Pokémon Black Battle Subway Super Double Battle streak(s):
1. using Draco Meteor on Latios: 23, 30, 84, 128, 27, 30, 13, 115, 59
2. using Surf instead of DM on Latios: 21, 95, 46
3. using Taunt instead of HH on Toxicroak:
160, 66, 56, 46, 84
Starmie nicknamed SUPERNOVA2
Item: Choice Specs*
Ability: Natural Cure
Nature: Timid
IVs: 31 / x / 31 / 31 / 31 / 31
EV spread: 0 / 0 / 0 / 252 / 6 / 252
Lv.50: 135 / 84 / 105 / 228* / 106 / 183
Moves:
~ Psychic
~ Ice Beam
~ Thunderbolt
~ Surf
Still works wonderfully in doubles with the right partner. Outspeed just about the right number of Pokémon. The faster ones are dealt with thanks to priority.
Toxicroak nicknamed LAW
Item: Focus Sash
Ability: Dry Skin
Nature: Adamant
IVs: 31 / 31 / 31 / x / 31 / 31
EV spread: 6 / 252 / 0 / 0 / 0 / 252
Lv.50: 159 / 173 / 85 / 91 / 85 / 137
Moves:
~ Fake Out
~ Sucker Punch
~ Taunt
~ Low Kick
MVP. The AI loves to target him, often even if they have a STAB SE move on Starmie. He eases prediction. The only downside is that he can´t learn Close Combat, which would make him perfect in my eyes. Note that the AI still attacks him with water, repeatedly ;). Over the course of using the team, switched to Taunt to help with Spiritomb and other stuff.
Latios nicknamed DRAGON
Item: Expert Belt
Ability: Levitate
Nature: Timid
IVs: 31 / 31 / 31 / 31 / 31 / 31
EV spread: 6 / 0 / 0 / 252 / 0 / 252
Lv.50: 156 / 99 / 100 / 182 / 130 / 178
Moves:
~ Psychic
~ Dragon Pulse
~ Thunderbolt
~ Surf
I´d use HP fire if I had one. If only for escavalier, oh man. Thought about using sub or something else to prevent losing horribly to sucker punch. I´d want a second LO for this one, don´t like EB much, it´s so so. Changed DM to Surf to help Scizor with Fire types, also Volcarona is a big threat.
Scizor nicknamed ZARA
Item: Life Orb
Ability: Technician
Nature: Adamant
IVs: 31 / 31 / 31 / 2 / 31 / 31
EVs: 86 / 252 / 4 / 0 / 4 / 164
Lv.50: 156 / 200 / 121 / 54 / 101 / 106
Moves:
~ Bug Bite
~ Bullet Punch
~ Protect
~ Superpower
I don´t know why I didn´t use her with LO from the beginning, soo much better as she often has to hit for neutral damage, now 30% harder. This pokémon is superb, LO BP does insane damage. Like with many others, I´d like this to have more than 4 moves.
Team has
troubles with: Spiritomb, Sucker Punch, Escavalier, Legendary Teams, Biker Philipo, Trick Room (depends).
Random
notes:
Terrakion has to be the coolest looking Pokémon ever!
Gentleman Kavan: My brother told me! Erm, aim for the eyes! -> wasn´t there a psychic in the previous generation (frontier) who said the same stuff? I always found that one hilarious.
Foe switching Whiscash out of my second surf and bringing Gastrodon, who gets 2 spA boosts (one from surf and one from his own Aligatr aqua jet). That was kind of cool.
Muk exploding first turn at #124, even Starmie survived that heh.
Battle #129 vs Harelquin Aramis: Quagsire, Slowbro, Hippowdon, Bronzong
Turn 1: Toxicroak used Fake Out, Starmie used Surf, Quagsire used Fling 110/135 dmg to Starmie, Slowbro flinched.
Turn 2: Toxicroak used Sucker Punch, but it failed, Starmie used surf, Quagsire fainted, Slowbro used Trick Room, oponent sent out Hippowdon.
Turn 3. Toxicroak used Sucker punch, Slowbro used Psychic, Toxicroak´s Focus Sash activated, Hippowdon used Crunch, Starmie fainted, Toxicroak was hurt by Sandstorm and fainted, Slowbro at 15-20% after Leftovers (just outside red), I sent in Latios and Scizor.
Here I calced LO Bullet Punch on Slowbro, which does 27-33 damage (13,37-16,34%) because Bro is 252HP / 252def ...
Turn 4: Scizor used Bullet Punch, Slowbro used Blizzard, Hippowdon used Curse, Latios used Dragon Pulse around 35% dmg to Hippowdon, Sandstorm did not KO Slowbro.
Turn 5: Scizor used Bullet Punch, Slowbro fainted, Hippowdon used Crunch, Latios fainted.
Turn 6. Scizor used Protect, Hippowdon used Curse, Bronzong used Rock Slide, Scizor protected itself, Trick Room ended.
