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I really feel for the tiering staff for the unenviable task of trying to approach Terastallization balance. It is IMO, the most difficult mechanic we've ever had to seriously reckon with as a community. I remember Drizzle + Swift Swim ban being a huge deal back in the day and it feels so much...
Maybe disallowing same type Tera Evolution with a clause could be a potential option. I find myself really hating the extra STAB boost from a lot of Pokemon over everything else tbh.
Though this doesn't always address Tera priority sweepers who are also a huge problem
I think these balance choices are amazing and hilarious because the game is ostensibly designed around VGC and 3v3 Singles, but many of these changes are targeted toward the "unofficial" 6v6 meta. I can already imagine GameFreak devs playing on Showdown and getting salty and deciding to nerf...
That 5 extra speed is an absolute gamechanger for Zoroark
Assuming it gets to keep Illusion in the next gen, it could end up being an incredibly nasty offensive threat
I've only played a bit, but while BDSP is fundamentally a completely different game than DP OU (Lack of Pursuit really hurts) it has idk... DP OU's spirit, or at least it will once we get some obvious bans out of the way
Like, Dragon's are obviously overtuned but I miss when they actually had...
Random aside, but I think it's possible to get away with using just about any Pokemon in the current OU metagame. Seriously, team build potential is absolutely off the charts now, to the point where I can't think of an OU metagame that comes even remotely close to having this many # of viable...
I agree with the sentiment that Urshifu has always been the issue and focusing on FuturePort is a textbook example of treating the symptom rather than the cause.
FuturePort is undeniably cheesy, so I understand why people dislike it. But it's ultimately something we to accept, because I don't...