, OHKO, and explosive attacks, and has a percentage (%) chance to evade equal to one (1) plus (+) double (x2) the move's base attack power. This percentage chance (%) is applied to the attacking move's base accuracy.
Hydration (DW): (Innate) This Pokemon absorbs water during the rain to heal any status effects afflicting this Pokemon.

Attacks:

Pound
Lick
Sweet Kiss
Powder Snow
Confusion
Sing
Heart Stamp
Mean Look
Fake Tears

Ice Beam
Dream Eater
Psyshock

Miracle Eye
Nasty Plot
Fake Out
 
I take back my comment. This looks horrible. By the way, 2 subs.
Odor Sleuth, Fire Punch, Rock Slide
If flinched, move actions forward
If sleep-inducing move once: protect and move actions forward
twice: if a1 and 3, protect both times;
Otherwise, keep actions the same.
 
You can't set how many substitutions you want when the match starts Yarnus, so I'm going to have to discard your second sub (the default subs for a match between NFEs is one).

Music: Blood on the Asphalt - I Don't Fight Boys

Chunny-ts-stance.gif


"We're now live with Smogon News! Here's an ongoing match between two trainers ordering a Munchlax and a Smoochum! Wait a sec - I AM the trainer ordering Smoochum!"

Psyshock ~ Fake Out ~ Psyshock

Round 1! FIGHT!

Smoochum's Forewarn alerted it super-effective moves!

Action 1
-Smoochum used Psyshock!
To critical (<=625): 9122 (No)
Damage: 12.5
Energy: -5

-Munchlax used Odor Sleuth!
Munchlax identified Smoochum!
Energy: -5

Action 2
-Smoochum used Fake Out!
To critical (<=625): 5560 (No)
Damage: 1
Energy: -4

-Munchlax flinched!

Action 3
-Smoochum used Psyshock!
To critical (<=625): 6675 (No)
Damage: 12.5
Energy: -5

-Munchlax used Fire Punch!
To critical (<=625): 9593 (No)
To burn (<=1000): 5213 (No)
Damage: 16.5
Energy: -6

HP Left:
Munchlax: 120 - 12.5 from A1 - 12.5 from A3 = 95
Smoochum: 90 - 16.5 from A3 = 73.5 ~ 74

Energy Left:
Munchlax: 100 - 5 from A1 - 6 from A2 = 89
Smoochum: 100 - 5 from A1 - 4 from A2 - 5 from A3 = 86

Stat modifiers:
Munchlax: Nothing
Smoochum: Nothing

Yarnus of Bethany
O
446.png

Zzz! - Munchlax (M)
HP: 95
EN: 89
Ability: Thick Fat
Effects: Identified Smoochum (3 actions)
Status: OK!

VS.

Chun-Li
O
238.png

Smoochum (F)
HP: 74
EN: 86
Ability: Forewarn
Effects: Nothing
Status: OK!​

Chunny-ts-birdkick.gif


"What an amazing maneuver from that trainer and her Smoochum! Let's see if these two can capitalize on this opening! In other words, me and my Pokemon in case you're wondering."

Sweet Kiss ~ Psyshock ~ Sing
Sub: IF Munchlax uses Double Team, THEN use Miracle Eye and push actions down.
 
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