Turn 7: Scizor used Bug Bite, eat Chesto, Hippowdon used Earthquake, Bronzong fainted, Scizor fainted. 0-1
Sucks that I post battles where I mess up and not those other 99% battles where I play (almost) flawlessly. This one was played miserably on my side. It being the 144th battle today, I could blame it on overplaying, but it wasn´t the case (for those who care, 144th because I started the day with battles #71-85 from my yesterday´s streak, the log is below). This was only the 4th battle after a 5-6 hour break and I wasn´t focusing enough...anyway, I´m getting more experienced the more I battle and I feel the confidence and skill from months ago is coming back.
What was wrong with 129? Where do I start. I did check the movesets but still risked a potential water absorb on Quagsire. Stupid. I knew it would fling but I was quite sure Starmie could take it...yeah it did but I should´ve gone for Slowbro big time (FO+bolt), Quaggy is no threat for my team...my Slowbro HP asessment was way off lol, it was more like a wish to KO it with BP than anything else, I guess orange´s 20-50% lol? Anyway, I´ll definitely continue with this team, those weren´t its last words. It´s fun and challenging, no reason to stop.
Oh here´s the
battle #85 log of my third streak with this team vs Biker Philipo (Salamence, Escavalier)
1: intimidate, fake out esca, ice beam yache, sala fainted, foe sent out ttar
2: ice beam ttar, low kick, chople, ttar fainted, megahorn, starmie fainted, sandstorm, togekiss in
3: protect, low kick esca 10%, aerial ace, iron head croak fainted, latios in
4: bullet punch 50% kiss, latios bolt, kiss fainted, megahorn, latios fainted
5: protect, swagger
6: superpower 60%, 15% left, megahorn, 32 HP left
7: custap, megahorn, scizor fainted
See, that one was just lazyness to get out of bed, connect to the internet and check the moveset or just use common sense (subway experience). One simple protect would have done the job there. Such a loss is painful, I´ve thrown 3-4 hours out of the window just like that, unneeded.
Some basic rule(s) of thumb:
1. Always expect Sturdy.
2. Always expect a Focus Sash if you don´t check the moveset list.
3. Always expect a low HP pokémon to go first next turn due to a Custap Berry (or QC), make sure to priority KO that one. The lower base speed they have, the more often this is the case. This happens a lot.
4. Speed tiers knowledge (quick check) may save you at crucial times. I did this at least three times, mostly against the legends (latios vs lati@s and vs the geenie trio situations, don´t forget the latter have priority on stuff like rest beside the one point more in speed if +speed nature).
etc.
Hmm, 128 seems to be the highest doubles streak posted so far, but I feel I can get a higher one with this team. The battles are fairly quick, the pace is about 4 sets per hour, at worst 3.
EDIT1:
Another day has almost passed, had some more battles...I did around 200 today, that´s a lot, actually. After losing to random stuff like a DT dusknoir and others quite early, #27, #31 and #13, I managed another 100+ streak with this team...I am kind of angry right now, because prankster gets on my nerves, it´s broken, I lost because for some reason I thought bullet punch would finish thundurus off and he just rested off the 80% HP it lost before
batle
#116 vs veteran leron: heatran and articuno
turn 1: mie surf, croak low kick, heatran fainted, articuno used hail, hail dmg, landorus in, 4-3
turn 2: croak helping hand, landorus scarf quake, croak fainted, mie surf, landorus fainted, arti at 20%, arti roost, starmie at 31HP, hail dmg, latios in, foe thundurus in, 3-2
turn 3: mie surf, 40% to thundurus, lati dragon pulse 40%, thundurus bolt, mie fainted, arti blizzard, lati fainted, hail dmg, scizor in, 1-2
turn 4: thundurus used chestorest, scizor bullet punch 25% to thundurus, arti roost, hail dmg
turn 5: thundurus protect, scizor bug bite, thund protected, arti fly1, hail dmg
turn 6: scizor protect, thund bolt, protected, arti fly2, protected, hail dmg
turn 7: thund protect, scizor bug bite, thund protected, arti fly1, hail dmg
turn 8: scizor protect, thund bolt, protected, arti fly2, protected hail stopped, hail dmg
turn 9: thund bolt, scizor 24 HP left, paralyzed, fully para, arti hail
turn 10: bullet punch, LO fainted
I misplayed the turn I attacked thund with dragon pulse instead of bolting articuno to hell, could´ve been 2-1 up and gang up on thund = easy win, another possibility was switch out starmie and then later bolt or beam...I underestimated articuno there, didn´t check its moveset, was too focused on the genie damn it...and still got prankstered ._.
EDIT2:
#161 vs Biker Philipo: Escavalier + Haxorus
1. Fake Out Esca, Mie Surf, Haxo Dragon Dance
2. Haxo Outrage, Starmie fainted, Croak Low Kicked Esca, Liechi activated, Esca Megahorn Croak to 96/159 HP
- Scizor in
3. Esca Quick Guard protected from Sucker and Bullet Punch, Haxo Outrage, Croak fainted
- Latios in
4. Haxo Outrage Scizor to 72/156 HP, Persim, Latios Dragon Pulse, Haxo fainted, Scizor Superpower, Esca fainted
- foe Spiritomb & Weavile in
5. Scizor Bullet Punch, Focus Sash Weavile, Tomb Sucker Punch CH, Latios fainted, Weavile Ice Punch, Scizor fainted
0-2