tried Sun, but...
Pokémon Black Battle Subway
Super Double Battle streaks (#1): 21
Pokémon Black Battle Subway
Super Double Battle streaks (#2): 74, 53, 32, 21
Pokémon Black Battle Subway
Super Double Battle streaks (#3):
85, 32
Pokémon Black Battle Subway
Super Double Battle streaks (#4): 30
1.
Ninetales (M) „KYUUBI“
Item: Choice Scarf*
Ability: Drought
Nature: Timid
IVs: 31, 3, 31, 30, 30, 31
EV spread: 36, 0, 14, 248, 0, 212
Lv.50: 153, 73. 97, 132, 120, 241*
Moves:
~ Heat Wave
~ SolarBeam
~ Extrasensory
~ Hidden Power Ground 70
2.
Sawsbuck (M) „CHOPPER“
Item: Choice Band*
Ability: Chlorophyl
Nature: Adamant
IVs: 31, 31, 31, 31, 31, 31
EV spread: 84, 252, 4, 0, 12, 156
Lv.50: 166, 250*, 91, 72, 92, 135 (270)
Moves:
~ Horn Leech
~ Double-Edge
~ Wild Charge
~ Jump Kick
3.
Latios (M) „DRAGON“
Item: Choice Specs*
Ability: Levitate
Nature: Timid
IVs: 31 / 31 / 31 / 31 / 31 / 31
EV spread: 6 / 0 / 0 / 252 / 0 / 252
Lv.50: 156 / 99 / 100 / 273* / 130 / 178
Moves:
~ Psyshock
~ Dragon Pulse
~ Thunderbolt
~ Grass Knot
4.
Heatran (M)
Item: Air Baloon
Ability: Flash Fire
Nature: Naive
IVs: 30 spA, 31 speed
EV spread: don´t know, transferred for test purposes
Lv.50: 156, 109, 121, 181, 108, 141
Moves:
~ Heat Wave
~ Flash Cannon
~ Earth Power
~ Protect
In the first streak (#1) I used a LO Sheer Force
Nidoking as 4th team member, as it was freshly bred and I wanted to try it out. I lost to something random. Then (#2) I switched to
Arcanine (Blitz, CC, Wild, ES with a Sitrus), probably my favourite Pokémon. It´s awesome and a great team player with Intimidate. Unfortunately, it doesn´t work that well with this team as it can´t handle the Flash Fires, notably Chandelure, which beat this team by itself twice in a row (the #36 & #22 losses).
I can´t believe I missed Heatran as a potential Pokémon. I tend to overlook this standalone Pokémon in the Pokédex whenever I theorymon something despite it having awesome resists and always giving me trouble when I face it. It worked pretty well and I´d recommend it to every Sun team, but it obviously shares a Fighting weak with Buck and that´s not ideal, thus I wasn´t able to get further. The biggest problems are fast Rock Sliders or bad lead combinations that my 2 can´t handle properly, of course Dragons are bad and Tyranitar with something like Aero, Aero in general.
#75 vs Pilot Chand: Charizard, Moltres, Aerodactyl
1. wild charge, tres 1%, heat wave, tres KO, zard 80%, flame charge, CH, KO buck
- foe aero, me latios
2. heat wave, dragon claw, 80/156, rock slide, double KO
- me arcanine
3. dragon claw CH, rock slide, KO
0-3
#53 vs Scientist: Magmortar, Milotic, Lickilicky, Conkeldurr
1. leech+wave, overheat
- me latios, foe licki
2. protect, explosion, double KO
- me arcanine, foe conk
3. blitz 90%, focus blast, fling, KO
0-2
#86 vs Gentleman Kavan: Zapdos, Regigigas, Regirock, Virizion
1. Buck Double-Edge, Zapdos fainted, Heat Wave, Gigas avoided, Double Team
- foe Regirock
2. Double-Edge, Gigas avoided, Heat Wave, Gigas avoided, 20% to Regirock, Regirock Stone Edge, Tales fainted, Gigas DT
- me Latios
3. Buck out -> Heatran in, Dragon Pulse, Regirock lives with 5%, Regirock Stone Edge, Heatran avoided, Gigas Drain Punch, Tran at 96/156
4. Regirock Custap Earthquake, Heatran fainted, Latios Dragon Pulse, Regirock fainted, Gigas Drain Punch, Latios 138/156
- me Buck, foe Virizion
5. Buck Double-Edge, Gigas avoided, Latios Dragon Pulse, Gigas at 30%, Virizion Sacred Sword, Buck fainted, Gigas Payback, Latios 36/156
6. Latios Dragon Pulse, Gigas fainted, Virizion Sacred Sword, Latios fainted
0-1
Fk accuracy issues. I despise Gigas with a passion. Now if the Subway decides to be a real dick and lead with the two most annoying legends (also Cune because it survives everything) you´re dead. If you don´t kill Zapdos ASAP and it starts DTing, you may as well start packing your bags cause you´re leaving the Sub soon. OK so Buck´s awesome and one-hit Zap, but of course this time it´s Gigas screwing with you. Yes it can´t get it going, but who cares if you can´t hit it! Then of course I´m generous enough to put RRock into Custap range to sink even into deeper shit.
