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With another close vote of 5-4...AT Smokomodo's typing will be...Fire/Electric!
So with that we are onto the ability discussion. Reminder that the original concept of this was ability-move synergy and I am curious to see what all can be utilized within these 2 types to achieve not just the...
Okay I am so sorry guys but irl has been a whirlwind, but no time for excuses...it is time for a slate!
Fire/Electric
Fire/Normal
Fire/Bug
Fire/Fighting
I wanted to provide some variety to the type combos that have been offered with each one bringing unique properties to the future stages...
Okay so I wanna chime in here with my thoughts on Ram.
Ramnarok to start is by no means "unviable" as a CAP and in fact has found its niche by being a nuisance spreading the awful burn status. It has showcased the ability to put the opponent on its heels with status spreading coupled with a...
Ahem lemme channel my best Julie Chen voice (and a bit of spice)...
By a vote of 4-3, AzothBend you are not evicted from the Big Brother house the winner so congratulations!
With that we have completed the 1st of 3 AT starters, our Grass-type starter!
While the obvious inbound art submissions...
Okay so only 2 spreads this time around but without further ado it is time to vote! The slate is as follows:
104 HP / 123 Atk / 83 Def / 60 SpA / 68 SpD / 97 Spe (535 BST) by AzothBend
90 HP / 166 Atk / 90 Def / 55 SpA / 55 SpD / 79 Spe (535 BST) by Guingil
Voting ends in 24 hours!
Okay I have finally gotten the chance to tend to this (thanks a lot irl and work :rolling_eyes:) but it seems to me that we want to focus on the original concept of ST Caribolt and keep our options open especially when we are working with a BST hardline thanks to being a starter. Therefore...
And with 4 votes, Sharpness has taken the cake!
Now for us to quickly go through defining moves (which will probably be super straightforward with our ability) but because of that, I propose to y'all what moves should receive penalties in terms of being defining whether that be STAB or coverage...
Okay so after a few more responses that may or may not have been prompted in CAPcord it is time for the slate!
Magic Guard
Sand Stream
Technician
Sharpness
Went short and sweet here because I feel like these 4 kinda eat the power budget up a bit but allow us to have a chance at "viability" so...
And with that, Grass/Rock squeaks out a win with a whopping 5 votes!
With AT Caribolt's typing in place, we are ready to move onto discussion about its secondary/hidden ability (as being a starter locks the primary as Overgrow).
I don't really have any questions to articulate here, but I do...
Okay slate time!
Grass*
Grass/Fairy
Grass/Fighting
Grass/Flying
Grass/Ghost
Grass/Rock
*Mono typing will always be on the slate for starters just in case lol
These typings have been given support/suggested from at least 1 person in the thread and figured it would be worth to slate them all...