Trainer Name: Zy
Pokemon: Joltik, Deino
W/L/T: 0 / 0 / 0
Trainer Counter: 2
Backpack:
Berry Pocket:
2x Oran Berry
2x Leppa Berry
2x Cheri Berry
2x Chesto Berry
2x Pecha Berry
2x Rawst Berry
2x Aspear Berry
Token Pocket:
Ref Tokens:
Business Tokens:
vs Lord Jesseus (reffed by danmantincan)
vs Seven Deadly Sins (reffed by smashlloyd20)
vs smashlloyd20 (reffed by Kannon)
Pokemon Team:
Joltik(*) Miele (F)
Nature: Rash (Adds * to Special Attack; Subtracts * From Special Defense)
Type: Bug / Electric
Bug: Bug STAB; Anger Powder, Poison Powder, Sleep Powder, Solarbeam, Spore, Stun Spore, Roost have Energy Cost reduced by one (1).
Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain.
Abilities:
Compoundeyes: (Innate) This Pokemon’s complex eyes give it a comprehensive view of the field, making its attack 30% (x1.3) more accurate.
Unnerve: (Innate) The Pokemon's presense causes immense tension in the opponent, preventing them from eating a held Berry. Natural Gift may still be used.
Stats:
HP: 90
Atk: **
Def: **
SpA: **** (+)
SpD: * (-)
Spe: 65
EC: 0/6
MC: 0
DC: 0/5
Attacks:
String Shot (*)
Leech Life (*)
Spider Web (*)
Thunder Wave (*)
Screech (*)
Fury Cutter (*)
Electroweb (*)
Bug Bite (*)
Gastro Acid (*)
Cross Poison (*)
Pin Missile (*)
Pursuit (*)
Energy Ball (*)
Double Team (*)
Volt Switch (*)
Deino(*) Lock (M)
Nature: Hasty (A 15% increase (rounded up) in Base Speed and a +5% increase in accuracy (e.g. 85 becomes 90) on this Pokemon's attacks; Subtracts * from Defense)
Type: Dark / Dragon
Dark: Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use more devious Dark-type attacks while attracted. Revenge and Vengeance have Energy Cost reduced by one (1).
Dragon: Dragon STAB; Roar has have Energy Cost reduced by one (1).
Abilities:
Hustle: This Pokemon puts immense force and speed in its physical attacks, increasing the base damage of all its physical attacks by three (3), but the haste lowers their accuracy to 80% of normal.
Stats:
HP: 90
Atk: ***
Def: * (-)
SpA: **
SpD: **
Spe: 44 (38 * 1.15) (+)
EC: 0/6
MC: 0
DC: 0/5
Attacks:
Tackle (*)
Dragon Rage (*)
Focus Energy (*)
Bite (*)
Headbutt (*)
Dragonbreath (*)
Roar (*)
Crunch (*)
Dark Pulse (*)
Earth Power (*)
Head Smash (*)
Taunt (*)
Thunder Wave (*)
Dragon Tail (*)
Monohm (Kuukai) (M)
Nature: Mild (Adds * to Special Attack; Subtracts * From Defense)
Type: Electric/Dragon
Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain.
Dragon: Dragon STAB; Roar has Energy Cost reduced by one (1). (Dragonite line can breathe underwater.)
Abilities:
Shield Dust: (Innate) This pokemon has dust covering the outside of its body that prevents opponents secondary effects from taking place (eg burn from Flamethrower). It does not block direct status moves (such as Thunder Wave.)
Static: (Innate) This pokemon’s body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this pokemon.
Sheer Force (DW): (Can be Enabled) This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect.