#33 vs Biker: Gyarados, Hydreigon, Archeops, Bronzong
1. switch out Tales, Latios in, Buck Wild Charge OHKO Gyara, Hydra Focus Blast KO Buck.
- me Tales, foe Archeops
2. Tales Heat Wave, Archeops Rock Slide, Tales at 9/153, Latios 87/156, Latios flinched, Hydra Dragon Rush, Latios fainted.
- me Heatran
3. Tales Heat Wave, Arch 31%, Sitrus to 56%, Archeops Quake, Tales fainted, Heatran Flash Cannon, Hydra 5% left, Hydra Fire Blast, Flash Fire activated.
4. Archeops Protect, Heatran Protect, Hydra Focus Blast, Heatran protected.
5. Archeops Rock Slide, Heatran at 80/156 HP, Flash Cannon, Hydra KO
- foe Zong
6. Archeops Quake, Heatran fainted.
0-2
After this early loss, I gave up and caught 3 Sevaddles (31,31,30,17,30,31) to test
Leavanny as a lead instead of Buck. I used Leaf Blade / X-Scissor / Shadow Claw / Razor Leaf but only got to 30 before losing badly to something because it can´t take a hit.
Well, here´s the usable Chlorophyl Pokémon that get enough speed for the majority of Subway Scarfers:
232-
322 SAWSBUCK @ Choice Band: Horn Leech, Double-Edge, Wild Charge, Jump Kick
226-
316 LEAVANNY @ Choice Band: Leaf Blade, X-Scissor, Shadow Claw, Aerial Ace, Poison Jab, Flail
222-
312 LILLIGANT @ Focus Sash: Sleep Powder, Giga Drain, Leaf Storm, Grass Knot, Helping Hand, Quiver Dance, Growth
202-
290 SHIFTRY @ Focus Sash: Fake Out, Sucker Punch, Low Kick, Seed Bomb, Leaf Storm, Growth, Rock Slide
182-
268 VICTREEBEL @ Focus Sash: Sleep Powder, Power Whip, Leaf Blade, Sucker Punch, Leaf Storm, Growth, WeatherBall
152-
234 EXEGGUTOR @ Focus Sash: Sleep Powder, Wood Hamer, Leaf Storm, Grass Knot, Psychic, Psyshock, Zen Headbutt, AncientPower
fastest Subway Pokémon:
258 Manectric 4 SCARF Switcheroo, Thunder, Volt Switch, Overheat ground
250 Entei 3 SCARF Eruption, Heat Wave, Extrasensory, SolarBeam water, ground, rock
240 Terrakion 2 SCARF Sacred Sword, Earthquake, Stone Edge, Aerial Ace fighting, ground, water, grass, psychic
231 Garchomp 3 SCARF Outrage, Earthquake, Fire Fang, Crunch ice, dragon
229 Landorus 2 SCARF Earthquake, Rock Slide, Outrage, Brick Break ice, water
228 Staraptor 2 SCARF Pursuit, Close Combat, Roost, Final Gambit ice, electric, rock
228 Typhlosion 3 SCARF Eruption, Focus Blast, Heat Wave, Extrasensory water, ground, rock
225 Pinsir 4 SCARF X-Scissor, Earthquake, Close Combat, Guillotine fire, flying, rock
216 Accelgor 1,3,4
Yesterday, I bred a HP Rock and also a HP Ice Drought Vulpix, but I haven´t tested them yet as I don´t have Fire Stones and don´t feel like searching for them right now. Also I almost always Heat Wave, SolarBeam only Fishermen/Parasol ladies and some Ground teams, Tales´ spA is so low that a 80 or 70 BP move does pitiful damage. Another option would be to Specs it, but I like the speed hmm.
Next thing I´d do would breed an Exeggutor or Victreebel, they have much better synergy (fighting resist) with Heatran which is crucial, because Fire types and other random stuff that knows Fire moves and Fighting moves often use a Fighting move on Buck which sucks for the incoming Heatran. The Rock weak is bugging me the most, so I´d been thinking about using Garchomp or dunno even Flygon (ground/rock immu/res for Tales). With Drought, Water isn´t such an issue, Buck fixes those plus I think Tales has yet to be OHKOed by a water attack.
What speaks for Buck is the fact that CB DE is superb in taking out oposing Fires and it OHKOs a lot of other stuff (it´s basically a Tauros on speed). None of the other Chlorophyl Pokémon is able to do that (I think). Plus Sawbuck´s a cool Pokémon lol. Wild Charge is another attack that helps immensely, taking out Gyarados and other flyers in one hit, obviously Pilots are bad for this team. I have not used Jump Kick much, maybe once or twice but it´s a better option than Megahorn which isn´t suitable for anything, really. CB is the item of choice for Buck IMO, because you´ll be recoiling a lot and you need the boost.
Leavanny is cool to look at, but its attacks are resisted by the same stuff Ninetales has trouble dealing with...yeah there´s battles that end in 2 turns but there´s more battles that give you a headache upon seeing the foe´s lead duo. The quadruple Fire and Flying weaknesses don´t help, even Incinerate KOs you. I´d probably Sash this one and maybe use Flail (with SD?) ...
So yeah, I´ve played a bit of Sun (around 350 battles) and it was fun, but I didn´t get far. Good Luck to others who try it.