Especially when they use shit like Dream Eater M-Gardevoir and Grasswhistle Venusaur. Even I am above that, and I use(d) a Flareon of all things.
I feel like Kingdra doesnt have good enough speed outside of TR and its way too fast for. Unless your in gravity you can spam endless Draco Meteors or use muddy water. I REALLY like octillery cuz it is like mindblowingly powerful and thanks to dark void i can protect first turn if there is something threatning or even sometimes against spread attackers too and still have time to focus energy while everyone is sleeping.I'm back, and currently up to 1500 wins in Triples, though my wifi is being incredibly retarded in my house so I haven't yet uploaded any videos as proof; I'll do that once I get the wifi up (though I may just wait until my loss or 2,000 wins).
And yes, I'm still using teams of semi-odd Pokemon. I'm glad to see that someone else was using a critical-hit Octillery in rain, because that's one of my strategies as well and HOLY CRAP does it kill stuff even at 50% health. With guaranteed crits from Focus Energy + Scope Lens or Razor Claw, Rain, STAB, and Sniper, that's x5.0625 damage if my calculations are correct, which means it does increased damage even on x4 resists. Base 105 SpAtk is far more than enough to take advantage of this. Kingdra is another Pokemon who can utilize this strategy, with better defenses than Octillery and a reliable move even with low health. Only issue is that Muddy Water is inaccurate, but Surf can still destroy things if you have a Wide Guard Pokemon with you.
All of these niche strategies are starting to become scarce but I'll try my best to keep searching and inventing. :D
You're still at it with Durant? Damn, I'm impressed. I think 1,000 wins with a Durant + 2 team is actually quite difficult, but I've never tried it, so I can't say for sure. That said, 1700 with Durant/Cloyster/Chansey sounds quite impressive. I often wonder just how far Japanese Singles teams have gone; what's the highest you (or anyone else) has seen?
When the move runs out of PP, Encore fails, so Encore won't beat an Emboar who Subs on the switch. I tried using Encore and then Taunt, which will force it to take some Struggle damage, but not enough to finish it off, which is why I reverted to the "bait it into attacking" strategy. Then, once Struggle is up, Encore will fail and it will hit Whimsicott with an attacking move. If Encore forced it to Struggle, then yes, that would be a vastly superior strategy.
A full health Drapion who has a Sub on the switch-in can take 15 PP before being too low to Sub again; only 7 of them will be hits on the Substitute (I know this because it's how I beat Cobalion3 if it comes in second or third and uses Psych Up). So Drapion's HP would have to be a little over half, but you also have to have a Sub up when it comes in, which is probably about a 50/50 shot against Skuntank4. It looks like this particular match-up could have been winnable given how it played out, but I didn't have access to a damage calculator at the time to figure that out (I assumed that Knock Off did basically no damage, and I thought I might have had gotten a Speed boost with Acupressure because I wasn't watching what boosts I got). It also increases your risk against Blaze Blaziken due to the possibility of Flare Blitz burn, but Durant should be able to hit the large majority of Punk Guy/Girl Pokeomon with Entrainment.
Which Pokémon the AI partner leads with in ORAS is randomly determined when you pick the partner, every time you enter the facility. Pause the streak and re-enter to get another try at the random order.In Super Multis, is there a way to get Steven to lead with Metagross instead of Aerodactyl?
I didn't watch the video, but when you thought it speed tied with Tornadus, could it have been that Tornadus was outspeeding by using Prankster and failing to outspeed when using Hurricane?First of all, your Latias is not Timid. It must have neutral nature and 4evs for you to speed tie with Tornadus2. My guess is Bold or Calm.
I didn't watch the video, but when you thought it speed tied with Tornadus, could it have been that Tornadus was outspeeding by using Prankster and failing to outspeed when using Hurricane?
It might in fact be that. I always forget about the abilities. I edited that part of the post. Thank you.I didn't watch the video, but when you thought it speed tied with Tornadus, could it have been that Tornadus was outspeeding by using Prankster and failing to outspeed when using Hurricane?
In the Battle Mansion, the AI loves to use Trick Room, but doesn't seem to realize that you don't want to use two multiple times. (For those who don't know, using Trick Room while it's in affect cancels it out.) It's not uncommon to see it used two turns in a row, but the most face palm worthy moment was in a Triple Battle. The opponent's Slowbro used Trick Room and their Slowking used it, not on the turn after, but on the same turn. With two turns in a row, there's a brief "Oh crap" moment for the player in the middle, but twice on the same turn? I'd say double Splash is better that double Trick Room because Splash doesn't have reduced priority.
Is there any particular reason that the remaining 4 EVs in the sample M-Kangaskhan spread (along with Jumpman's spread) are placed in SpD instead of the traditional HP?
ivs? evs? anything of the sort?
punctuation?
The team seems rather underwhelming, to be honest. Congratulations on your streak.
I just watched your last battle and your misplay against Regirock is probably what cost you the game. If you had used Bulldoze instead of Overheat, then EQ with Mamoswine and Ice Shard next turn, over 50% chance of KOing Regirock and keeping your Mamoswine alive. If you are 252 speed, you would outspeed Tornadus and could have landed a Stone Edge, with a chance to OHKO. If not, you could fire off an Ice Shard and pop his Yache Berry. He would go for an attack to finish your Mamoswine off, and then your Latias could come in and land an Ice Beam for the KO.
Mamoswine is not the fastest mon around and it doesn't have the best natural bulk around so running Weakness Policy doesn't seem to be too good.
For a lead, Entei's stats are not ideal (IMO). It can't set up like Dragonite and Mega Scizor. It can't outright KO half the Maison like Greninja or Mega Khan. It is reasonably bulky and has many resistances tho, so it has that going for it. You shouldn't run Overheat with Adamant tho.
With such offensive mons, you can't switch around as much as is necessary sometimes either. Latias has great special defense but you can only take so many hits, mainly without recovery on anything.
Maybe you could put Mamoswine with a Scarf as the lead, run Life Orb on Entei and fast yet defensive spread on Latias (252HP/60Def/196+Spe makes you faster than all Garchomps and everything below) with Roost/Recovery, Calm Mind and 2 STABs like Psychic and Dragon Pulse. Great neutral coverage, only thing you can't hit is Steel types and Gardevoir/Mr.Mime. You shouldn't stay in anyway, Entei deals with all of these with Iron Head+STAB.
Of course, it's your team and you are obviously free to run whatever pleases you. I'm just trying to help you improve your streak.
p.s.: As previous post said, please use punctuation. It makes everything more pleasant to read.
I didn't watch the video, but when you thought it speed tied with Tornadus, could it have been that Tornadus was outspeeding by using Prankster and failing to outspeed when using Hurricane?
Sounds like this is what happened. I just watched the video and Tornadus usually only went first when using moves like Double Team and Substitute.
Entei has 50 HP, 235 ATK, 25 SPD & 100 for both SP DEF & DEF.
Mega Latias has 55 HP, 143 SP ATK, 151 SPD, 74 SP DEF, & 87 DEF.
Mamoswine has Thick Fat Ability & 51 HP, 252 ATK, 72 SPD, & 66 SP DEF & 69 DEF.
The fact that you reached 108 wins with such suboptimal spreads is actually very impressive to me.