Stats
HP: 90
Atk: **
Def: ** (-)
SpA: **** (+)
SpD: **
Spe: 60
EC: 0/6
MC: 0
DC: 0/5
Attacks
Tackle *
Growl *
Leer*
Dragon Rage *
Charge *
Thundershock *
Rain Dance*
Twister*
Spark *
Sonicboom*
Hydro Pump*
Magnet Rise*
Dragon Dance*
Charge Beam*
Flamethrower*
Thunder*
Pokemon: Joltik, Deino
W/L/T: 0 / 0 / 0
Trainer Counter: 2
Backpack:
Berry Pocket:
2x Oran Berry
2x Leppa Berry
2x Cheri Berry
2x Chesto Berry
2x Pecha Berry
2x Rawst Berry
2x Aspear Berry
Token Pocket:
Ref Tokens:
Business Tokens:
vs Lord Jesseus (reffed by danmantincan)
vs Seven Deadly Sins (reffed by smashlloyd20)
vs smashlloyd20 (reffed by Kannon)
Pokemon Team:
Joltik(*) Miele (F)
Nature: Rash (Adds * to Special Attack; Subtracts * From Special Defense)
Type: Bug / Electric
Bug: Bug STAB; Anger Powder, Poison Powder, Sleep Powder, Solarbeam, Spore, Stun Spore, Roost have Energy Cost reduced by one (1).
Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain.
Abilities:
Compoundeyes: (Innate) This Pokemon’s complex eyes give it a comprehensive view of the field, making its attack 30% (x1.3) more accurate.
Unnerve: (Innate) The Pokemon's presense causes immense tension in the opponent, preventing them from eating a held Berry. Natural Gift may still be used.
Stats:
HP: 90
Atk: **
Def: **
SpA: **** (+)
SpD: * (-)
Spe: 65
EC: 0/6
MC: 0
DC: 0/5
Attacks:
String Shot (*)
Leech Life (*)
Spider Web (*)
Thunder Wave (*)
Screech (*)
Fury Cutter (*)
Electroweb (*)
Bug Bite (*)
Gastro Acid (*)
Cross Poison (*)
Pin Missile (*)
Pursuit (*)
Energy Ball (*)
Double Team (*)
Volt Switch (*)
Deino(*) Lock (M)
Nature: Hasty (A 15% increase (rounded up) in Base Speed and a +5% increase in accuracy (e.g. 85 becomes 90) on this Pokemon's attacks; Subtracts * from Defense)
Type: Dark / Dragon
Dark: Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use more devious Dark-type attacks while attracted. Revenge and Vengeance have Energy Cost reduced by one (1).
Dragon: Dragon STAB; Roar has have Energy Cost reduced by one (1).
Abilities:
Hustle: This Pokemon puts immense force and speed in its physical attacks, increasing the base damage of all its physical attacks by three (3), but the haste lowers their accuracy to 80% of normal.
Stats:
HP: 90
Atk: ***
Def: * (-)
SpA: **
SpD: **
Spe: 44 (38 * 1.15) (+)
EC: 0/6
MC: 0
DC: 0/5
Attacks:
Tackle (*)
Dragon Rage (*)
Focus Energy (*)
Bite (*)
Headbutt (*)
Dragonbreath (*)
Roar (*)
Crunch (*)
Dark Pulse (*)
Earth Power (*)
Head Smash (*)
Taunt (*)
Thunder Wave (*)
Dragon Tail (*)
Monohm (Kuukai) (M)
Nature: Mild (Adds * to Special Attack; Subtracts * From Defense)
Type: Electric/Dragon
Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain.
Dragon: Dragon STAB; Roar has Energy Cost reduced by one (1). (Dragonite line can breathe underwater.)
Abilities:
Shield Dust: (Innate) This pokemon has dust covering the outside of its body that prevents opponents secondary effects from taking place (eg burn from Flamethrower). It does not block direct status moves (such as Thunder Wave.)
Static: (Innate) This pokemon’s body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this pokemon.
Sheer Force (DW): (Can be Enabled) This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect.
Stats
HP: 90
Atk: **
Def: ** (-)
SpA: **** (+)
SpD: **
Spe: 60
EC: 0/6
MC: 0
DC: 0/5
Attacks
Tackle *
Growl *
Leer*
Dragon Rage *
Charge *
Thundershock *
Rain Dance*
Twister*
Spark *
Sonicboom*
Hydro Pump*
Magnet Rise*
Dragon Dance*
Charge Beam*
Flamethrower*
Thunder*