So much for getting to bed before midnight for once lol
Re: Hoopa-U. We suspected it, as has been said. It was found not to be broken, and remains unbanned. The council considered suspecting it again shortly before the recent mSab suspect, but narrowly decided that because there weren't really any new arguments for a ban that it didn't require another suspect.
Re: Type bans.
The meta is better with type bans, but we shouldn't have them. I know many of you have read that sentence and now think either that I'm insane or simply not qualified to be on the council, but hear me out - this decision really comes down to the wider Smogon tiering philosophy, and there's good reasons to abide by it.
The idea behind smogon tiering is that as little as possible is changed from the games while making the game highly competitive. In other words, there's a list of banned pokemon and a few mechanics are looked at (e.g. sleep clause) in order to make the games fun, but in general as little is changed as possible - if you want to get into the game it's very easy as you just look at the list of banned pokemon and don't use them, but that's more an added bonus than the reason it's done this way. The reason it's done this way is (in extremely basic terms) that you have to draw the line somewhere if you don't want a meta where lv.72 mega rayquaza is allowed but lv.73 mega rayquaza is banned, and the simpler something is the better. If you want to argue over this general policy then feel free to PM me about it and I'll explain the idea in more detail, but this isn't the thread for it.
But, I hear you shout, what about those highly complex bans Smogon has implemented such as Baton Pass clause, Endless Battle Clause or
Aldaron's Proposal? Well, consider this: the ideas behind them are still very simple. Baton Pass clause is as close to saying "you can't use bp chains" as you can get that a battle sim can really enforce. Similarly, if two people agreed "let's not try to force an endless battle to get the opponent to forfeit" then you wouldn't need a complex system, but showdown can't implement a gentleman's agreement so it uses complex-looking rules that really just boil down to a very simple idea.
Type-only bans are more complex than this at heart. They aren't implementing a simple idea. They're making a simple idea - the banlist - complex, in effect you have to look at 18 lists to see what's legal rather than just one list. And thus, it goes against Smogon's idea of simplicity far more than the other complex bans that have been implemented.
So no, we won't be reintroducing type bans while we're still part of Smogon. Feel free to join Pokemon Online though, I hear they banned Drought lol